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[request] NPC BUFFER!


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///npc_buffer_skills_begin
skill_begin	skill_name=[s_npc_buffer]	skill_id=10046	level=1	operate_type=P	magic_level=1		effect={{p_max_mp;10000;diff};{p_magic_speed;{all};5;per};{p_mp_regen;{all};300;diff}}	skill_end																														
skill_begin	skill_name=[s_npc_buffer_stop]	skill_id=10047	level=1	operate_type=P	magic_level=75	effect={{p_block_move};{p_defence_attribute;attr_hold;-100}}	skill_end																															
skill_begin	skill_name=[s_npc_buffer_touch_and_die]	skill_id=10048	level=1	operate_type=P	effect={{p_damage_shield;1000}}	skill_end	
skill_begin	skill_name=[s_npc_buffer_mental_shield]	skill_id=10049	level=4	operate_type=A2	magic_level=56	effect={{p_defence_attribute;attr_hold;-80};{p_defence_attribute;attr_sleep;-80};{p_defence_attribute;attr_derangement;-80}}	is_magic=1	mp_consume1=11	mp_consume2=41	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=6	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=4	abnormal_type=resist_derangement	attribute=attr_none	effect_point=532	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_berserker_spirit]	skill_id=10050	level=2	operate_type=A2	magic_level=52	effect={{p_physical_attack;{all};8;per};{p_attack_speed;{all};8;per};{p_magical_attack;{all};16;per};{p_magic_speed;{all};8;per};{p_speed;{all};8;diff};{p_physical_defence;{all};-8;per};{p_magical_defence;{all};-16;per}}	is_magic=1	mp_consume1=10	mp_consume2=38	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=6	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=2	abnormal_type=berserker	attribute=attr_none	effect_point=495	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_shield]	skill_id=10051	level=3	operate_type=A2	magic_level=44	effect={{p_physical_defence;{all};15;per}}	is_magic=1	mp_consume1=8	mp_consume2=31	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=6	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=3	abnormal_type=pd_up	attribute=attr_none	effect_point=418	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_magic_barrier]	skill_id=10052	level=2	operate_type=A2	magic_level=52	effect={{p_magical_defence;{all};30;per}}	is_magic=1	mp_consume1=10	mp_consume2=38	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=6	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=3	abnormal_type=md_up	attribute=attr_none	effect_point=495	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_bless_the_body]	skill_id=10053	level=6	operate_type=A2	magic_level=72	effect={{p_max_hp;35;per}}	is_magic=1	mp_consume1=14	mp_consume2=53	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=6	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=6	abnormal_type=max_hp_up	attribute=attr_none	effect_point=646	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_bless_the_soul]	skill_id=10054	level=6	operate_type=A2	magic_level=70	effect={{p_max_mp;35;per}}	is_magic=1	mp_consume1=13	mp_consume2=52	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=6	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=6	abnormal_type=max_mp_up	attribute=attr_none	effect_point=635	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_wind_walk]	skill_id=10055	level=2	operate_type=A2	magic_level=30	effect={{p_speed;{all};33;diff}}	is_magic=1	mp_consume1=6	mp_consume2=21	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=2	abnormal_type=speed_up	attribute=attr_none	effect_point=285	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_resist_shock]	skill_id=10056	level=4	operate_type=A2	magic_level=72	effect={{p_defence_attribute;attr_shock;-40}}	is_magic=1	mp_consume1=13	mp_consume2=52	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=4	abnormal_type=resist_shock	attribute=attr_none	effect_point=646	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_agility]	skill_id=10057	level=3	operate_type=A2	magic_level=52	effect={{p_avoid;{all};4;diff}}	is_magic=1	mp_consume1=10	mp_consume2=38	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=3	abnormal_type=avoid_up	attribute=attr_none	effect_point=495	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_might]	skill_id=10058	level=3	operate_type=A2	magic_level=40	effect={{p_physical_attack;{all};15;per}}	is_magic=1	mp_consume1=7	mp_consume2=28	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=3	abnormal_type=pa_up	attribute=attr_none	effect_point=379	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_focus]	skill_id=10059	level=3	operate_type=A2	magic_level=52	effect={{p_critical_rate;30;per}}	is_magic=1	mp_consume1=10	mp_consume2=38	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=3	abnormal_type=critical_prob_up	attribute=attr_none	effect_point=495	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_haste]	skill_id=10060	level=2	operate_type=A2	magic_level=52	effect={{p_attack_speed;{all};33;per}}	is_magic=1	mp_consume1=10	mp_consume2=38	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=2	abnormal_type=attack_time_down	attribute=attr_none	effect_point=495	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_guidance]	skill_id=10061	level=3	operate_type=A2	magic_level=56	effect={{p_hit;{all};4;diff}}	is_magic=1	mp_consume1=11	mp_consume2=41	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=3	abnormal_type=hit_up	attribute=attr_none	effect_point=532	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_death_whisper]	skill_id=10062	level=3	operate_type=A2	magic_level=56	effect={{p_critical_damage;40;per}}	is_magic=1	mp_consume1=11	mp_consume2=41	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=3	abnormal_type=critical_dmg_up	attribute=attr_none	effect_point=177	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_arcane_acumen]	skill_id=10063	level=3	operate_type=A2	magic_level=48	effect={{p_magic_speed;{all};30;per}}	is_magic=1	mp_consume1=9	mp_consume2=35	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=3	abnormal_type=casting_time_down	attribute=attr_none	effect_point=457	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_concentration]	skill_id=10064	level=6	operate_type=A2	magic_level=68	effect={{p_reduce_cancel;-53;diff}}	is_magic=1	mp_consume1=13	mp_consume2=51	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=6	abnormal_type=cancel_prob_down	attribute=attr_none	effect_point=624	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_empower]	skill_id=10065	level=3	operate_type=A2	magic_level=52	effect={{p_magical_attack;{all};75;per}}	is_magic=1	mp_consume1=10	mp_consume2=38	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=3	abnormal_type=ma_up	attribute=attr_none	effect_point=495	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_wild_magic]	skill_id=10066	level=2	operate_type=A2	magic_level=70	effect={{p_magic_critical_rate;175;per}}	is_magic=1	mp_consume1=13	mp_consume2=52	cast_range=400	effective_range=900	skill_hit_time=4	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=2	abnormal_type=magic_critical_up	attribute=attr_none	effect_point=635	target_type=target	affect_scope=single	affect_limit={0;0}	next_action=none	debuff=0	ride_state={@ride_none;@ride_wind;@ride_star;@ride_twilight}	skill_end								
skill_begin	skill_name=[s_npc_buffer_dance_of_warrior]	skill_id=10067	level=1	operate_type=A2	magic_level=55	effect={{p_physical_attack;{all};12;per}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=dance_of_warrior	attribute=attr_none	effect_point=523	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_dance_of_inspiration]	skill_id=10068	level=1	operate_type=A2	magic_level=46	effect={{p_hit;{all};4;diff}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=dance_of_inspiration	attribute=attr_none	effect_point=438	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_dance_of_mystic]	skill_id=10069	level=1	operate_type=A2	magic_level=49	effect={{p_magical_attack;{all};20;per}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=dance_of_mystic	attribute=attr_none	effect_point=467	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_dance_of_fire]	skill_id=10070	level=1	operate_type=A2	magic_level=40	effect={{p_critical_damage;50;per}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=dance_of_fire	attribute=attr_none	effect_point=379	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_dance_of_fury]	skill_id=10071	level=1	operate_type=A2	magic_level=58	effect={{p_attack_speed;{all};15;per}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=dance_of_fury	attribute=attr_none	effect_point=549	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_dance_of_concentration]	skill_id=10072	level=1	operate_type=A2	magic_level=52	effect={{p_magic_speed;{all};30;per};{p_reduce_cancel;-40;diff}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=dance_of_concentration	attribute=attr_none	effect_point=495	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_dance_of_vampire]	skill_id=10073	level=1	operate_type=A2	magic_level=74	effect={{p_vampiric_attack;8}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=dance_of_vampire	attribute=attr_none	effect_point=655	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_song_of_earth]	skill_id=10074	level=1	operate_type=A2	magic_level=55	effect={{p_physical_defence;{all};25;per}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=song_of_earth	attribute=attr_none	effect_point=523	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_song_of_life]	skill_id=10075	level=1	operate_type=A2	magic_level=52	effect={{p_hp_regen;{all};20;per}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=song_of_life	attribute=attr_none	effect_point=495	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_song_of_water]	skill_id=10076	level=1	operate_type=A2	magic_level=58	effect={{p_avoid;{all};3;diff}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=song_of_water	attribute=attr_none	effect_point=549	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_song_of_warding]	skill_id=10077	level=1	operate_type=A2	magic_level=40	effect={{p_magical_defence;{all};30;per}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=song_of_warding	attribute=attr_none	effect_point=379	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_song_of_wind]	skill_id=10078	level=1	operate_type=A2	magic_level=46	effect={{p_speed;{all};20;diff}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=song_of_wind	attribute=attr_none	effect_point=438	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_song_of_hunter]	skill_id=10079	level=1	operate_type=A2	magic_level=49	effect={{p_critical_rate;100;per}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=song_of_hunter	attribute=attr_none	effect_point=467	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										
skill_begin	skill_name=[s_npc_buffer_song_of_vitality]	skill_id=10080	level=1	operate_type=A2	magic_level=66	effect={{p_max_hp;30;per}}	is_magic=0	mp_consume2=1	cast_range=800	effective_range=600	skill_hit_time=1	skill_cool_time=0	skill_hit_cancel_time=0.5	reuse_delay=1	activate_rate=-1	lv_bonus_rate=0	basic_property=none	abnormal_time=7200	abnormal_lv=1	abnormal_type=song_of_vitality	attribute=attr_none	effect_point=611	target_type=target	affect_scope=single	next_action=none	debuff=0	ride_state={@ride_none}	skill_end										

