Hallo guys i have problem with remove buffs/dance/songs i had set it to TRUE At the cfg but still in game not working
how i can fix it i tryed to find the jar for cancel buff but ifound only this
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* the terms of the GNU General Public License as published by the Free Software
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* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.skills.effects;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.model.L2Effect;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.skills.Env;
import com.l2jserver.gameserver.skills.Formulas;
import com.l2jserver.gameserver.templates.effects.EffectTemplate;
import com.l2jserver.gameserver.templates.skills.L2EffectType;
import com.l2jserver.util.Rnd;
import com.l2jserver.util.StringUtil;
/**
*
* @author DS
*
*/
public class EffectCancel extends L2Effect
{
protected static final Logger _log = Logger.getLogger(EffectCancel.class.getName());
public EffectCancel(Env env, EffectTemplate template)
{
super(env, template);
}
/**
*
* @see com.l2jserver.gameserver.model.L2Effect#getEffectType()
*/
@Override
public L2EffectType getEffectType()
{
return L2EffectType.CANCEL;
}
/**
*
* @see com.l2jserver.gameserver.model.L2Effect#onStart()
*/
@Override
public boolean onStart()
{
return cancel(getEffector(), getEffected(), this);
}
/**
*
* @see com.l2jserver.gameserver.model.L2Effect#onActionTime()
*/
@Override
public boolean onActionTime()
{
return false;
}
private static boolean cancel(L2Character caster, L2Character target, L2Effect effect)
{
if (!(target instanceof L2PcInstance)|| target.isDead())
return false;
final int cancelLvl = effect.getSkill().getMagicLevel();
int count = effect.getSkill().getMaxNegatedEffects();
double rate = effect.getEffectPower();
final double vulnModifier = Formulas.calcSkillTypeVulnerability(0, target, effect.getSkillType());
final double profModifier = Formulas.calcSkillTypeProficiency(0, caster, target, effect.getSkillType());
double res = vulnModifier + profModifier;
double resMod = 1;
if (res != 0)
{
if (res < 0)
{
resMod = 1 - 0.075 * res;
resMod = 1 / resMod;
}
else
resMod = 1 + 0.02 * res;
rate *= resMod;
}
if (caster.isDebug())
{
final StringBuilder stat = new StringBuilder(100);
StringUtil.append(stat,
effect.getSkill().getName(),
" power:", String.valueOf((int)effect.getEffectPower()),
" lvl:", String.valueOf(cancelLvl),
" res:", String.format("%1.2f", resMod), "(",
String.format("%1.2f", profModifier), "/",
String.format("%1.2f", vulnModifier),
") total:", String.valueOf(rate)
);
final String result = stat.toString();
if (caster.isDebug())
caster.sendDebugMessage(result);
if (Config.DEVELOPER)
_log.info(result);
}
final L2Effect[] effects = target.getAllEffects();
if (effect.getSkill().getNegateAbnormals() != null) // Cancel for abnormals
{
for (L2Effect eff : effects)
{
if (eff == null)
continue;
for (String negateAbnormalType : effect.getSkill().getNegateAbnormals().keySet())
{
if (negateAbnormalType.equalsIgnoreCase(eff.getAbnormalType()) && effect.getSkill().getNegateAbnormals().get(negateAbnormalType) >= eff.getAbnormalLvl())
{
if (calcCancelSuccess(eff, cancelLvl, (int)rate))
eff.exit();
}
}
}
}
else
{
L2Effect eff;
int lastCanceledSkillId = 0;
for (int i = effects.length; --i >= 0;)
{
eff = effects[i];
if (eff == null)
continue;
if (!eff.canBeStolen())
{
effects[i] = null;
continue;
}
// first pass - dances/songs only
if (!eff.getSkill().isDance())
continue;
if (eff.getSkill().getId() == lastCanceledSkillId)
{
eff.exit(); // this skill already canceled
continue;
}
if (!calcCancelSuccess(eff, cancelLvl, (int)rate))
continue;
lastCanceledSkillId = eff.getSkill().getId();
eff.exit();
count--;
if (count == 0)
break;
}
if (count != 0)
{
lastCanceledSkillId = 0;
for (int i = effects.length; --i >= 0;)
{
eff = effects[i];
if (eff == null)
continue;
// second pass - all except dances/songs
if (eff.getSkill().isDance())
continue;
if (eff.getSkill().getId() == lastCanceledSkillId)
{
eff.exit(); // this skill already canceled
continue;
}
if (!calcCancelSuccess(eff, cancelLvl, (int)rate))
continue;
lastCanceledSkillId = eff.getSkill().getId();
eff.exit();
count--;
if (count == 0)
break;
}
}
}
return true;
}
private static boolean calcCancelSuccess(L2Effect effect, int cancelLvl, int baseRate)
{
int rate = 2 * (cancelLvl - effect.getSkill().getMagicLevel());
rate += effect.getAbnormalTime()/120;
rate += baseRate;
if (rate < 25)
rate = 25;
else if (rate > 75)
rate = 75;
return Rnd.get(100) < rate;
}
}
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Question
zourass
Hallo guys i have problem with remove buffs/dance/songs i had set it to TRUE At the cfg but still in game not working
how i can fix it i tryed to find the jar for cancel buff but ifound only this
iam really newbiew at java coding
l2jfreya PACK
4 answers to this question
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