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[HELP] about editing armor stats


Nitzamc

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hello mxc.

I tried to do edit some statistics from armor as Vesper and  multisell damaged Should it be done by java; Can anyone give me explanation where i must find the lines on the armor statistics to edit them? pack using : l2jserver gracia final

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i understood what you mean , to see it in description of the armor ? noo i just edit the multisell and ingame i the armor that i  edited disapears because multisell is damaged but this only happens in armor stats when i edit for example accessorie stats its working good , one last thing . vesper armor gives some stats like str patack and some other things (default).the armor does not take the stats in the multisell because in the multisell ther are not such ass <add  pAtk val > and ithink stats are made in java ...

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thank you so much guys ! free unique help , spoonfeeding :P tryskell u are always solving my problems! im gonna try it and tell you if it works!

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man where i can find the default stats of vesper armor  / it is not possible to the breastplate in xml giving only pdef  and in game with default client ( no edits ) give more stats like resist and ++ , maybe i there is xml that tells when whole armor set is weared u give this stats or maybe its the same but with java , the thing is that i dont know where to find it!

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thank you so much guys ! free unique help , spoonfeeding :P tryskell u are always solving my problems! im gonna try it and tell you if it works!

-----

man where i can find the default stats of vesper armor  / it is not possible to the breastplate in xml giving only pdef  and in game with default client ( no edits ) give more stats like resist and ++ , maybe i there is xml that tells when whole armor set is weared u give this stats or maybe its the same but with java , the thing is that i dont know where to find it!

 

When you equip an armor or a weapon, you got passive skills from your own class which interacts with values of armor/weapon.

 

The armor value is only a base value ; many others effects are added to that (buffs, debuffs, passive skills, augmentation effect,...).

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