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Τώρα θυμήθηκα μια μέρα όταν ήμουνα Β' Λυκείου...

 

Είχαμε πρώτη ώρα έκθεση με την υποδιευθύντρια και με είχε πάρει ο ύπνος. Ξαφνικά, ξυπνάω με ένα απότομο τίναγμα και κόντεψα να ρίξω κάτω το θρανίο. Η μαλακισμένη νόμιζε ότι το έκανα επίτηδες και με πέταξε έξω πρωϊνιάτικα να κοιμηθώ σε κανά παγκάκι γαμώ το σπίτι της.

Posted

Τώρα θυμήθηκα μια μέρα όταν ήμουνα Β' Λυκείου...

 

Είχαμε πρώτη ώρα έκθεση με την υποδιευθύντρια και με είχε πάρει ο ύπνος. Ξαφνικά, ξυπνάω με ένα απότομο τίναγμα και κόντεψα να ρίξω κάτω το θρανίο. Η μαλακισμένη νόμιζε ότι το έκανα επίτηδες και με πέταξε έξω πρωϊνιάτικα να κοιμηθώ σε κανά παγκάκι γαμώ το σπίτι της.

Paidika travmata...

So HardCore :D

Posted

Paidika travmata...

So HardCore :D

 

 

Klein μωρέ. Ούτε που μ' ένοιαζε. Μετά όταν κατάλαβε ότι πάω πάντα σχολείο με 4-5 ώρες ύπνου μου έλεγε να πάω να βρέξω τη μούρη μου. Ε... πήγαινα, έκανα ένα τσιγάρο και γυρνούσα like a sir. Πολύ alitiz.

Posted

 

Klein μωρέ. Ούτε που μ' ένοιαζε. Μετά όταν κατάλαβε ότι πάω πάντα σχολείο με 4-5 ώρες ύπνου μου έλεγε να πάω να βρέξω τη μούρη μου. Ε... πήγαινα, έκανα ένα τσιγάρο και γυρνούσα like a sir. Πολύ alitiz.

ahahaha Den nomizw na uparxei atomo pou na min zitise na bgei apo tin ta3i gia bolta i gia tsigaro .... ; )

Posted

koitaxte ti vrika edw :D

 

to palio m acc :D

Με αυτό είχες γαμηθεί στα karma abuse και είχε φάει ban.
Posted

twra tha brei tin xara tou :D

 

Ναι ρε να φανταστείς με είχε κάνει dekarma επειδή είχα βάλει αυτή την εικόνα:

no-shit-sherlock.jpg

Posted

Ναι ρε να φανταστείς με είχε κάνει dekarma επειδή είχα βάλει αυτή την εικόνα:

no-shit-sherlock.jpg

ahahahahahahahahaha ama imoun Vip tha sou edina karma twra :P

Posted

Nikoloude πρέπει να είσαι πολύ άντρας.Πως του μιλάς έτσι;

 

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    • Where I can buy a cheap domain .com? cheapest I found was on Godaddy for 12 euro and Hostinger for 10 euro.
    • Hello everyone, here's a simple and useful idea for any type of server.   This code applies a discount when a player makes a purchase inside a clan’s castle or clan hall, offering a benefit to clan members who own a castle or clan hall. Important: Merchant transactions must be handled through multisell, not buylist. The discount is directly applied within the multisell, so the price shown is already reduced.   "For example, if a scroll costs 1000 Adena and you set a 20% discount in the config, the final price when purchasing inside a castle or clan hall will be 800 Adena."   This code is developed on the public aCis 401 revision.   public static int CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT; CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT = clans.getProperty("ClanBaseOwnershipMechantDiscount", 20); # If clan owns a clan hall or castle, all members have a discount of X% at merchant transactions (multisell). # Discount applies only inside the base (castle or clan hall). ClanBaseOwnershipMechantDiscount = 20   /** diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java b/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java index 556e111..bbf8e69 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/data/xml/MultisellData.java @@ -101,7 +101,7 @@ do { // send list at least once even if size = 0 - player.sendPacket(new MultiSellList(list, index)); + player.sendPacket(new MultiSellList(list, index, player)); index += PAGE_SIZE; } while (index < list.getEntries().size()); diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java index 7c82c5b..1654abc 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/MultiSellChoose.java @@ -6,6 +6,7 @@ import net.sf.l2j.Config; import net.sf.l2j.gameserver.enums.FloodProtector; import net.sf.l2j.gameserver.enums.StatusType; +import net.sf.l2j.gameserver.enums.ZoneId; import net.sf.l2j.gameserver.enums.items.CrystalType; import net.sf.l2j.gameserver.model.Augmentation; import net.sf.l2j.gameserver.model.actor.Player; @@ -225,6 +226,20 @@ return; } + if (player.isInsideZone(ZoneId.CLAN_HALL) && player.getClan() != null && player.getClan().hasClanHall()) + { + e.setItemCount(e.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100); + if (e.getItemCount() == 0) + e.setItemCount(1); + } + + if (player.isInsideZone(ZoneId.CASTLE) && player.getClan() != null && player.getClan().hasCastle()) + { + e.setItemCount(e.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100); + if (e.getItemCount() == 0) + e.setItemCount(1); + } + if (Config.BLACKSMITH_USE_RECIPES || !e.getMaintainIngredient()) { // if it's a stackable item, just reduce the amount from the first (only) instance that is found in the inventory diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java index 9269b06..c6102a0 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/MultiSellList.java @@ -2,6 +2,9 @@ import static net.sf.l2j.gameserver.data.xml.MultisellData.PAGE_SIZE; +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.model.multisell.Entry; import net.sf.l2j.gameserver.model.multisell.Ingredient; import net.sf.l2j.gameserver.model.multisell.ListContainer; @@ -15,7 +18,9 @@ private boolean _finished; - public MultiSellList(ListContainer list, int index) + private Player _player; + + public MultiSellList(ListContainer list, int index, Player player) { _list = list; _index = index; @@ -28,6 +33,8 @@ } else _finished = true; + + _player = player; } @Override @@ -74,7 +81,14 @@ { writeH(ing.getItemId()); writeH(ing.getTemplate() != null ? ing.getTemplate().getType2() : 65535); - writeD(ing.getItemCount()); + + if (_player.isInsideZone(ZoneId.CLAN_HALL) && _player.getClan() != null && _player.getClan().hasClanHall()) + writeD((ing.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100) < 1 ? 1 : ing.getItemCount() * 80 / 100); + else if (_player.isInsideZone(ZoneId.CASTLE) && _player.getClan() != null && _player.getClan().hasCastle()) + writeD((ing.getItemCount() * (100 - Config.CLAN_BASE_OWNERSHIP_MERCHANT_DISCOUNT) / 100) < 1 ? 1 : ing.getItemCount() * 80 / 100); + else + writeD(ing.getItemCount()); + writeH(ing.getEnchantLevel()); writeD(0x00); // TODO: i.getAugmentId() writeD(0x00); // TODO: i.getManaLeft()  
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