Jump to content
  • 0

[Help]Instance warning


Question

Posted

Hi all i hope make this right in the right forum.

 

i have a problem or a warning extrage when i put anty cheat warehouse.

 

here a picture is more expresive :P

 

eb8y9k.jpg

 

i go to apreciate any help ^^ tnx a lot.

9 answers to this question

Recommended Posts

  • 0
Posted

You dont really need to worry about warnings..

 

By the way, I think its shows that warning because target already is a instance of L2WarehouseInstance.

 

Look at the line above the warning:

L2WarehouseInstance target = null;

  • 0
Posted

@Fanky

Here a null check has nothing to do... in the code is specified to be null in the upper line...

L2WarehouseInstance target = null;
if (player.getActiveEnchantItem != null && target instanceof L2WarehouseInstance)
{

 

@author

Just remove it, it has not sense, it must be instanceof L2WarehouseInstance, it doesn't need to be checked.

 

L2WarehouseInstance target = null;
if (player.getActiveEnchantItem != null)
{

  • 0
Posted

@Fanky

Here a null check has nothing to do... in the code is specified to be null in the upper line...

L2WarehouseInstance target = null;
if (player.getActiveEnchantItem != null && target instanceof L2WarehouseInstance)
{

 

@author

Just remove it, it has not sense, it must be instanceof L2WarehouseInstance, it doesn't need to be checked.

 

L2WarehouseInstance target = null;
if (player.getActiveEnchantItem != null)
{

hm,seems I misunderstood it
  • 0
Posted

@Fanky

Here a null check has nothing to do... in the code is specified to be null in the upper line...

L2WarehouseInstance target = null;
if (player.getActiveEnchantItem != null && target instanceof L2WarehouseInstance)
{

 

@author

Just remove it, it has not sense, it must be instanceof L2WarehouseInstance, it doesn't need to be checked.

 

L2WarehouseInstance target = null;
if (player.getActiveEnchantItem != null)
{

 

Or maybe that part of code is wrong, try it:

 

-L2WarehouseInstance target = null;
+L2Object target = player.getTarget();

 

Sorry for double post.

 

  • 0
Posted

Simply reading the screen, it misses something.

 

A correct check would be eventually

L2Object target = player.getTarget();

And then your target check about "if object instanceof blabla" would be ok. Actually target is always null.

 

But it depends entirely of complete method. Perhaps such check on target has already been made higher in the code, and so it's pointless to remake one.

  • 0
Posted

tnx for answer the post, cant fix them so i add @SuppressWarnings("cast") maeby in other java i have something missing.

(facepalm)

Guest
This topic is now closed to further replies.


  • Posts

    • Inventory restock: Premium business accounts are now available.   ✔ Wallester Business EU 🇪🇺|💳 Unlimited virtual cards, physical cards, 🏦 multi-currency IBAN, ₿ crypto & stablecoin deposits. ✔ Stripe Business UK 🇬🇧|💳 Instant virtual cards (Visa/Mastercard), high-conversion checkout, multi-currency payouts, ₿ crypto payments, no-code payment links. ✔ Mercury Business US 🇺🇸|🏦 US checking & savings, 💳 unlimited virtual cards, domestic & International wires, native stablecoin settlement. ✔ Payset Business EU 🇪🇺|🏦 Multiple IBANs, UK sort code, SEPA Instant, 💳 unlimited virtual cards, multi-currency accounts. ✔ Novo Business US 🇺🇸|🏦 Business checking account, ACH payments & invoicing, 💳 virtual & physical cards, novo boost.
    • Let me see if I understand correctly, older gentlemen, when a newcomer shows up to create modern things with the help of AI, doing what you charge them to do, you point the finger and laugh. I believe that's why everything is stagnant. The product isn't for programming experts, it's for newcomers. Don't buy from you if they can do it themselves using this base. You're going to deliver a similar product, maybe even worse than this one, so why are you complaining? PowerShell, as you well know, started with it, then came new platforms and new apps, new creation models, all with different languages; I chose the simplest one for my taste. This is about being organized and knowing how to choose the right words for each situation. It's not 100%, but it already gives a good impression. Nothing is 100%, so a topic written by AI, and all the code that you charge an absurd amount for to prohibit and sell hacks, could be open source so that everyone can create new practices, new models, new information for passing packets, prohibiting the use of cheats that cause server owners to break so much. Let's remember that the Admin doesn't always shut down the server; it's the players who find problems and take advantage by buying and reselling items, and they say that the GM shuts down the server every week, but that's a lie. What they do is duplicate items with packages and sell them, but perhaps this could give some future developers a starting point to create their own protection following the model in the initial documentation. Because none of you answer a question from a newbie, you think you're superior because you have knowledge, but with AI, people like that can have the same knowledge as you, but with less practice. And if they practice a lot, 10,000 hours, they can be as good as all of you older developers in the L2J field.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..