 

skillpch

[s_npc_buffer] = 2571777
[s_npc_buffer_stop] = 2572033
[s_npc_buffer_touch_and_die] = 2572289
[s_npc_buffer_mental_shield] = 2572548
[s_npc_buffer_berserker_spirit] = 2572802
[s_npc_buffer_shield] = 2573059
[s_npc_buffer_magic_barrier] = 2573314
[s_npc_buffer_bless_the_body] = 2573574
[s_npc_buffer_bless_the_soul] = 2573830
[s_npc_buffer_wind_walk] = 2574082
[s_npc_buffer_resist_shock] = 2574340
[s_npc_buffer_agility] = 2574595
[s_npc_buffer_might] = 2574851
[s_npc_buffer_focus] = 2575107
[s_npc_buffer_haste] = 2575362
[s_npc_buffer_guidance] = 2575619
[s_npc_buffer_death_whisper] = 2575875
[s_npc_buffer_arcane_acumen] = 2576131
[s_npc_buffer_concentration] = 2576390
[s_npc_buffer_empower] = 2576643
[s_npc_buffer_wild_magic] = 2576898
[s_npc_buffer_dance_of_warrior] = 2577153
[s_npc_buffer_dance_of_inspiration] = 2577409
[s_npc_buffer_dance_of_mystic] = 2577665
[s_npc_buffer_dance_of_fire] = 2577921
[s_npc_buffer_dance_of_fury] = 2578177
[s_npc_buffer_dance_of_concentration] = 2578433
[s_npc_buffer_dance_of_vampire] = 2578689
[s_npc_buffer_song_of_earth] = 2578945
[s_npc_buffer_song_of_life] = 2579201
[s_npc_buffer_song_of_water] = 2579457
[s_npc_buffer_song_of_warding] = 2579713
[s_npc_buffer_song_of_wind] = 2579969
[s_npc_buffer_song_of_hunter] = 2580225
[s_npc_buffer_song_of_vitality] = 2580481

