xXObanXx Posted August 5, 2012 Posted August 5, 2012 Hello guys! so as the subject says i want a code, and if you can with config, to remove shoulshots effect when an attack player hit! i think that is a good idea to reduce lag on mass pvp cause many servers have the problem that they lag all when going for mass pvp! Thank's!
0 Joκκєrino Posted August 5, 2012 Posted August 5, 2012 You should take a look at etcitemgrp and remove effect .
0 Tryskell Posted August 5, 2012 Posted August 5, 2012 It's a urban legend, exactly as limit mou.nted players in towns, the sort of "true false affirmation" coming from nowhere and spread by random ppl. If you got lags in mass pvp, then tweak the flood protection to allow more packets. Open L2PHX and see by yourself.
0 adenaman Posted August 5, 2012 Posted August 5, 2012 It's a urban legend, exactly as limit mou.nted players in towns, the sort of "true false affirmation" coming from nowhere and spread by random ppl. but its still a good thing, i remmember that in one server i went to an instance with 3 partys, everyone hitting mobs, that was a real dafaq of soulshots
0 Joκκєrino Posted August 6, 2012 Posted August 6, 2012 I found that package com.l2jfrozen.gameserver.handler.itemhandlers; Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUser(activeChar, activeChar, SKILL_IDS[weaponGrade], 1, 0, 0), 360000/*600*/);
0 vampir Posted August 6, 2012 Posted August 6, 2012 yeah thats good line, same thing need to be done with Attack packet.
0 Tryskell Posted August 6, 2012 Posted August 6, 2012 but its still a good thing, i remmember that in one server i went to an instance with 3 partys, everyone hitting mobs, that was a real dafaq of soulshots Totally pointless, until your PC is as old as L2 or you got epileptic players.
0 adenaman Posted August 6, 2012 Posted August 6, 2012 Totally pointless, until your PC is as old as L2 or you got epileptic players. im talking about grafic effect of 27 players hitting with ss at the same view for an extended time (those mobs were like mini bosses), after a lot of time in that instance you do want to see that effects
0 xXObanXx Posted August 9, 2012 Author Posted August 9, 2012 Ok guys so i edit a file on the system and now i don't have SS effects... now i test it on a server and i hope it will works... Totally pointless, until your PC is as old as L2 or you got epileptic players. man if there are 3 party with bishops etc. and all fight on a mass pvp for example, is your graphics but doesn't matter so much... i have ATI radeon 1700 series 1GB graphics and i lag with that pvp's... and my friends with better graphics lag too!!!!
0 Tryskell Posted August 9, 2012 Posted August 9, 2012 Dude, learn what is a 'lag'. If it was graphical, you would have a FPS downside, not a lag. A lag is either comming from server side which is hosted on a sucking computer, or your RAM a-beep-t which suck. Your explanation as your goal are pointless. I said higher why. Anyway I lock, it's client side stuff and you succeded to make a NOLAG server.
Question
xXObanXx
Hello guys! so as the subject says i want a code, and if you can with config, to remove shoulshots effect when an attack player hit!
i think that is a good idea to reduce lag on mass pvp cause many servers have the problem that they lag all when going for mass pvp!
Thank's!
10 answers to this question
Recommended Posts