Rzeszut Posted June 27, 2012 Posted June 27, 2012 Hello class famele soul hound hit on skill course of divinity hit 7k on full bizu set , please help me how to fix ? Quote
0 ^Wyatt Posted June 27, 2012 Posted June 27, 2012 <skill id="1439" levels="5" name="Curse of Divinity"> <!-- Confirmed CT2.5 --> <table name="#magicLvl"> 66 68 70 72 74 </table> <table name="#mpConsume"> 49 51 52 53 55 </table> <table name="#mpInitialConsume"> 13 13 13 14 14 </table> <table name="#power"> 96 99 102 105 108 </table> <!-- Decrease it --> <set name="castRange" val="600" /> <set name="coolTime" val="200" /> <set name="dependOnTargetBuff" val="0.2" /> <!-- NOTE: Divine Inspiration/Dance/Song/Trigger slots are ignored, so using (20 Default Buff Slots / 100) --> <set name="effectRange" val="1100" /> <set name="hitTime" val="1200" /> <set name="isMagic" val="true" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="mpInitialConsume" val="#mpInitialConsume" /> <set name="nextActionAttack" val="true" /> <set name="operateType" val="OP_ACTIVE" /> <set name="power" val="#power" /> <set name="reuseDelay" val="4000" /> <set name="skillType" val="MDAM" /> <set name="target" val="TARGET_ONE" /> </skill> Quote
0 Rzeszut Posted June 27, 2012 Author Posted June 27, 2012 ok fixed all numbers? mhm i test server and hit slh 3k on full jewels on skill curse of divinity on tank class :) Quote
0 Leon29 Posted June 27, 2012 Posted June 27, 2012 damn ... <table name="#power"> 96 99 102 105 108 </table> <!-- Decrease it --> don't you see Decrease it ? it is default ! he didn't modify anything he just showed you where it must be changed ... Quote
0 Flash™ Posted June 27, 2012 Posted June 27, 2012 test for this <table name="#power"> 62 64 68 70 76 </table> Quote
0 Rzeszut Posted June 27, 2012 Author Posted June 27, 2012 Flash dont work ":) i have Freya [Fatal Error] 01400-01499.xml:1094:42: The element type "table" must be terminat ed by the matching end-tag "</table>". Error loading file C:\Users\Administrator\Desktop\Freya\gameserver\data\stats\sk ills\01400-01499.xml org.xml.sax.SAXParseException; systemId: file:/C:/Users/Administrator/Desktop/Fr eya/gameserver/data/stats/skills/01400-01499.xml; lineNumber: 1094; columnNumber : 42; The element type "table" must be terminated by the matching end-tag "</tab le>". at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(Unknown So urce) at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(Unk nown Source) at javax.xml.parsers.DocumentBuilder.parse(Unknown Source) at com.l2jserver.gameserver.skills.DocumentBase.parse(DocumentBase.java: 140) at com.l2jserver.gameserver.skills.SkillsEngine.loadSkills(SkillsEngine. java:79) at com.l2jserver.gameserver.skills.SkillsEngine.loadAllSkills(SkillsEngi ne.java:88) at com.l2jserver.gameserver.datatables.SkillTable.load(SkillTable.java:5 9) at com.l2jserver.gameserver.datatables.SkillTable.reload(SkillTable.java :50) at handlers.admincommandhandlers.AdminAdmin.useAdminCommand(AdminAdmin.j ava:245) at com.l2jserver.gameserver.network.clientpackets.SendBypassBuildCmd.run Impl(SendBypassBuildCmd.java:79) at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run (L2GameClientPacket.java:62) at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1 003) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Quote
0 ^Wyatt Posted June 27, 2012 Posted June 27, 2012 it's exactly the same with freya or with H5... if u don't do it well don't make Flash responsible of your errors. let's copy and paste it and replace your old one: <skill id="1439" levels="5" name="Curse of Divinity"> <!-- Confirmed CT2.5 --> <table name="#magicLvl"> 66 68 70 72 74 </table> <table name="#mpConsume"> 49 51 52 53 55 </table> <table name="#mpInitialConsume"> 13 13 13 14 14 </table> <table name="#power"> 62 64 68 70 76 </table> <set name="castRange" val="600" /> <set name="coolTime" val="200" /> <set name="dependOnTargetBuff" val="0.2" /> <!-- NOTE: Divine Inspiration/Dance/Song/Trigger slots are ignored, so using (20 Default Buff Slots / 100) --> <set name="effectRange" val="1100" /> <set name="hitTime" val="1200" /> <set name="isMagic" val="true" /> <set name="magicLvl" val="#magicLvl" /> <set name="mpConsume" val="#mpConsume" /> <set name="mpInitialConsume" val="#mpInitialConsume" /> <set name="nextActionAttack" val="true" /> <set name="operateType" val="OP_ACTIVE" /> <set name="power" val="#power" /> <set name="reuseDelay" val="4000" /> <set name="skillType" val="MDAM" /> <set name="target" val="TARGET_ONE" /> </skill> Quote
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Rzeszut
Hello class famele soul hound hit on skill course of divinity hit 7k on full bizu set , please help me how to fix ?
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