 

skillpch2

 

2571777 0 0 0 0 0 0 -1 0 0 0 0 -12345
2572033 0 0 0 0 0 0 -1 0 0 0 0 -12345
2572289 0 0 0 0 0 0 -1 0 0 0 0 -12345
2572548 400 0 52 1 532 34 42 4 4 2 1 -12345
2572802 400 0 48 1 495 34 61 2 4 2 1 -12345
2573059 400 0 39 1 418 34 3 3 4 2 1 -12345
2573314 400 0 48 1 495 34 6 3 4 2 1 -12345
2573574 400 0 67 1 646 34 58 6 4 2 1 -12345
2573830 400 0 65 1 635 34 22 6 4 2 1 -12345
2574082 400 0 27 1 285 34 17 2 4 -2 1 -12345
2574340 400 0 65 1 646 34 35 4 4 -2 1 -12345
2574595 400 0 48 1 495 34 8 3 4 -2 1 -12345
2574851 400 0 35 1 379 34 0 3 4 -2 1 -12345
2575107 400 0 48 1 495 34 24 3 4 -2 1 -12345
2575362 400 0 48 1 495 34 16 2 4 -2 1 -12345
2575619 400 0 52 1 532 34 10 3 4 -2 1 -12345
2575875 400 0 52 1 177 34 94 3 4 -2 1 -12345
2576131 400 0 44 1 457 34 15 3 4 -2 1 -12345
2576390 400 0 64 1 624 34 25 6 4 -2 1 -12345
2576643 400 0 48 1 495 34 5 3 4 -2 1 -12345
2576898 400 0 65 1 635 34 102 2 4 -2 1 -12345
2577153 800 0 1 1 523 34 78 1 1 0 0 -12345
2577409 800 0 1 1 438 34 79 1 1 0 0 -12345
2577665 800 0 1 1 467 34 80 1 1 0 0 -12345
2577921 800 0 1 1 379 34 81 1 1 0 0 -12345
2578177 800 0 1 1 549 34 82 1 1 0 0 -12345
2578433 800 0 1 1 495 34 83 1 1 0 0 -12345
2578689 800 0 1 1 655 34 85 1 1 0 0 -12345
2578945 800 0 1 1 523 34 64 1 1 0 0 -12345
2579201 800 0 1 1 495 34 65 1 1 0 0 -12345
2579457 800 0 1 1 549 34 66 1 1 0 0 -12345
2579713 800 0 1 1 379 34 67 1 1 0 0 -12345
2579969 800 0 1 1 438 34 68 1 1 0 0 -12345
2580225 800 0 1 1 467 34 69 1 1 0 0 -12345
2580481 800 0 1 1 611 34 71 1 1 0 0 -12345

 

npcdata

npc_begin	citizen	35701	[custom_npc_buffer_01]	level=70	acquire_exp_rate=0	acquire_sp=0	unsowing=1	clan={}	ignore_clan_list={}	clan_help_range=300	slot_chest=[]	slot_rhand=[]	slot_lhand=[]	shield_defense_rate=0	shield_defense=0	skill_list={@s_full_magic_defence;@s_npc_buffer_touch_and_die;@s_npc_buffer;@s_npc_buffer_stop}	npc_ai={[custom_npc_buffer]}	category={}	race=human	sex=male	undying=1	can_be_attacked=0	corpse_time=1	no_sleep_mode=0	agro_range=0	ground_high={190;0;0}	ground_low={15;0;0}	exp=429634528	org_hp=2444.46819	org_hp_regen=7.5	org_mp=10000	org_mp_regen=200	collision_radius={8;8}	collision_height={15;15}	str=40	int=21	dex=35	wit=47	con=43	men=90	base_attack_type=sword	base_attack_range=40	base_damage_range={0;0;80;120}	base_rand_dam=30	base_physical_attack=688.86373	base_critical=4	physical_hit_modify=4.75	base_attack_speed=253	base_reuse_delay=0	base_magic_attack=470.40463	base_defend=295.91597	base_magic_defend=216.53847	physical_avoid_modify=0	soulshot_count=0	spiritshot_count=0	hit_time_factor=0.61	item_make_list={}	corpse_make_list={}	additional_make_list={}	additional_make_multi_list={}	hp_increase=0	mp_increase=0	safe_height=100	npc_end
npc_begin	citizen	35702	[custom_npc_dancer_01]	level=70	acquire_exp_rate=0	acquire_sp=0	unsowing=1	clan={}	ignore_clan_list={}	clan_help_range=300	slot_chest=[]	slot_rhand=[]	slot_lhand=[]	shield_defense_rate=0	shield_defense=0	skill_list={@s_full_magic_defence;@s_npc_buffer_touch_and_die;@s_npc_buffer;@s_npc_buffer_stop}	npc_ai={[custom_npc_dancer]}	category={}	race=human	sex=male	undying=1	can_be_attacked=0	corpse_time=1	no_sleep_mode=0	agro_range=0	ground_high={190;0;0}	ground_low={15;0;0}	exp=429634528	org_hp=2444.46819	org_hp_regen=7.5	org_mp=10000	org_mp_regen=200	collision_radius={8;8}	collision_height={15;15}	str=40	int=21	dex=35	wit=47	con=43	men=90	base_attack_type=sword	base_attack_range=40	base_damage_range={0;0;80;120}	base_rand_dam=30	base_physical_attack=688.86373	base_critical=4	physical_hit_modify=4.75	base_attack_speed=253	base_reuse_delay=0	base_magic_attack=470.40463	base_defend=295.91597	base_magic_defend=216.53847	physical_avoid_modify=0	soulshot_count=0	spiritshot_count=0	hit_time_factor=0.61	item_make_list={}	corpse_make_list={}	additional_make_list={}	additional_make_multi_list={}	hp_increase=0	mp_increase=0	safe_height=100	npc_end

 

u just need to create the npcpch

 

To be continued...

