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[L2J]L][Urgent X5000 (New Interlude No Customs Server+Mass PvP)


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Posted

Welcome To The World Of L][urgent!!!!!

New Server With NO CUSTOMS!

To Download Our Patch Go Here:    l2urgent.com

 

Server Machine:

 

Intel Core i7-920(Dualcore)

 

RAM 16 GB DDR3

 

1GBit (100Mbps)

 

2x1500 GB SATA II (SOFTWARE RAID 1)

 

----------------------------------

 

Server Features:

 

Why you should join?

Original Server Interlude

Server With No Customs

No lag

No Rollback

Easy Farm

Helpful Staff

99% of skills balanced+Aug Skills Balanced+Hero Skills Balanced

90% of classes balanced... (daily updates for perfect balance)

 

Server Rates:

Xp Rate x 5000

Sp Rate x 5000

Instant level 80

Adena Drop x10000

Augmentation Top LS Skill Chance = 25%

 

Enchanting:

Safe enchant +4

Max enchant +20

Normal scroll chance: 75%

Blessed scroll chance: 85%

 

Special Features:

Farming

Pvps&Pks Announce

L][urgent Tattoo (Increase 7% Hp,Cp,Mp.)

Custom Starting Area(Special And Pretty)

Instant level 80

New character start with 2kkk adena

Max Subclasses = 3 ,max level of subclass = 80

PvP Tittle Color System

Character inventory slots = 250

Level Up Area For SubClasses

Lifestone Drop Area

Safe Farm Area

Farm Area 1(Easy Mobs)

Farm Area 2(Medium Mobs)

Farm Area 3(Hard Mobs)

Bosses Area(Special Items Droping)

PvP/PK zone = Primeval Isle(Random Respawn)

Unstuck Command = 10 sec

Noblesse Item on Shop!

Olympiad 100 % working

Tvt/Ctf/Town War/Dm Events(With Voice Commands Working)

Vote Reward

Pvp&Pk Reward

Events Big Rewards

 

Features:

Days Before Delete Char(1)

Clan eggs into GM shop

Max Clans in ally - 3

All Castle/Fortress Working

Sieges weekly.

Clan Penalty - No Penalty

Ally Penalty - No Penalty

Members in clan for war = 15

 

Npcs:

Top Pvps+Pks Npc

Gm Shop

Augumenter

Gatekeeper

Special Trader

Ultimate Buffer

Class Manager

Nobless Manager

Wedding Manager

Symbol Maker

 

Server Protections:

Phx Protection

PK Protection

Anti dualbox Olympiad protection

Ddos Protection

L2 Wallker Protection

L2 Net Protection

All flood protections

Spawn Protection = 20sec

Olympiad Protection

PvP farming Protection

Dualbox Protection

Posted

servers like this just makes me emo quit with that enchant rate, dunno about others. also blesseds are hell expensive so yeah, but i think it could be a good server.

  • 3 weeks later...

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  • Posts

    • I think that solves the freeze thing, anyway great share! 
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    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
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