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Posted

Try something like that:

 

Index: java/com/l2jserver/gameserver/model/actor/L2Character.java
===================================================================
--- java/com/l2jserver/gameserver/model/actor/L2Character.java	(revision 209)
+++ java/com/l2jserver/gameserver/model/actor/L2Character.java	(working copy)
@@ -7467,6 +7467,11 @@
	 */
	public int getMaxBuffCount()
	{
+		int vip_extra_buffs = 2;
+		if (getActingPlayer().getPremiumService()==1) // Your premium service checker
+		{
+			return Config.BUFFS_MAX_AMOUNT + vip_extra_buffs + Math.max(0, getSkillLevel(L2Skill.SKILL_DIVINE_INSPIRATION));
+		}
		return Config.BUFFS_MAX_AMOUNT + Math.max(0, getSkillLevel(L2Skill.SKILL_DIVINE_INSPIRATION));
	}

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Posted

can't understand.... is not there any more easy ways?

I think what I posted is the easiest way...

Btw, chronicle? Pack? Source access? Do u have a VIP/Premium service added?...

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Posted

l2jfrozen interlude i have source,there is donator member service

 

and what exactly do you not understand of what I posted?

Is easy... L2Character... look for getMaxBuffCount() method, maybe is with different name dunno... add a checker for your donator system... how do you know if 1 player is donator member? if (player.isDonator())... or whatever... and then return the default value +2 (or the quantity u want for donators)

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Posted

i don't understand the DiVine Insparation part. if i don't want the divine insparation? and i want other buffs instead of that? is it possible?

 

Divine inspiration isn't an addon of the patch that I did. It's there because it was there by default.

Post your l2jfrozen's getMaxBuffs() method and donator checker if you don't succeed.

  • 0
Posted

On L2Character

 

Index: java/com/l2jserver/gameserver/model/actor/L2Character.java
===================================================================
--- java/com/l2jserver/gameserver/model/actor/L2Character.java	(revision 209)
+++ java/com/l2jserver/gameserver/model/actor/L2Character.java	(working copy)
@@ -2295,10 +2295,10 @@
			if (((L2Playable) this).getCharmOfLuck()) //remove Lucky Charm if player have Nobless blessing buff
				((L2Playable) this).stopCharmOfLuck(null);
		}
+		else if (this instanceof L2PcInstance && /*Donator*/((L2PcInstance)this).getPremiumService()==1/* Checker*/)
+		{
+			//null
+		}
		else
			stopAllEffectsExceptThoseThatLastThroughDeath();

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