 

  • 0
Posted

ai.obj

class 1 custom_npc_dancer : default_npc
parameter_define_begin
string fnHi "custom_npc_dancer001.htm"
        string fnYouAreChaotic "custom_npc_buffer002.htm"
        string fnNotEnoughAdena "custom_npc_buffer003.htm"
        string fnWait "custom_npc_buffer004.htm"
        int ItemBuff 57
        int A-beep-t 10000
        int Delay 1000
parameter_define_end

handler 13 11	//  CREATED
variable_begin
	"myself"
	"_choiceN"
	"_code"
	"_from_choice"
variable_end

push_event	//  myself
push_const 704
add
fetch_i	//  i_ai0
push_const 308
add
push_reg_sp
fetch_i
push_const 0
assign4
shift_sp -1
handler_end

handler 3 38	//  TALKED
variable_begin
	"talker"
	"myself"
	"_choiceN"
	"_code"
	"_from_choice"
variable_end

push_event	//  talker
push_const 40
add
fetch_i	//  karma
push_const 468
add
fetch_i4
push_const 0
greater
branch_false L2
L1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter fnYouAreChaotic
func_call 184680516	//  func[showPage]
shift_sp -2
shift_sp -1
jump L3
L2
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter fnHi
func_call 184680516	//  func[showPage]
shift_sp -2
shift_sp -1
L3
handler_end

handler 32 134	//  MENU_SELECTED
variable_begin
	"talker"
	"ask"
	"reply"
	"myself"
	"_choiceN"
	"_code"
	"_from_choice"
variable_end
        
push_event	//  ask
push_const 160
add
fetch_i4
push_const 1
equal
push_reg_sp
fetch_i        
branch_false L4
shift_sp 1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter ItemBuff
func_call 184680579	//  func[OwnItemCount]
shift_sp -2
push_parameter A-beep-t
greater_equal
and
L4
branch_false L5
L6
push_event	//  myself
push_const 704
add
fetch_i	//  i_ai0
push_const 308
add
fetch_i4
push_const 0
equal
branch_false L8
L7
push_event	//  myself
push_const 704
add
fetch_i	//  i_ai0
push_const 308
add
push_reg_sp
fetch_i
push_const 1
assign4
shift_sp -1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter ItemBuff
push_parameter A-beep-t
func_call 184746114	//  func[DeleteItem1]
shift_sp -3
shift_sp -1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_event	//  reply
push_const 164
add
fetch_i
push_const 1
push_const 1
push_const 1000000
func_call 184877074	//  func[AddUseSkillDesire]
shift_sp -5
shift_sp -1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter fnHi
func_call 184680516	//  func[showPage]
shift_sp -2
shift_sp -1
push_event	//  myself
push_const 704
add
fetch_i
push_const 1
push_parameter Delay
func_call 184680487	//  func[AddTimerEx]
shift_sp -2
shift_sp -1
        jump L9
L8
shift_sp 1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter fnWait
func_call 184680516	//  func[showPage]
shift_sp -2
shift_sp -1
L9
        jump L10
L5
shift_sp 1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter fnNotEnoughAdena
func_call 184680516	//  func[showPage]
shift_sp -2
shift_sp -1
L10
handler_end

handler 12 20	//  TIMER_FIRED_EX
variable_begin
	"timer_id"
	"myself"
	"_choiceN"
	"_code"
	"_from_choice"
variable_end

push_event	//  timer_id
push_const 236
add
fetch_i4
push_const 1
equal
branch_false L12
L11
push_event	//  myself
push_const 704
add
fetch_i	//  i_ai0
push_const 308
add
push_reg_sp
fetch_i
push_const 0
assign4
shift_sp -1
L12
handler_end

class_end
class 1 custom_npc_buffer : default_npc
parameter_define_begin
string fnHi "custom_npc_buffer001.htm"
        string fnYouAreChaotic "custom_npc_buffer002.htm"
        string fnNotEnoughAdena "custom_npc_buffer003.htm"
        string fnWait "custom_npc_buffer004.htm"
        int ItemBuff 57
        int A-beep-t 10000
        int Delay 1000
parameter_define_end

handler 13 11	//  CREATED
variable_begin
	"myself"
	"_choiceN"
	"_code"
	"_from_choice"
variable_end

push_event	//  myself
push_const 704
add
fetch_i	//  i_ai0
push_const 308
add
push_reg_sp
fetch_i
push_const 0
assign4
shift_sp -1
handler_end

handler 3 38	//  TALKED
variable_begin
	"talker"
	"myself"
	"_choiceN"
	"_code"
	"_from_choice"
variable_end

push_event	//  talker
push_const 40
add
fetch_i	//  karma
push_const 468
add
fetch_i4
push_const 0
greater
branch_false L2
L1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter fnYouAreChaotic
func_call 184680516	//  func[showPage]
shift_sp -2
shift_sp -1
jump L3
L2
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter fnHi
func_call 184680516	//  func[showPage]
shift_sp -2
shift_sp -1
L3
handler_end

handler 32 134	//  MENU_SELECTED
variable_begin
	"talker"
	"ask"
	"reply"
	"myself"
	"_choiceN"
	"_code"
	"_from_choice"
variable_end
        
