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[HELP] Custom killing spree system l2j server [/HELP]
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By L2ElixirOfficial · Posted
Hundreds of players have already jumped into the world of L2Elixir x3, and the server grows bigger every day! A truly international community is forming — EU, NA, LATAM, Asia — all gathering for the same purpose: To relive the L2Elixir era the right way. Join now and be part of the early wave! Website: https://l2elixir.org/ Discord: https://discord.gg/5ydPHvhbxs 🎄 Christmas Event Activated! 🎄 Craft your Ordinary or Special Christmas Tree, place it outside of a peace zone, and enjoy festive outfits, boosted EXP/SP, Adena, and Drop Rates, plus the Holiday Festival buff (more HP/MP/CP, higher P.Def/P.Atk/M.Atk, faster movement, reduced MP cost!) every 12-hours! 🎁 Santa’s Hourly Gifts While you’re actively farming, Santa appears worldwide to drop special rewards such as: Special Christmas Tree Christmas Red Sock Santa’s Weapon Exchange Ticket (12h) Gift from Santa Santa Hats & Rudolph accessories Agathion: Rudolph Chest of Experience Shadow Hats Scrolls Event b.soe / b.rez Loot Crates 🔥 Santa’s Weapon Ticket Gives you a D/C/B-grade weapon based on your level, randomly enchanted +4 to +10! 4-hour expiration time. Celebrate, fight, farm — and let Santa upgrade your holidays! 🎅✨ -
what do u mean i want to change the normal weapons some weapons are working perftect some not getting th effect and the arcana has the effect above the weapons as u see ... i dont what is the probkenm
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Stop paying for files that are already public and free. Here you can download a fully working Interlude server with C4-like gameplay, including source code so you can compile it yourself and verify everything. People will try to convince you that free releases are “broken”, “full of backdoors”, etc. That’s exactly why I’m also providing the SVN with the full source – so you can: Review the code yourself Remove / modify whatever you don’t like Compile your own binaries What’s included GX-EXT Interlude server (C4-style gameplay) – L2Off Client Interlude tweaked for C4 gameplay Public SVN with source code Downloads: Server GX-EXT: https://www.mediafire.com/file/q5ipkjd36tnhfxv/L2OFF_C4_C4_ACU_GXEXT.rar/file Client Interlude C4 Gameplay: https://www.mediafire.com/file/rdkfc8wwau042oh/Cliente_Interlude_Jugabilidad_C4.rar/file SVN (source code, delayed a couple of months to avoid reselling fresh work): https://svn.l2servers.com.ar/!/#GX-EXT_INTERLUDE User: gx Pass: gx How to compile To compile the source you will need: Visual Studio 2005 (x64 toolset) (Classic L2Off toolchain – yes, it’s old, but that’s what the original server uses.) Use this as you want: learn, test, open your own server, or just audit the code. But please, stop buying the same leaked/resold files over and over when you can get them here for free, with source, and actually know what you’re running.
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@GX-Ext Please reupload the pack+web+client because all the links inside that post or in the https://l2servers.com.ar/ are dead
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Weapon dat is not the same for all, since you have custom things for sure no. You can contact @NevesOma
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Question
rayven18
Hello, i got the source code for the custom killing spree system from Cobra which was for l2j free and i converted it for l2j server. The only problem is the following: I configured it so that when someone had 30 pvp kills in a row, a "You are on a killing spree" message would show up on his screen and an announcement would be published on the global chat. Here is the thing. I inserted a code so that when you have 30 pvp kills in a row not only would a message appear but you'd also get hero status and on death this hero status would disappear but i failed. I compiled and i went ingame to test it ,everything worked fine except that when i was getting 30 pvp kills i could see the hero glow but others could not, they could only see it after a restart of their client. And also, when i was on death my hero glow would not disappear if i didnt restart my client. Here is the code in the file L2PcInstance:
+private int impro = 0; public void increasePvpKills() { + impro++; +switch(impro){ +case 30: + ExShowScreenMessage case30 = new ExShowScreenMessage("You reached 30 killing spree!", 10000); +sendPacket(case30); +Announcements.getInstance().announceToAll("Player " + getName() + " Is On a Killing Spree Someone Stop Him"); +setHero(true); + break; + default: + ; + }// Check if the player is dead if (isDead()) { +impro = 0; +setHero(false); abortCast();Anyone got an idead of how to fix this? Thanks!
4 answers to this question
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