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Posted

Can you help me? When player1 killer player2 in PvP Zone, player1 can receive a reward with 70%?

 

Try something like this on L2PcInstance

 

			if(getWorldRegion().containsZone(5555))
				{
    		addItem("Loot", Config.ITEM_ID_PVP, Config.ITEM_AM-beep-T_PVP, this, true);
    	 	sendMessage("blabla");	
				}

 

maybe i will make it , and update my first topic when i found some time !

 

i just try this and i think im going to add this to my liveserver thnks for the share nevermore :D

 

That is Awesome man very good job! Do not ask me how to see it... i have and second account!

btw i tested it and is VERY cool!

 

Thanks for good comments guys !

Posted

Try something like this on L2PcInstance

 

			if(getWorldRegion().containsZone(5555))
				{
    		addItem("Loot", Config.ITEM_ID_PVP, Config.ITEM_AM-beep-T_PVP, this, true);
    	 	sendMessage("blabla");	
				}

 

maybe i will make it , and update my first topic when i found some time !

 

Thanks for good comments guys !

 

with 70%?

I want it is 70%, not 100% :(

  • 4 weeks later...
Posted

this is awesome!!!!!!!!!!, very nice!

and I really really hope that the cords which don't allow a clan member to attack his clan member should be added to this source.

  • 3 weeks later...
Posted

Well this is interesting idea, however I would make all this into 1 dp script as an event when enabled it simply starts this pvp zone, just a suggestion.

Something like a PvP Event ? hmm not bad idea and not really difficult to make ;) ...
Posted

Yeah i know ! I am a litle bit busy now , making something else , but when i finish  itmaybe i will give it a try ;)

 

Thanks for the  suggestions !

  • 1 month later...
Posted

since it is a pvp zone, i guess player cannot gain pvp points.. That's why i removed this line

character.setInsideZone(L2Character.ZONE_PVP, true);

it depends on what you want ;) its your choice !

 

 

Posted

 

UPDATE

 

 

I test it on H% and it is not working as it is

 

So Here is the new coded with simple changes to work fine at H5 ! [3rd Step ONLY]

 

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.zone.type;

import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.util.Rnd;


/**
* An Custom PvP Zone
*
* @author  NeverMore
*/
public class L2CustomPvP extends L2RespawnZone
{
//Ramdom Locations configs
    private static int[] _x = {11551, 10999, 10401};
    private static int[] _y = {-24264, -23576, -24030};
    private static int[] _z = {-3644, -3651, -3660 };

public L2CustomPvP(int id)
{
	super(5555);
}

@Override
protected void onEnter(L2Character character)
{
	character.setInsideZone(L2Character.ZONE_PVP, true);
	character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true);

       if (character instanceof L2PcInstance)
       {
    	   ((L2PcInstance) character).sendMessage("You enter a PvP Area");
           ((L2PcInstance) character).setPvpFlag(1);	           
       }
}

@Override
protected void onExit(L2Character character)
{
	character.setInsideZone(L2Character.ZONE_PVP, false);
	character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);

	if (character instanceof L2PcInstance)
	{
		((L2PcInstance) character).stopNoblesseBlessing(null);
		((L2PcInstance) character).setPvpFlag(0);
    	((L2PcInstance) character).sendMessage("You exit from a PvP Area");
	}
}

static class BackToPvp implements Runnable
{
	private L2Character _activeChar;

	BackToPvp(L2Character character)
	{
		_activeChar = character;
	}

        @Override
        public void run()
        {
            int r = Rnd.get(3);
            _activeChar.teleToLocation(_x[r] , _y[r], _z[r]); 
        }
}

@Override
public void onDieInside(L2Character character)
{
       if (character instanceof L2PcInstance)
       {
       }
}

@Override
public void onReviveInside(L2Character character)
{
        ThreadPoolManager.getInstance().scheduleGeneral(new BackToPvp(character), 500);
        ((L2PcInstance) character).isNoblesseBlessed();
}
}

 

I get errors with your Update Code fo H5:

 

u9Hdh.jpg

 

width=1024 height=578http://i.imgur.com/2yE3X.jpg[/img]

 

Some help please? ty.

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