push_event	//  ask
push_const 160
add
fetch_i4
push_const 1
equal
push_reg_sp
fetch_i        
branch_false L4
shift_sp 1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter ItemBuff
func_call 184680579	//  func[OwnItemCount]
shift_sp -2
push_parameter A-beep-t
greater_equal
and
L4
branch_false L5
L6
push_event	//  myself
push_const 704
add
fetch_i	//  i_ai0
push_const 308
add
fetch_i4
push_const 0
equal
branch_false L8
L7
push_event	//  myself
push_const 704
add
fetch_i	//  i_ai0
push_const 308
add
push_reg_sp
fetch_i
push_const 1
assign4
shift_sp -1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter ItemBuff
push_parameter A-beep-t
func_call 184746114	//  func[DeleteItem1]
shift_sp -3
shift_sp -1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_event	//  reply
push_const 164
add
fetch_i
push_const 1
push_const 1
push_const 1000000
func_call 184877074	//  func[AddUseSkillDesire]
shift_sp -5
shift_sp -1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter fnHi
func_call 184680516	//  func[showPage]
shift_sp -2
shift_sp -1
push_event	//  myself
push_const 704
add
fetch_i
push_const 1
push_parameter Delay
func_call 184680487	//  func[AddTimerEx]
shift_sp -2
shift_sp -1
        jump L9
L8
shift_sp 1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter fnWait
func_call 184680516	//  func[showPage]
shift_sp -2
shift_sp -1
L9
        jump L10
L5
shift_sp 1
push_event	//  myself
push_const 704
add
fetch_i
push_event	//  talker
push_const 40
add
fetch_i
push_parameter fnNotEnoughAdena
func_call 184680516	//  func[showPage]
shift_sp -2
shift_sp -1
L10
handler_end

handler 12 20	//  TIMER_FIRED_EX
variable_begin
	"timer_id"
	"myself"
	"_choiceN"
	"_code"
	"_from_choice"
variable_end

push_event	//  timer_id
push_const 236
add
fetch_i4
push_const 1
equal
branch_false L12
L11
push_event	//  myself
push_const 704
add
fetch_i	//  i_ai0
push_const 308
add
push_reg_sp
fetch_i
push_const 0
assign4
shift_sp -1
L12
handler_end

class_end

Credits: unknown

Font: scripts Horo/Gzen

  • 0
Posted

what not working in c4 from c6??? maybe do you have one buffer without 3rd buff and global gk? i searched this forum for this 2 npc and all links is dead!!!

 

you can make then by your self is easy  if you take an look on this forum for some tutorials.

  • 0
Posted

what not working in c4 from c6??? maybe do you have one buffer without 3rd buff and global gk? i searched this forum for this 2 npc and all links is dead!!!

 

you can make then by your self is easy  if you take an look on this forum for some tutorials.

  • 0
Posted

what not working in c4 from c6??? maybe do you have one buffer without 3rd buff and global gk? i searched this forum for this 2 npc and all links is dead!!!

 

you can make then by your self is easy  if you take an look on this forum for some tutorials.

