crash_8675 Posted January 13, 2012 Posted January 13, 2012 Thanks so much for share your work! This Gk is awesome! :) Quote
Howl3r Posted January 13, 2012 Author Posted January 13, 2012 2 error :) oupsy.. you didn't set the maxdistance to a number. :P so it get the Only party trying to parse it as integer.. try add all the fields at least distance set it 0.. for spaces in most case use dot (.) because i use split based on space so when you add the dot is automatically replace with space. Quote
StarSCreams Posted January 13, 2012 Posted January 13, 2012 can send me an mp with the file? Please u.u Quote
Howl3r Posted January 13, 2012 Author Posted January 13, 2012 Update: v0.1 ready some fixes on the bypass handler has been done. New Column on the gatekeeper_tp if you already got the table just run the update_gatekeeper_tp.sql on the dp-side. Support for clan only teleports. Quote
Howl3r Posted January 15, 2012 Author Posted January 15, 2012 Yeah finally so many fixes go on. :) Update 0.4v: The order system is ready. Teleport Fee's ready too (ofcourse you can set it for free too). That's the final version that will be on Alpha! :D More to come like: Teleport scripting - You can make for example: a teleport to be flagged zone depends on server time etc. and much more! :) Quote
Darule Posted January 15, 2012 Posted January 15, 2012 I thinks that this gk is the best shared ever. All these features are nice but can we have custom html designs? on main and on subpages? Quote
Howl3r Posted January 15, 2012 Author Posted January 15, 2012 I thinks that this gk is the best shared ever. All these features are nice but can we have custom html designs? on main and on subpages? And how can you see the feature list? :O Quote
Darule Posted January 16, 2012 Posted January 16, 2012 I didnt get what u meant. Propably you mean on how can i actually see the post? Simple the post is not locked or something and even if it was, we all have our alts.. Anyway if you didnt mean that, i fast checked the gk and saw some stuff but i think that i have to change the core to do what i want to do. Quote
Howl3r Posted January 16, 2012 Author Posted January 16, 2012 Thinking of adding multiple random spawns for each teleport (and this will be configurable 'disable,enable') Right now i'm trying to make the teleports editable so you can change each value if something is not right. Right now the only thing is editable is the coordinates of the teleport (not shared yet) Quote
CrazyDeagle Posted January 17, 2012 Posted January 17, 2012 Nice share thanks you Keep it on!!! Quote
Howl3r Posted January 17, 2012 Author Posted January 17, 2012 Well thank's i'm doing my best.. and think that i'm still learning hah! Quote
Howl3r Posted June 6, 2013 Author Posted June 6, 2013 well this share is kinda old don't you think? Ill restart the work on it! Soon enough! Stay tuned! I got new ideas for it ;) I stopped developing because i stopped working on l2j because it was not doing me any good! At the moment i have exams going on! Just wait Quote
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