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Posted

.::Hello to All::.

 

.::I'm here for announce the new Custom midrate  server::.

.::GRAND OPENING AT 6/7/12::.

 

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|.::RATES INFO::.|

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- Experience / Skill Points 45x

- Party Experience 70x

- Adena Rate 60x

-Raid-Boss Drop 5x

-Epic-Boss Drop 5x

 

----------------------

|.::ENCHANT RATE::. |

----------------------

- Safe Enchant +3

- Max Enchant +20

- Normal Scroll Enchant-Rate 50%

- Blessed Scroll Enchant-Rate 50%

 

-------------------------

|.::OLYMPIAD SYSTEM::.|

-------------------------

-Olympiad Working. Retail Like!

-Olympiad Start 18:00 end 00:00

-Olympiad period : 1 weeks

-You Need 9 Match And 1 Wins To Be Hero.

 

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|.::QUEST::.|

-------------

-Class Changer: No Need Quest.

-Sub Class: No Need Quest.

-Noblesse: Buy it from shop

 

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|.::FEATURES::.|

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-No custom Farm Zone

-All the Mobs Drop Seal Stones

-Armors till S grade: from shop

-Weapons till A grade: From Shop

-Weapons S grage w/o SA: dropped from mobs(imperial, monastery, force of the gods)

-To put SA on weapons: Need AA and soul Crystall stage 10

-Jewels till S grade: From shop (s grade Sealed to unsealde need AA)

-Epic jewels: Dropped from Epic Boss

-Custom Armors sealed: Dropped from RaidBoss(16 Raidboss)

-Improve Custom Armor: sealed ---> 60% ---> 80% ---> 100% (dont lose the enchant value after improve

-To improve your Armors need AA and Blood of chaos(by Spoil in imperial, monastery, force of the gods)

-Custom weapons: Dropped from Epic Boss

 

-----------------------

|.::EXTRA FEATURES::.|

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- PVP Color System: 500, 1000, 1500, 2500, 5000

-Event: TVT

-Event: DM

-Event: CTF

-Reputation Point By Item

-Kill Reward Every pvp take 1 Medal of honor

-Kill Speak Announcement

-15 PvP w/o Die: Takes Hero Status

-Auto Vote Reward every 5 votes takes 5 voto coins

-Boss Status manager

-PVP-Pk Manager

-Valakas-Antharas: Respwan every 20-24 Hours

-GrandBoss: Respawn every 14-16 Hours

-Custom Raid Boss Respawn every 10-12 Hours

-Announcement: Hero Loggin

-Announcement Castle Lord

-Title Color: ClanLeader

-Max Non Stuckable Subclass: 3

-Augmenation Rate: 16%

-Augmentation Skills: 1 active + 1 passive

-No Weight Penalty

-No Death Penalty

-Player's spawn protect: 20 sec

-GM EVENT

-and many more in game

 

another important thing is that in server will not give  donate in  items with enchant value > +3.

We hope that you will enjoy your stay here and that you will invite all your buddies to come and play here.

Website http://l2centry.net

 

Armors Foto http://l2centry.net/forum/index.php?topic=391.0

Weapons Foto http://l2centry.net/forum/index.php?topic=390.0

 

Posted

no players...

server have start yesterday w/o any promo and now they have 30+ ppl on

today i put the serves in topzone and you see about the ppl!!!!!

 

Posted

Advise you wipe and close your server for some days..Make good advertisment of your server to obtain a good community and then open it because like this you will fail and only 10ppl only who are hero and made enchant++ farmed a lot and more so nobody new will join if he log and see that situation..Server is good with intresting features and may can succes with good Admin..

Posted

Advise you wipe and close your server for some days..Make good advertisment of your server to obtain a good community and then open it because like this you will fail and only 10ppl only who are hero and made enchant++ farmed a lot and more so nobody new will join if he log and see that situation..Server is good with intresting features and may can succes with good Admin..

tnx u for advice, i have make one donate in topzone but i have some problems i try ti fix it now!!!

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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