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Posted

Saruman what u mean :P Failhated  lol

 

nothing ma fred:P just Ferikos from mxc is 1 nab from mosthated and he said that warpath is koza's server but it isnt,if u want u can trust me,if not is only your problem.

Posted

nothing ma fred:P just Ferikos from mxc is 1 nab from mosthated and he said that warpath is koza's server but it isnt,if u want u can trust me,if not is only your problem.

it's NOT koza i know they are copy paste amelia pack,but only in gm team 1 fail :) He give me and my friends free augment.About mosthated they are returns 12 day after? Ooo :D

Posted

ti kozas server vre gamwspite retard,trava pekse me t fail clan FailHated

XAAXXAAXXAXAXAXAXAAXXAXA

Posted

Guys you need a lot to fix to this server.Mages make fckin low dmg.Gs with 5,8k life and more...You cannot succeed with this shit.You need to close the server.Recruit serius staff and developers and balance your server.After that reopen it with lots of advertise.This pack you're running is failure.

Posted

Major Updates Done today in L2 WarPath. Here is the updates.

 

Java side:

 

CORE: Performance, code style and minor fixes:

Avoiding synthetic access.

Fixed possible null pointer access.

Proper singleton pattern for ServerStatus class.

Fixed some typos in JavaDocs and comments.

Cleanup and improvements:

Implementing getActingPlayer() for more classes than just L2PlayableInstance.

Avoiding faulty code that may lead to NPE.

Cleanup from useless variable sets to null.

Cleanup of invalid comments.

Reworked FairyTrees AI.

We are looking for fix problems with ctf/tvt [TvT disabled for fixes Enable again next update.]

Fixed geodata

 

Game play:

 

decrease resists

Decrease: Stun Effect 15%

Decrease: Fear Effect 20%

Some typos on topzone fixed!

Hero every week option set

Augment you can have 1 active + 1 passive

Increase: 8% All augment skills

Clan skills without eggs only reputation points. (Tested)

 

Class Changes:

 

Dagger decrease [Deadly blow,Lethal blow,Critical blow]

decrease heal Skill from bishop [Greater Battle Heal] Reason: It's annoying on pvp make all the time heal heal...

Increase all classes + 0.2 % attack speed

Dominator decreased: 0.2%

Titan: Increase +4 Speed

Increase: 5% Atk speed on bow class

 

Npc:

 

Clan manager inside [spawned in giran]

 

Gm Shop:

 

Added

 

Accessories with 400 pcbangs

Olyweapons with 10 VoteStones

 

 

New Updates from last restart:

 

Gm Shop

 

We changes the reputations points from 50 vote stones to 25

 

Events:

 

Ctf set new area [Really Good]

TvT Enabled

 

Dont forget that today is the sieges! More than 5 clans are registed in each castle and there is only 2 castles register for this weekend. :)

See you online people.

By Lineage][WarPath Team.

Posted

ti kozas server vre gamwspite retard,trava pekse me t fail clan FailHated

 

[GR] autoi oi FailHateD einai pou se gamane edw kai ena hrono opou mpeneis esu kai to fail clan s mazi me tn koza! [/GR]

Posted

[GR] autoi oi FailHateD einai pou se gamane edw kai ena hrono opou mpeneis esu kai to fail clan s mazi me tn koza! [/GR]

 

vre troll pion gamane edw kai 1 xrono,anapire agathiari,katse to village random

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  • Posts

    • I'm on that same situation, but hey after almost 3600 commits it's almost playable! 😛
    • Probably due to poor choice of container handling items, you should test other types.   If it's not due to container, it can be whatever method impacting inventory, such as sort/filter/integrity checks. Bad synchronization can also grealty impact performance.   Another thing to check is about packet sending, you should use L2PHX to explore what is actually sent.
    • how do I make it so that you only deal damage to a mob if you have the right items equipped, like jewels, belt, underwear, bracelet, so if you don't have one of those items equipped, you don't deal any damage to the mob thanks
    • I always welcome bug reports and never ban ppl - until proven leaker - not sure where the "arrogant" part comes from, I would like to know what exactly let you think that (quote me please, and not 12y old quotes as the other frog meme dude). I request bug reports to be properly detailed, otherwise it's a waste of time. Other than that, I don't see where I have been arrogant. I got proper discussions with many ppl, not sure why you wouldn't be one of them.   I got 76 bug reports in my list (21 on forums, 55 on gitlab).   I have a single bug report regarding lvl 4 clan quest, which has to be tested since it's not even clear about what is supposed to be broken. Seven Signs was never reworked and is basically L2J based (we got a rework branch to test/commit with reworked AIs). Geoengine got no specific issues (at my knowledge), pathfinding was reworked lately to be way more performant, and I still try to improve performance using some pool system. Movement was partially fixed in latest 410, and probably will get another rework soon (notably reverting to the task wallclock).   "I" surely didn't spend 12y over geoengine - Hasha cared about geoengine during rev 334 / 354 / 390 / 395 and 397. It is solely his work, and always tagged as it. He was rewarded with money for his work, and almost a decade of aCis access.   aCis is a community work, things tagged with Tryskell is my work, the leftover is someone else work. 22 ppl worked as developers in this project over 14 years.   I would gladly accept whatever list of fixes/reports you have to share. You will even be rewarded (you probably know about cookie system), as anyone else sharing bug report or fixes.   My main concerns lately is the lack of decent L2OFF IL data, it is my main bottleneck actually. If you're aware about decent L2OFF data to parse, let me know.   Eventually reach me over Discord to speak, I don't want to continue the offtopic over that help request.
    • Your project doesn't compare to aCis; you have to be an idiot to use that. I know someone who bought the High Five "PREMIUM" version, which has the same bugs as the free version. If you want, I can share his latest premium version. Players are going through walls with their bad geoengine, falling under the Olympiad. If you want, I can record and prove what I'm saying. The aCis project is 50 steps ahead of yours and it's not even stable...
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