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    • Hi, im looking for cardinal pvp script for auto cleanse/rez/nobles etc etc and guide on how to setup as well as what programms do i need to run such scripts as i have never used any helper or something before,
    • [Release] Solo PvP Zone System 🔹 Compatible with: aCis 401+ 📜 Features: ✅ Automatic Exit on Restart: Players are removed from the zone if a restart occurs or logout. ✅ Custom Exit Command: Players can exit the Solo Zone with the voice command .exit. ✅ Teleport NPC Command: new bypass solopvp for gatekeeper. ✅ Random Name Generator: Generates random names. ✅ PvP Flag: The players are flagged within this zone.   xml preview & java code backup code -> https://pastebin.com/974V2p2p   SoloZone.xml <?xml version="1.0" encoding="UTF-8"?> <list> <zone shape="NPoly" minZ="-5200" maxZ="-4680"><!-- Frintezza Solo Zone --> <stat name="name" val="Solo PvP Zone" /> <stat name="locs" val="174244,-89089,-5112;174260,-86881,-5112;173184,-88090,-5112;175309,-88018,-5112;174231,-88019,-5112;175136,-88828,-5104;174962,-87025,-5104;173149,-87142,-5104;173470,-88908,-5112" /> <stat name="restrictedClasses" val="15,16,97" /> <node x="172031" y="-90127"/> <node x="176428" y="-90089"/> <node x="176428" y="-74051"/> <node x="172057" y="-74108"/> </zone> </list> SoloZone Code: diff --git a/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java b/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/taskmanager/SoloZoneTaskManager.java @@ -0,0 +1,98 @@ +package net.sf.l2j.gameserver.taskmanager; + +import java.security.SecureRandom; +import java.util.ArrayList; +import java.util.logging.Logger; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.gameserver.data.manager.ZoneManager; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.SoloZone; + + +/** + * @author MarGaZeaS + */ +public class SoloZoneTaskManager implements Runnable { + + private static final Location EXIT_LOCATION = VoiceExitSoloZone.getExitLocation(); // Λαμβάνουμε την έξοδο από το VoiceExitSoloZone + + @Override + public void run() + { + // Διασχίζουμε όλους τους παίκτες του κόσμου + for (Player player : World.getInstance().getPlayers()) + { + // Ελέγχουμε αν ο παίκτης είναι στο SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Μεταφέρουμε τον παίκτη στην έξοδο + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + player.sendMessage("The server is restarting, you have been moved out of the Solo Zone."); + } + } + } + + private int _id; + + private static final Logger _log = Logger.getLogger(SoloZoneTaskManager.class.getName()); + private static final ArrayList<String> _rndNames = new ArrayList<>(); + private static final int RANDOM_NAMES = 500; + private static final String CHARS = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; + private int _playersInSoloZone = 0; + + public int getPlayersInside() { + return _playersInSoloZone; + } + + public void setPlayersInside(int val) { + _playersInSoloZone = val; + } + + public SoloZoneTaskManager() { + _log.info("Solo Zone System: Loading..."); + for (int i = 0; i < RANDOM_NAMES; i++) { + String name = generateName(); + _rndNames.add(name); + _log.info("Generated name: " + name); + } + _log.info("Solo Zone System: Loaded " + _rndNames.size() + " names."); + } + + public String getAName() { + if (_rndNames.isEmpty()) { + _log.warning("SoloZoneManager: No random names available."); + return "Unknown"; + } + return _rndNames.get(Rnd.get(5, RANDOM_NAMES - 5)); + } + + private static String generateName() { + SecureRandom rnd = new SecureRandom(); + StringBuilder sb = new StringBuilder(15); + for (int i = 0; i < 15; i++) { + sb.append(CHARS.charAt(rnd.nextInt(CHARS.length()))); + } + return sb.toString(); + } + + public int getZoneId() + { + return _id; + } + + public final static SoloZone getCurrentZone() { + return ZoneManager.getInstance().getAllZones(SoloZone.class) + .stream() + .findFirst() // Επιστρέφει την πρώτη SoloZone (αν υπάρχει μόνο μία) + .orElse(null); + } + + public static SoloZoneTaskManager getInstance() { + return SingletonHolder._instance; + } + + private static class SingletonHolder { + private static final SoloZoneTaskManager _instance = new SoloZoneTaskManager(); + } +} diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java b/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java index a707ce5..d247e2e 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/taskmanager/PvpFlagTaskManager.java final Player player = entry.getKey(); final long timeLeft = entry.getValue(); + if(player.isInsideZone(ZoneId.SOLO)) + continue; if(player.isInsideZone(ZoneId.BOSS)) continue; // Time is running out, clear PvP flag and remove from list. if (currentTime > timeLeft) diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java index a707ce5..d247e2e 100644 +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/RequestCharacterCreate.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + if (Config.ENABLE_STARTUP) + StartupManager.getInstance(); diff --git a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java b/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminMaintenance.java if (!st.hasMoreTokens()) { sendHtmlForm(player); return; } try { switch (st.nextToken()) { case "shutdown": + SoloZoneTaskManager exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), false); break; case "restart": + exitTask = new SoloZoneTaskManager(); + ThreadPool.schedule(exitTask, 0); Shutdown.getInstance().startShutdown(player, null, Integer.parseInt(st.nextToken()), true); break; case "abort": Shutdown.getInstance().abort(player); break; diff --git a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java b/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/voicecommandhandlers/VoiceExitSoloZone.java +package net.sf.l2j.gameserver.handler.voicecommandhandlers; + +import net.sf.l2j.commons.pool.ThreadPool; + +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.IVoiceCommandHandler; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse; + +/** + * Handles the voice command for exiting the Solo Zone with delay and effects. + * + * @author MarGaZeaS + */ +public class VoiceExitSoloZone implements IVoiceCommandHandler +{ + private static final String[] VOICE_COMMANDS = + { + "exit" + }; + + // Default location to teleport players when exiting the Solo Zone + private static final Location EXIT_LOCATION = new Location(81318, 148064, -3464); // Replace with your desired coordinates + + // Προσθήκη της μεθόδου για να πάρουμε την τοποθεσία εξόδου + public static Location getExitLocation() { + return EXIT_LOCATION; + } + + @Override + public void useVoiceCommand(Player player, String command) + { + if (command.equalsIgnoreCase("exit")) + { + if (!player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You are not inside the Solo Zone."); + return; + } + + // Notify the player about the delay + player.sendMessage("You will be teleported out of the Solo Zone in 2 seconds."); + + // Cast skill effect (Skill ID: 2100, Level: 1) + player.broadcastPacket(new MagicSkillUse(player, player, 2100, 1, 2000, 0)); + + // Schedule the teleportation after a 2-second delay + ThreadPool.schedule(() -> { + // Teleport the player to the designated exit location + player.teleportTo(EXIT_LOCATION.getX(), EXIT_LOCATION.getY(), EXIT_LOCATION.getZ(), 0); + + // Inform the player + player.sendMessage("You have exited the Solo Zone."); + }, 2000); // Delay in milliseconds (2000ms = 2 seconds) + } + } + + @Override + public String[] getVoiceCommandList() + { + return VOICE_COMMANDS; + } +} diff --git a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java b/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/handler/VoiceCommandHandler.java public class VoiceCommandHandler { private final Map<String, IVoiceCommandHandler> _entries = new HashMap<>(); protected VoiceCommandHandler() { ............ ............ + registerHandler(new VoiceExitSoloZone()); } public void registerHandler(IVoiceCommandHandler handler) { for (String command : handler.getVoiceCommandList()) _entries.put(command, handler); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Npc.java b/java/net/sf/l2j/gameserver/model/actor/Npc.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Npc.java else if (command.startsWith("Chat")) { int val = 0; try { val = Integer.parseInt(command.substring(5)); } catch (final IndexOutOfBoundsException ioobe) { } catch (final NumberFormatException nfe) { } showChatWindow(player, val); + ) + else if (command.startsWith("solopvp")) + { + SoloZoneTaskManager.getInstance(); + player.teleportTo(SoloZoneTaskManager.getCurrentZone().getLoc(), 25); + } else if (command.startsWith("Link")) { final String path = command.substring(5).trim(); if (path.indexOf("..") != -1) return; final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId()); html.setFile("data/html/" + path); html.replace("%objectId%", getObjectId()); player.sendPacket(html); } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestartPoint.java // Fixed. - else if (_requestType == 4) - { - if (!player.isGM() && !player.isFestivalParticipant()) - return; - - loc = player.getPosition(); - } + if (_requestType == 4) + { + // Έλεγχος αν ο παίκτης δεν είναι GM, δεν είναι μέρος του φεστιβάλ και δεν είναι στην Solo Zone + if (!player.isGM() && !player.isFestivalParticipant() && !player.isInsideZone(ZoneId.SOLO)) + { + return; + } + + SoloZoneTaskManager.getInstance(); + SoloZone currentZone = SoloZoneTaskManager.getCurrentZone(); + if (currentZone != null && currentZone.getLoc() != null) + { + // Αν υπάρχει ζώνη και οι τοποθεσίες δεν είναι κενές, χρησιμοποιούμε τυχαία τοποθεσία από την ζώνη + loc = currentZone.getLoc(); + } else + { + // Διαφορετικά, κάνουμε respawn στην τρέχουσα θέση του παίκτη + loc = player.getPosition(); + } + } diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java b/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/RequestRestart.java if (player.isFestivalParticipant() && FestivalOfDarknessManager.getInstance().isFestivalInitialized()) { player.sendPacket(SystemMessageId.NO_RESTART_HERE); sendPacket(RestartResponse.valueOf(false)); return; } + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + sendPacket(RestartResponse.valueOf(false)); + return; + } player.removeFromBossZone(); diff --git a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java b/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/Logout.java player.removeFromBossZone(); player.logout(true); } } + + if (player.isInsideZone(ZoneId.SOLO)) + { + player.sendMessage("You cannot logout or restart your character while in Solo Zone. Use .exit to leave"); + player.setFakeName(null); + player.sendPacket(ActionFailed.STATIC_PACKET); + return; + } + player.removeFromBossZone(); player.logout(true); } } diff --git a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java b/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/zone/type/SoloZone.java +package net.sf.l2j.gameserver.model.zone.type; + +import java.util.ArrayList; +import java.util.List; +import java.util.Random; + +import net.sf.l2j.commons.random.Rnd; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.enums.MessageType; +import net.sf.l2j.gameserver.enums.ZoneId; +import net.sf.l2j.gameserver.handler.voicecommandhandlers.VoiceExitSoloZone; +import net.sf.l2j.gameserver.model.World; +import net.sf.l2j.gameserver.model.actor.Creature; +import net.sf.l2j.gameserver.model.actor.Player; +import net.sf.l2j.gameserver.model.location.Location; +import net.sf.l2j.gameserver.model.zone.type.subtype.ZoneType; +import net.sf.l2j.gameserver.network.SystemMessageId; +import net.sf.l2j.gameserver.network.serverpackets.EtcStatusUpdate; +import net.sf.l2j.gameserver.taskmanager.PvpFlagTaskManager; +import net.sf.l2j.gameserver.taskmanager.SoloZoneTaskManager; + +/** + * @author MarGaZeaS + * + */ +public class SoloZone extends ZoneType +{ + private String _name; + private List<Location> _locations = new ArrayList<>(); + + public SoloZone(int id) + { + super(id); + } + + @Override + public void setParameter(String name, String value) + { + if (name.equals("name")) + _name = value; + else if (name.equals("locs")) + { + for (String locs : value.split(";")) + { + String[] coordinates = locs.split(","); + if (coordinates.length == 3) + { + int x = Integer.parseInt(coordinates[0]); + int y = Integer.parseInt(coordinates[1]); + int z = Integer.parseInt(coordinates[2]); + _locations.add(new Location(x, y, z)); + } + else + { + LOGGER.warn("Invalid location format: " + locs); + } + } + } + } + + + @Override + protected void onEnter(Creature character) + { + if (character instanceof Player) + { + final Player player = (Player) character; + + if ((player.getClassId().getId() == 15 || player.getClassId().getId() == 16 || player.getClassId().getId() == 97)) + { + Location respawnLocation = VoiceExitSoloZone.getExitLocation(); + player.instantTeleportTo(respawnLocation, 20); + player.sendMessage("Your class is not allowed in this zone."); + return; + } + + String randomName = SoloZoneTaskManager.getInstance().getAName(); + if (randomName == null || randomName.isEmpty() || !isValidName(randomName)) + { + randomName = generateRandomName(); + } + if (isNameAlreadyTaken(randomName)) + { + randomName = generateRandomName(); + } + player.setFakeName(randomName); + player.sendMessage("Welcome to the Solo Zone, your random name