Jump to content

Recommended Posts

Posted

den sou douleuei h entolh giati apla den thn ekanes register alla den xero apo hi5 poy akribws kaneis register

phgene mia sto gameserver/handler/AdminCommandHandler.java mallon ekei thn kaneis register

 

Μπορεί κάποιος να βοηθήσει πώς να κάνω register την εντολή //gohide ;

  • 1 month later...
  • 6 months later...
  • 2 weeks later...
  • 1 month later...
Posted

poli kalo share filee...

btw to xrono pou diarkei to event apo pou mporw na ton ala3w?

 

private final int delay = 180000; ( Milliseconds ( 180000 milliseconds = 180 seconds ) )

Posted

Sorry For Double Post.. I Deside to adopted on L2JFrozen ( Interlude ) and add Configuration file ... thnx for share rizzla !

 

Index: C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/model/actor/L2PcInstance.java
=========================================================================================================
--- C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/model/actor/L2PcInstance.java
+++ C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/model/actor/L2PcInstance.java

import com.l2jfrozen.gameserver.model.entity.event.CTF;
import com.l2jfrozen.gameserver.model.entity.event.DM;
+/** Hide Event */
+import com.l2jfrozen.gameserver.model.entity.event.Hide;

import com.l2jfrozen.util.database.L2DatabaseFactory;
import com.l2jfrozen.util.random.Rnd;
+/** hide event */
+import com.l2jfrozen.gameserver.network.clientpackets.Say2;

		if (target.getItemLootShedule() != null && (target.getOwnerId() == getObjectId() || isInLooterParty(target.getOwnerId())))
		{
			target.resetOwnerTimer();
		}
+			
+			if(target.isHide())
+			{
+					        	
+				getInventory().addItem("", Hide.rewardId, Hide.rewardCount, this, null);
+				sendPacket(new InventoryUpdate());
+				sendMessage("You won the event!");
+				Hide.cleanEvent();
+				Broadcast.toAllOnlinePlayers(new CreatureSay(0,Say2.ANNOUNCEMENT,"Hide Event","Winner is: "+getName()+". Event ended."));
+				target.setHide(false);
+				System.out.println("Automatic Hide Event finished with success.");
+				return;
+			}
+
		// Fixed it's not possible pick up the object if you exceed the maximum weight.
		if (_inventory.getTotalWeight() + target.getItem().getWeight() * target.getCount() > getMaxLoad())
		{
			sendMessage("You have reached the maximun weight.");
			return;
		}

Index: C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java
============================================================================================================
--- C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java
+++ C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/handler/AdminCommandHandler.java

import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminWho;
import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminZone;
+/** Hide Event */
+import com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminGoHide;

	registerAdminCommandHandler(new AdminBuffs());
	registerAdminCommandHandler(new AdminAio());
+		/** Hide Event */
+		registerAdminCommandHandler(new AdminGoHide());

Index: C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/handler/admincommandhandler/AdminGoHide.java
=======================================================================================================================
--- C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/handler/admincommandhandler/AdminGoHide.java
+++ C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/handler/admincommandhandler/AdminGoHide.java

+/* This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package com.l2jfrozen.gameserver.handler.admincommandhandlers;
+
+import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfrozen.gameserver.model.entity.event.Hide;
+
+/**
+ *
+ * @author  Iracundus ( Remaded Sakretsos )
+ */
+public class AdminGoHide implements IAdminCommandHandler
+{
+
+	private static String[] ADMIN_COMMANDS = {"admin_gohide"};
+
+	@Override
+	public boolean useAdminCommand(String command, L2PcInstance activeChar)
+	{
+		if(command.startsWith("admin_gohide")){
+			if(activeChar == null)
+				return false;
+			
+			if(Hide.running == false){
+				activeChar.sendMessage("Event is not in progress");
+				return false;
+			}
+			
+			int x = Hide.getX() , y = Hide.getY() , z = Hide.getZ();
+			activeChar.teleToLocation(x, y, z);
+		}
+		
+		return true;
+	}
+
+	
+	@Override
+	public String[] getAdminCommandList()
+	{
+		return ADMIN_COMMANDS;
+	}
+	
+}

Index: C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/model/actor/instance/L2ItemInstance.java
===================================================================================================================
--- C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/model/actor/instance/L2ItemInstance.java
+++ C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/model/actor/instance/L2ItemInstance.java

/** Location of the item : Inventory, PaperDoll, WareHouse. */
private ItemLocation _loc;

/** Slot where item is stored. */
private int _locData;
+	
+	/** Hide Event */
+	private boolean hide;

	if(Config.LOG_ITEMS)
	{
		LogRecord record = new LogRecord(Level.INFO, "CHANGE:" + process);
		record.setLoggerName("item");
		record.setParameters(new Object[]
		{
				this, creator, reference
		});
		_logItems.log(record);
		record = null;
	}
}
+	
+	/** Hide Event */
+	public boolean isHide()
+	{
+			return hide;
+	}
+	
+	public void setHide(boolean j)
+	{
+			hide = j;
+	}
+

