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Posted

Nothing special.....

Index: ByLeki.ini
===================================================================
--- config/ByLeki.ini	(revision 946)
+++ config/ByLeki.ini	(working copy)
@@ -9,3 +9,6 @@

+#Should donators have extra skills? (Return and Summon Unicorn Seraphim)
+#Default: False
+AllowDonatorSkills = False


Index: Index: head-src/com/l2jfrozen/Config.java
===================================================================
--- head-src/com/l2jfrozen/Config.java	(revision 946)
+++head-src/com/l2jfrozen/Config.java	(working copy)
+public static boolean DONATOR_SKILLS;


+DONATOR_SKILLS = Boolean.parseBoolean(ByLekiSettings.getProperty("AllowDonatorSkills", "False"));

Index: head-src/com/l2jfrozen/gameserver/datatables/DonatorSkillTable.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/datatables/DonatorSkillTable.java	(revision 0)
+++ head-src/com/l2jfrozen/gameserver/datatables/DonatorSkillTable.java	(revision 0)
@@ -0,0 +1,51 @@
+/* This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package com.l2jfrozen.gameserver.datatables;
+
+import com.l2jfrozen.gameserver.model.L2Skill;
+
+/**
+ * @author Leki
+ */
+public class DonatorSkillTable
+{
+	private static DonatorSkillTable _instance;
+	private static L2Skill[] _donatorSkills;
+
+	private DonatorSkillTable()
+	{
+		_donatorSkills = new L2Skill[2];
+		_donatorSkills[0] = SkillTable.getInstance().getInfo(1050, 2); //Return
+		_donatorSkills[1] = SkillTable.getInstance().getInfo(1332, 10);//Summon Unicorn Seraphim 
+	}
+
+	public static DonatorSkillTable getInstance()
+	{
+		if(_instance == null)
+		{
+			_instance = new DonatorSkillTable();
+		}
+
+		return _instance;
+	}
+
+	public L2Skill[] GetDonatorSkills()
+	{
+		return _donatorSkills;
+	}
+}
Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java	(revision 946)
+++ head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -56,6 +56,7 @@
import com.l2jfrozen.gameserver.controllers.GameTimeController;
import com.l2jfrozen.gameserver.controllers.RecipeController;
import com.l2jfrozen.gameserver.datatables.AccessLevel;
+import com.l2jfrozen.gameserver.datatables.DonatorSkillTable;
import com.l2jfrozen.gameserver.datatables.GmListTable;
import com.l2jfrozen.gameserver.datatables.HeroSkillTable;
import com.l2jfrozen.gameserver.datatables.NobleSkillTable;
@@ -14013,7 +14014,26 @@
	 */
	public void setDonator(boolean value)
	{
+	if(Config.DONATOR_SKILLS)
+	{
+		if(value)
+		{
+			for(L2Skill s : DonatorSkillTable.getInstance().GetDonatorSkills())
+			{
+				addSkill(s, false); //Dont Save Donator skills to Sql
+			}
+		}
+		else
+		{
+			for(L2Skill s : DonatorSkillTable.getInstance().GetDonatorSkills())
+			{
+				super.removeSkill(s); //Just Remove skills without deleting from Sql
+			}
+		}
+				sendSkillList();
+	}			
		_donator = value;
+	
	}

	/**

  • 11 months later...
Posted

what this do sir :D or some details :-/

+_donatorSkills[0] = SkillTable.getInstance().getInfo(1050, 2); //Return

+_donatorSkills[1] = SkillTable.getInstance().getInfo(1332, 10);//Summon Unicorn Seraphim

 

You can add some custom skills to donators members :D thats all =)

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