is: " + randomName); + player.sendPacket(SystemMessageId.ENTERED_COMBAT_ZONE); + character.setInsideZone(ZoneId.SOLO, true); + character.setInsideZone(ZoneId.NO_STORE, true); + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, true); + + if (player.getParty() != null) + { + player.getParty().removePartyMember(player, MessageType.DISCONNECTED); + } + + if (player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().remove(player, true); + + player.updatePvPStatus(); + player.broadcastUserInfo(); + } + } + + private static boolean isValidName(String name) { + return name.matches("[a-zA-Z0-9_]+"); + } + + private static String generateRandomName() { + Random rand = new Random(); + int nameLength = rand.nextInt(12) + 4; + StringBuilder nameBuilder = new StringBuilder(); + + for (int i = 0; i < nameLength; i++) { + char randomChar = (char) (rand.nextInt(26) + 'a'); + nameBuilder.append(randomChar); + } + + return nameBuilder.toString(); + } + + private static boolean isNameAlreadyTaken(String name) { + return World.getInstance().getPlayers().stream().anyMatch(player -> player.getFakeName().equals(name)); + } + + @Override + protected void onExit(Creature character) + { + character.setInsideZone(ZoneId.SOLO, false); // Solo zone + character.setInsideZone(ZoneId.NO_STORE, false); // Allow making a store + character.setInsideZone(ZoneId.NO_SUMMON_FRIEND, false); // Allow summon + + if (character instanceof Player) + { + final Player player = (Player) character; + + if (player.getFakeName() != null) + { + player.setFakeName(null); + } + + player.sendPacket(SystemMessageId.LEFT_COMBAT_ZONE); + { + if(!player.isInObserverMode() && player.getPvpFlag() > 0) + PvpFlagTaskManager.getInstance().add(player, Config.PVP_NORMAL_TIME); + + player.sendPacket(new EtcStatusUpdate(player)); + player.broadcastUserInfo(); + } + } + } + + public String getName() + { + return _name; + } + + public Location getLoc() + { + if (_locations.isEmpty()) + { + return null; // Αν η λίστα είναι κενή, επιστρέφουμε null + } + return _locations.get(Rnd.get(0, _locations.size() - 1)); // Επιλέγουμε τυχαία τοποθεσία + } +} diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/GameServer.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/GameServer.java if (Config.ALLOW_FISH_CHAMPIONSHIP) FishingChampionshipManager.getInstance(); + StringUtil.printSection("Custom Features"); + SoloZoneTaskManager.getInstance(); StringUtil.printSection("Handlers"); LOGGER.info("Loaded {} admin command handlers.", AdminCommandHandler.getInstance().size()); diff --git a/java/net/sf/l2j/gameserver/GameServer.java b/java/net/sf/l2j/gameserver/Shutdown.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/Shutdown.java // disconnect players try { disconnectAllPlayers(); LOGGER.info("All players have been disconnected."); } catch (Exception e) { // Silent catch. } + // Restore real names for players in SoloZone + restoreRealNamesInSoloZone(); // stop all threadpolls ThreadPool.shutdown(); try { LoginServerThread.getInstance().interrupt(); } catch (Exception e) { // Silent catch. } // avoids new players from logging in if (_secondsShut <= 60 && LoginServerThread.getInstance().getServerType() != ServerType.DOWN) LoginServerThread.getInstance().setServerType(ServerType.DOWN); _secondsShut--; Thread.sleep(1000); } } catch (InterruptedException e) { } } + // This method restores the real names of players in SoloZone + private static void restoreRealNamesInSoloZone() + { + for (Player player : World.getInstance().getPlayers()) + { + // Check if player is inside the SoloZone + if (player.isInsideZone(ZoneId.SOLO)) + { + // Restore the real name by removing the fake name + if (player.getFakeName() != null) + { + player.setFakeName(null); // Restore the real name + LOGGER.info("Player {}'s fake name has been removed and real name restored.", player.getName()); + } + } + } + } private static void sendServerQuit(int seconds) { World.toAllOnlinePlayers(SystemMessage.getSystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS).addNumber(seconds)); } diff --git a/java/net/sf/l2j/gameserver/enums/ZoneId.java b/java/net/sf/l2j/gameserver/enums/ZoneId.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/enums/ZoneId.java public enum ZoneId { PVP(0), PEACE(1), SIEGE(2), MOTHER_TREE(3), CLAN_HALL(4), NO_LANDING(5), WATER(6), JAIL(7), MONSTER_TRACK(8), CASTLE(9), SWAMP(10), NO_SUMMON_FRIEND(11), NO_STORE(12), TOWN(13), HQ(14), DANGER_AREA(15), CAST_ON_ARTIFACT(16), NO_RESTART(17), SCRIPT(18), - BOSS(19), + BOSS(19), + SOLO(20); private final int _id; private ZoneId(int id) { _id = id; } diff --git a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java b/java/net/sf/l2j/gameserver/network/serverpackets/Die.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/serverpackets/Die.java if (creature instanceof Player) { Player player = (Player) creature; - _allowFixedRes = player.getAccessLevel().allowFixedRes(); + _allowFixedRes = player.getAccessLevel().allowFixedRes() || player.isInsideZone(ZoneId.SOLO); _clan = player.getClan(); } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver//model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java // Attacker or spectator logging into a siege zone will be ported at town. if (player.isInsideZone(ZoneId.SIEGE) && player.getSiegeState() < 2) player.teleportTo(TeleportType.TOWN); + if (player.isInsideZone(ZoneId.SOLO)) + { + ThreadPool.schedule(() -> { + Location exitLocation = VoiceExitSoloZone.getExitLocation(); + + if (exitLocation != null) + { + player.teleportTo(exitLocation.getX(), exitLocation.getY(), exitLocation.getZ(), 0); + player.sendMessage("You have been moved to the exit of the SoloZone."); + } + }, 5000); // 5000 milliseconds (5sec) + } diff --git a/java/net/sf/l2j/gameserver/model/actor/Player.java b/java/net/sf/l2j/gameserver/model/actor/Player.java new file mode 100644 index 0000000..6b7ef6f --- /dev/null +++ a/java/net/sf/l2j/gameserver/model/actor/Player.java @Override public void doRevive() { super.doRevive(); stopEffects(EffectType.CHARM_OF_COURAGE); sendPacket(new EtcStatusUpdate(this)); getStatus().setCpHpMp(getStatus().getMaxCp(), getStatus().getMaxHp(), getStatus().getMaxMp()); _reviveRequested = 0; _revivePower = 0; if (isMounted()) startFeed(_mountNpcId); + if (isInsideZone(ZoneId.SOLO)) + { + // Give Nobless (1323 ID) + L2Skill no = SkillTable.getInstance().getInfo(1323, 1); + no.getEffects(this, this); + sendMessage("You have received the Nobless status in the Solo Zone."); + } + }   If anyone thinks the code is wrong, please make an update and upload it here so I can update the post. A part was edited with chatgpt
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