Hello, i am using Hi five Server and i want to edit the stats of the dark Panther like up his patk and defense, How do i do this, i found this in skills but dont know what to change
Thanks
<skill id="283" levels="7" name="Summon Dark Panther" enchantGroup1="1">
WEBSITE
I have been out of this league for a decade now and I decided to open a BETA SERVER for you guys to test and give me your feedback. It would be much appreaciated 😄
Estimated Grand Opening: 27/8/2025
Server Rates
EXP/SP: x9999
Adena: x500
Drop: x1
Spoil: x1
Raid Boss Drop: x1
Epic Boss Drop: x1
Safe Enchant: +3
Max Enchant: +20
Normal Scroll Chance: 90% (up to +10) / 75% (up to +15) / 50% (up to +20)
Game Features
Max clans in ally (3)
NPC Buffer with 2h buff duration
GM Shop until S-Grade
Auto-learn skills
Buff Slots (60)
Autopickup
might want to add this if you are actively developing
POST/GET methods can be used
Server votes returns array of votes and total votes
https://api.hopzone.eu/v1/?api_key=GbZRrFHWLcIetld2xahEy6VK5&server_id=19&type=json
IP Address returns the vote status
https://api.hopzone.eu/v1/?api_key=GbZRrFHWLcIetld2xahEy6VK5&ip=185.44.145.1&type=json
Note: it has also a vote generation via request and then you can craft a link and send it to player to vote on, it solves the ipv6 problem that many topsites have.
server id 19 and the api is used for the test server i got for api development
for any related question find me on the discord
https://hopzone.eu/docs.html/
Question
lowrider88
Hello, i am using Hi five Server and i want to edit the stats of the dark Panther like up his patk and defense, How do i do this, i found this in skills but dont know what to change
Thanks
<skill id="283" levels="7" name="Summon Dark Panther" enchantGroup1="1">
<table name="#enchantNpcIds"> 14806 14807 14808 14809 14810 14811 14812 14813 14814 14815 14816 14817 14818 14819 14820 14821 14822 14823 14824 14825 14826 14827 14828 14829 14830 14831 14832 14833 14834 14835 </table>
<table name="#mpInitialConsume"> 14 18 22 23 25 26 28 </table>
<table name="#mpConsume"> 56 70 85 92 98 104 109 </table>
<table name="#itemConsumeCount"> 1 3 3 2 4 4 4 </table>
<table name="#itemConsumeCountOT"> 1 1 2 3 4 4 4 </table>
<table name="#npcIds"> 14799 14800 14801 14802 14803 14804 14805 </table>
<table name="#ench1expPenalty"> 0.14 0.13 0.12 0.11 0.1 0.09 0.08 0.07 0.06 0.05 0.04 0.03 0.02 0.01 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </table>
<table name="#magicLvl"> 40 49 58 62 66 70 74 </table>
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="mpConsume" val="#mpConsume" />
<set name="magicLvl" val="#magicLvl" />
<set name="itemConsumeId" val="1459" />
<set name="itemConsumeCount" val="#itemConsumeCount" />
<set name="itemConsumeIdOT" val="1459" />
<set name="itemConsumeCountOT" val="#itemConsumeCountOT" />
<set name="itemConsumeSteps" val="4" />
<set name="summonTotalLifeTime" val="1200000" />
<set name="summonTimeLostIdle" val="500" />
<set name="summonTimeLostActive" val="1000" />
<set name="target" val="TARGET_SELF" />
<set name="reuseDelay" val="5000" />
<set name="hitTime" val="15000" />
<set name="skillType" val="SUMMON" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="operateType" val="A1" />
<!-- Summon-specific -->
<set name="npcId" val="#npcIds" />
<set name="expPenalty" val="0.15" /> <!-- 15 percent of acquired Exp will also be consumed. -->
<enchant1 name="npcId" val="#enchantNpcIds" />
<enchant1 name="expPenalty" val="#ench1expPenalty" />
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