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[Help]Game Server Error
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Hello, I’m working on decrypting the Init packet that the server sends to the client during login. This packet is treated specially and contains the Blowfish keys used to encrypt and decrypt subsequent packets. Although it isn’t encrypted irreversibly and should be reversible, I haven’t succeeded yet. My goal is to extract the Blowfish key to decrypt certain client packets without disrupting the normal session flow. I can inject a DLL to sniff the packets, and with that I plan to develop a module that extends the client’s functionality. For example, after logging in, this module would capture all the data the client receives (character data, etc.). Additionally, it could listen for real-time server events, enabling integrations with Discord SDKs or other systems, thereby expanding Lineage 2’s capabilities. Init packet(0x00) LoginServer. Currently in the java Cores I checked there is no decode function for this package, only encript.
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By Nevermind25 · Posted
All that shit are false positives of the vanganth cliext, sources are well and who sell it is a big scammer -
By Out of Time · Posted
Information Selling a premium Lineage 2 High Five (L2J) project with active development, available by subscription. Includes Git support and access to compiled or full source code. Ideal for serious server owners seeking stability and performance, uniqueness and well-done features. General Project Specifications: JDK Version: 23 -> 24 Chronicle: HighFive Structure: Core & Datapack merged into a single project Database: MariaDB Database Driver: HicariCP GIT Website: gitlab.com Features include (but are not limited to): 1. Tournament Single & Party (Check Youtube Video) 2. Faction (Check Youtube Video) 3. Event Engine (Check Youtube Video) 4. Sell Buff System (Check Youtube Video) 5. Start UP System (Check Youtube Video) 6. User Panel 7. Visual - Dress me System 8. Donate Store 9. Automatic Farm System (Check Youtube Video) 10. Captcha (Anti-BOT) (Check Youtube Video) 11. Auction (Check Youtube Video) 12. Vote (API) 13. Admin Real Time Balance (Check Youtube Video) 14. Achievements (Check Youtube Video) 15. Daily Mission (Check Youtube Video) 16. A.I. Bot (Check Youtube Video) 17. Rebirth 18. Daily Reward 19. Skill Tree - Ability System 20. Craft System 21. Twitch Automatic Reward (Check Youtube Video) 22. Quiz Game (Check Youtube Video) 23. Automatic Item Enchant (Check Youtube Video) 24. Secondary Auth Using Google Authenticator (Check Youtube Video) 25. Gm Shop - Gatekeeper - Scheme Buffer How to get Access (Payment Subscription): To get Access you either pay monthly subscription to GIT for source or Compiled. Project is currently active and has at least 1-2 commit / day. Clients in both Compiled & Source subscription can request features or any addon in already existing mods inside discord. Price per Month (Source) in GIT: 250 Eur Price per Month (Compiled) in GIT: 100 Eur Contact: To get Access or ask further information join discord https://discord.gg/gKAsAhJNuq
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konos003
Lipon exw l2j acis pack to teleftew rev 203..
Exw kanei hexid kanonika kai to exw valei sta config
alla molis paw na trexw to gameserver console mou vgazei afto to error
Kai oriste kai ta config kai apo game server k apo login exw valei to idio login kai pass kai sta 2 alla to gameserver console mou vgazei afto to error ti ftaih??
# ================================================================
# Gameserver setting
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = *
GameserverPort = 7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = 127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 127.0.0.1
# The Loginserver host and port
LoginPort = 9014
LoginHost = 127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server (if the requested id is already reserved)
AcceptAlternateID = True
# ================================================================
# Database informations
# ================================================================
Driver = com.mysql.jdbc.Driver
#Driver = org.hsqldb.jdbcDriver
#Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
URL = jdbc:mysql://localhost/acis
#URL = jdbc:hsqldb:hsql://localhost/acis
#URL = jdbc:sqlserver://localhost/database=acis/user=sa/password=
Login = root
Password = accb13s13
# Maximum database connections (minimum 2, basically 10 if number under 10, default 100)
MaximumDbConnections = 100
# Idle connections expiration time (0 = never expire, default)
MaximumDbIdleTime = 0
# Datapack root directory, default to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack
kai apo to login!!
#=============================================================
# Loginserver
#=============================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = 127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = *
# The port on which login will listen for GameServers
LoginPort = 9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Security to leave this option as default (True)
ShowLicence = True
#=============================================================
# Database informations
#=============================================================
# Database info
Driver = com.mysql.jdbc.Driver
#Driver = org.hsqldb.jdbcDriver
#Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
URL = jdbc:mysql://localhost/acis
#URL = jdbc:hsqldb:hsql://localhost/acis
#URL = jdbc:sqlserver://localhost/database=acis/user=sa/password=
Login = root
Password = accb13s13
MaximumDbConnections = 10
# Usable values: "true" - "false", use this option to choose whether accounts will be created automatically or not.
AutoCreateAccounts = True
# The delay in minutes after which the login updates the gameservers IP's (useful when their ip is dynamic)
IpUpdateTime = 15
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