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[Help Request] trade offline error.


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Posted

Hi i hope this was the right place to make the post.

i go to explain the problem i use this trade offline:

http://maxcheaters.com/forum/index.php?topic=230657.msg2051847#msg2051847

i start to sell and press exit the char keep inside selling but in console get this error:

Error while disconnecting client.

and when i try yo log it again:

 

Exception in thread "LoginServerThread" java.lang.NullPointerException

        at com.l2jserver.mmocore.network.MMOConnection.sendPacket(MMOConnection.java:65)

        at com.l2jserver.mmocore.network.MMOConnection.close(MMOConnection.java:202)

        at net.sf.l2j.gameserver.network.L2GameClient.closeNow(L2GameClient.java:245)

        at net.sf.l2j.gameserver.LoginServerThread.doKickPlayer(LoginServerThread.java:471)

        at net.sf.l2j.gameserver.LoginServerThread.run(LoginServerThread.java:334)

 

get that error. the chronicle is interlude. and is a compile of a lot of sources. l2j all of them. i try the code a lot of times but allways same error. if someone can help me tnx a lot.

6 answers to this question

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Posted

There is not enough infos to help you correctly. For one time, baby panda is safe, cause it's not your error, just the error message is kinda random.

 

I just can tell you :

[*]to verify L2GameClient closeNow() method;

[*]to be aware L2J IL got a "different" system about closing player connections (and I can tell you that cause I remade it entirely for aCis to fit with L2J Freya/hi5);

[*]to check on latest L2J sources isDetached() method uses.

 

Btw it's LoginServerThread who made the error, not gameserver.

  • 0
Posted

L2J Interlude uses the same as High Five since months now.

That guy uses random pack.

the chronicle is interlude. and is a compile of a lot of sources. l2j all of them.
  • 0
Posted

There is not enough infos to help you correctly. For one time, baby panda is safe, cause it's not your error, just the error message is kinda random.

 

I just can tell you :

[*]to verify L2GameClient closeNow() method;

[*]to be aware L2J IL got a "different" system about closing player connections (and I can tell you that cause I remade it entirely for aCis to fit with L2J Freya/hi5);

[*]to check on latest L2J sources isDetached() method uses.

 

Btw it's LoginServerThread who made the error, not gameserver.

 

tnx dude for ut time :D i already fix that problem and now just have to solve the disconect when i log again the first time i try to log in when i select the char and push login client crashes.

 

in the gamserver have error duplicate character clossed.

 

and second try to log work fine.

 

tnx a lot 4 ur time Tryskell.

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