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Posted

έχεις πάρει ? αξίζει ?

Ο γυμναστής μου και προπονητής kick boxing από εκεί παραγγέλνει για όλους μας εξοπλισμό και μου πε ότι εκτός από καλές τιμές είναι και πάρα πολύ γρήγορο.

 

TOΣΟ UNDERGROUND;

ΕΝΤΕΛΩΣ ΡΕ!
Posted

ΧΑΧΑΧΑΧΑΧΑΧΑ ΠΟΥ ΤΑ ΘΥΜΗΘΗΚΕΣ ΑΥΤΑ ;

 

ΥΠΗΡΧΕ ΚΑΙ ΑΛΛΟ ΕΝΑ ΠΟΥ ΔΕ ΒΓΗΚΕ ΣΤΗ ΔΗΜΟΣΙΟΤΗΤΑ!

auta me 8umh8hkane xD katala8os ta vrika!
Posted

Ο γυμναστής μου και προπονητής kick boxing από εκεί παραγγέλνει για όλους μας εξοπλισμό και μου πε ότι εκτός από καλές τιμές είναι και πάρα πολύ γρήγορο.

ΕΝΤΕΛΩΣ ΡΕ!

γαμάτο ίσως το δοκιμάσω .. thanks
Posted

Αυτό ακριβώς θα κάνω. Τώρα κιόλας.

άμα εφημερεύει κανένα περίπτερο πάνε πάρε.
Posted

Αυτό ακριβώς θα κάνω. Τώρα κιόλας.

Φέρε μου ένα east account να πάμε κανένα aram..

Posted

άμα εφημερεύει κανένα περίπτερο πάνε πάρε.

 

Εδώ δεν έχω λεφτά να πάρω monster και θα πάρω κάμερα; Με δουλεύεις;

Posted

Εδώ δεν έχω λεφτά να πάρω monster και θα πάρω κάμερα; Με δουλεύεις;

Και εγώ θέλω να πάρω ακουστικά αλλά δεν έχω λευτά  :'(
Posted

Παλιά έλεγα ότι δεν έχω λεφτά να πάρω τσιγάρα σε ανάλογες προτάσεις, αλλά αλλάζουν οι καιροί.

Posted

Ακόμα θυμάμαι μια φορά που μου χτύπησε την πόρτα ο γείτονας και με ρώτησε αν έχω ανοιχτήρι για μπίρες και με κέρασε 2 τσιγάρα (όχι από αυτά τα ύποπτα  που νομίζετε.)

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    • hello, i want to wtt my charracter in l2elmorelab 1x harbor for 1.5kkk adena in l2reborn 10x new. Or if you interested tell me your offer. :)) Clean Mail 30 lvl Cleric Naked   Updated.
    • package ai.npc.NFWalker; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; import l2r.gameserver.enums.CtrlIntention; import l2r.gameserver.model.Location; import l2r.gameserver.model.actor.L2Npc; import l2r.gameserver.model.quest.Quest; import l2r.gameserver.network.clientpackets.Say2; import l2r.gameserver.network.serverpackets.NpcSay; public class NFWalkerAI extends Quest { private static final int WALKER_NPC_ID = 20116; private final Map<String, Route> routes = new HashMap<>(); private final Map<Integer, Integer> npcIndexes = new HashMap<>(); private final Map<Integer, Boolean> npcReverse = new HashMap<>(); private final Map<Integer, String> npcCurrentRoute = new HashMap<>(); public NFWalkerAI() { super(-1, NFWalkerAI.class.getSimpleName(), "ai/npc/NFWalker"); loadRoutes(); addSpawnId(WALKER_NPC_ID); } private void loadRoutes() { // Route 1 Data Route route1 = new Route("route1"); route1.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff")); route1.addPoint(new RoutePoint(2, 148536, 172792, -980, 0, false, "")); // Route 2 Data Route route2 = new Route("route2"); route2.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route2.addPoint(new RoutePoint(1, 150248, 172328, -980, 5, true, "Rise my children! 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Let them be offered to our god Bifrons!")); route2.addPoint(new RoutePoint(2, 150248, 172776, -980, 0, false, "")); // Add routes to the map routes.put("route1", route1); routes.put("route2", route2); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == WALKER_NPC_ID) { selectInitialRouteForNpc(npc); } return super.onSpawn(npc); } @Override public String onAdvEvent(String event, L2Npc npc, l2r.gameserver.model.actor.instance.L2PcInstance player) { if (event.equalsIgnoreCase("move")) { moveNpc(npc); } else if (event.equalsIgnoreCase("check_reached")) { checkIfReached(npc); } return null; } private void moveNpc(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); if (point.isRun()) { npc.setRunning(); } else { npc.setWalking(); } if (!point.getChat().isEmpty()) { npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), point.getChat())); } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); // Log movement intention System.out.println("NPC " + npc.getObjectId() + " moving to " + point.getX() + ", " + point.getY() + ", " + point.getZ()); // Schedule a check to see if the NPC has reached its destination startQuestTimer("check_reached", 1000, npc, null); } } private void checkIfReached(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); Location currentLocation = npc.getLocation(); Location targetLocation = new Location(point.getX(), point.getY(), point.getZ()); // Check if the NPC has reached the target location if (currentLocation.equals(targetLocation)) { // Log that the NPC has reached the target System.out.println("NPC " + npc.getObjectId() + " reached target " + targetLocation); // Schedule the next movement startQuestTimer("move", point.getDelay() * 1000, npc, null); if (!npcReverse.get(npc.getObjectId())) { pointIndex++; if (pointIndex >= route.getPoints().size()) { npcReverse.put(npc.getObjectId(), true); pointIndex = route.getPoints().size() - 1; } } else { pointIndex--; if (pointIndex < 0) { npcReverse.put(npc.getObjectId(), false); pointIndex = 0; // Choose a new route after completing the current one in both directions switchRouteForNpc(npc); return; } } npcIndexes.put(npc.getObjectId(), pointIndex); } else { // Check again after 1 second startQuestTimer("check_reached", 1000, npc, null); } } } private void selectInitialRouteForNpc(L2Npc npc) { // Randomly select either route1 or route2 String selectedRouteName = "route" + (new Random().nextInt(2) + 1); npcCurrentRoute.put(npc.getObjectId(), selectedRouteName); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log initial route selection System.out.println("NPC " + npc.getObjectId() + " selected initial route " + selectedRouteName); } private void switchRouteForNpc(L2Npc npc) { String currentRoute = npcCurrentRoute.get(npc.getObjectId()); String newRoute = currentRoute.equals("route1") ? 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