Index: C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/model/entity/event/Hide.java
=======================================================================================================
--- C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/model/entity/event/Hide.java
+++ C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/model/entity/event/Hide.java

+/* This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package com.l2jfrozen.gameserver.model.entity.event;
+
+import com.l2jfrozen.Config;
+import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
+import com.l2jfrozen.gameserver.network.clientpackets.Say2;
+import com.l2jfrozen.gameserver.network.SystemMessageId;
+import com.l2jfrozen.gameserver.network.serverpackets.CreatureSay;
+import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
+import com.l2jfrozen.gameserver.util.Broadcast;
+import com.l2jfrozen.util.random.Rnd;
+import com.l2jfrozen.gameserver.model.L2World;
+import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
+
+public class Hide{
+	
+	public static final int rewardId = (Config.HIDE_EVENT_REWARD_ID);
+	public static final int rewardCount = (Config.HIDE_EVENT_REWARD_COUNT);
+	private static Hide _instance;
+	private final int delay = (Config.HIDE_EVENT_DELAY_BEFORE_START);
+	private final static int itemId = (Config.HIDE_EVENT_ITEM_WILL_DROP);
+	private final static int itemCount = 1;
+	public static boolean running = false;
+	private static int x;
+	private static int y;
+	private static int z = 0;
+	private final int[][] teleports = { {116496,145020,-2569} , {18605,145378,-3129} , {-83083,150505,-3134} };
+	static L2ItemInstance item = null;
+	
+	public static int getX(){
+		return x;
+	}
+	
+	public static int getY(){
+		return y;
+	}
+	
+	public static int getZ(){
+		return z;
+	}
+	
+	public static int getItemId(){
+		return itemId;
+	}
+	
+	public static int getItemCount(){
+		return itemCount;
+	}
+	
+	public void startEvent(){
+		running = true;
+		System.out.println("Automatic Hide Event started with success.");
+		int s = Rnd.get(teleports.length);
+		x = teleports[s][0];
+		y = teleports[s][1];
+		z = teleports[s][2];
+		SystemMessage sm = new SystemMessage(SystemMessageId.S2_WAS_DROPPED_IN_THE_S1_REGION);
+		sm.addZoneName(getX(), getY(), getZ()); 
+		sm.addItemName(itemId);
+		item = new L2ItemInstance(Rnd.get(65535),itemId);
+		L2World.getInstance().storeObject(item);
+		item.setCount(itemCount);
+		item.setHide(true);
+		item.getPosition().setWorldPosition(x, y ,z);
+        item.getPosition().setWorldRegion(L2World.getInstance().getRegion(item.getPosition().getWorldPosition()));
+        item.getPosition().getWorldRegion().addVisibleObject(item);
+        item.setProtected(false);
+        item.setIsVisible(true);
+        L2World.getInstance().addVisibleObject(item, item.getPosition().getWorldRegion(), null);
+	    
+        
+   
+        Broadcast.toAllOnlinePlayers(new CreatureSay(0,Say2.ANNOUNCEMENT,"Hide Event","Event started, Item dropped: "+item.getItem().getName()+", find it and win!"));
+        Broadcast.toAllOnlinePlayers(sm);
+        ThreadPoolManager.getInstance().scheduleGeneral(new Check(), 60000);
+	}
+	
+	public void checkAfterTime(){
+		if(running == false)
+			return;
+		if(item.isHide())
+			item.setHide(false);
+		item.decayMe();
+		L2World.getInstance().removeObject(item);
+		cleanEvent(); 
+		Broadcast.toAllOnlinePlayers(new CreatureSay(0,Say2.ANNOUNCEMENT,"Hide Event","Unfortunately, None find the item, event finished!"));
+		System.out.println("Automatic Hide event finished with success.");
+	}
+	
+	public static void cleanEvent(){
+		x = 0;
+		y = 0;
+		z = 0;
+		running = false;
+		if(item != null){
+			item.decayMe();
+		L2World.getInstance().removeObject(item);
+		}
+		item = null;
+	}
+	
+	private Hide(){
+		ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new Event(), delay, delay);
+		System.out.println("Automatic Hide Event aboarded with success.");
+	}
+	
+	public static Hide getInstance(){
+		if(_instance == null)
+			_instance = new Hide();
+		return _instance;
+	}
+	
+	public class Check implements Runnable{
+		@Override
+		public void run(){
+			checkAfterTime();
+		}
+	}
+	public class Event implements Runnable{
+		@Override
+		public void run(){
+			startEvent();	
+		}
+	}
+}

Index: C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/GameServer.java
==========================================================================================
--- C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/GameServer.java
+++ C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/gameserver/GameServer.java

import com.l2jfrozen.gameserver.model.entity.Hero;
import com.l2jfrozen.gameserver.model.entity.MonsterRace;
+import com.l2jfrozen.gameserver.model.entity.event.Hide;

	CursedWeaponsManager.getInstance();
	TaskManager.getInstance();
+		/** Hide Event */
+		if (Config.HIDE_EVENT)
+		{
+		Hide.getInstance();
+		}

Index: C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/Config.java
===========================================================================
--- C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/Config.java
+++ C:/Workspace/L2jFrozen_GameServer/head-src/com/l2jfrozen/Config.java

public static String PVP1_CUSTOM_MESSAGE;
public static String PVP2_CUSTOM_MESSAGE;
+	/** Hide Event Enabled */
+	public static boolean HIDE_EVENT;
+	public static int HIDE_EVENT_REWARD_ID;
+	public static int HIDE_EVENT_REWARD_COUNT;
+	public static int HIDE_EVENT_ITEM_WILL_DROP;
+	public static int HIDE_EVENT_DELAY_BEFORE_START;
+


		PVP1_CUSTOM_MESSAGE = L2JFrozenSettings.getProperty("PvP1CustomMeesage", "You have been teleported to PvP Zone 1!");
		PVP2_CUSTOM_MESSAGE = L2JFrozenSettings.getProperty("PvP2CustomMeesage", "You have been teleported to PvP Zone 2!");
+			/** Hide Event */
+			HIDE_EVENT = Boolean.parseBoolean(L2JFrozenSettings.getProperty("HideEvent", "false"));
+			HIDE_EVENT_REWARD_ID = Integer.parseInt(L2JFrozenSettings.getProperty("HideEventRewardId", "2807"));
+			HIDE_EVENT_REWARD_COUNT = Integer.parseInt(L2JFrozenSettings.getProperty("HideEventRewardCount", "1"));
+			HIDE_EVENT_ITEM_WILL_DROP = Integer.parseInt(L2JFrozenSettings.getProperty("HideEventItemWillDrop", "2807"));
+			HIDE_EVENT_DELAY_BEFORE_START = Integer.parseInt(L2JFrozenSettings.getProperty("HideEventDelayBeforeStart", "180000"));
+

Index: C:/Workspace/L2jFrozen_GameServer/config/functions/l2jfrozen.properties
==============================================================================
--- C:/Workspace/L2jFrozen_GameServer/config/functions/l2jfrozen.properties
+++ C:/Workspace/L2jFrozen_GameServer/config/functions/l2jfrozen.properties
+
+# -----------------------------------------
+# Hide Event -
+# -----------------------------------------
+# Default = False
+HideEvent = True
+HideEventRewardId = 2807
+HideEventRewardCount = 20
+HideEventItemWillDrop = 6579
+#Hide Event Start Every ( 180000 Milliseconds )
+#Milliseconds ( 180000 milliseconds = 180 seconds )
+HideEventDelayBeforeStart = 18000

  • 4 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • You think you have good “l2j” files until you try running a low-rate server.   Saying “there’s not a single L2 server out there worth mentioning” just shows you probably only know the first 10 servers on voting sites, the same voting sites that owned by them. You call the forum dead, yet you’re here discussing your next projects… From my perspective, you don’t seem ready to run any L2 server in 2025. Around 70% of players are here for RMT or ask for payment just to bring their clan, and you really think the community cares about Premium or donations or files quality? The other 20% spend their time downloading and deleting servers all day, playing for one day, then quitting for whatever random reason. And finally, the last 10% are the only ones who actually play because they genuinely like your features, your server files, and your overall project. Good luck 🙂
    • I genuinely admire your bravery - in an age where AI can whip up something better in under a minute, you still stubbornly try to sell these "projects" of yours on a forum that’s been clinically dead for years. That’s no longer determination, that’s digital archaeology. I just can’t tell whether you’re actually trying to make money, or simply testing how much we can endure before we ask an AI to generate you some actual talent.   And ofc AI will make it for free, $220 saved.
    • I’m glad I’m not the only one who appreciates Maxthor’s involvement in group gay orgies, he can’t be bothered to reply to messages, but covering the entire forum in gay lights is absolutely no issue for him. As for the project - the forum is packed with feedback from the testers, the lads are spending every spare moment fixing even the tiniest typo in an NPC’s text. I’ll share the links as soon as I get the green light. Edit: I forgot to add that the GM recruitment will begin once the links are released. Three people will be accepted, and they’ll work in a three-shift rotation so that there’s always a GM available online.
    • Added: a brand-new default dashboard template. You can now add multiple game/login server builds. Full support for running both PTS & L2J servers simultaneously, with switching between them. Payment systems: added OmegaPay and Pally (new PayPal-style API). Account history now stores everything: donations, items delivered to characters, referrals, transfers between game accounts, and coin transfers to another master account. Personal Promo Code System: you can create a promo code and assign it to a user or promoter. When donating, a player can enter this promo code to receive bonus coins, and the promo code owner also receives a bonus — all fully configurable in the admin panel.     Look demo site: demo
    • One of best project i play last few years
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock