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Shyvana Champion Spotlight & Shyvana Patch Notes


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League of Legends v1.0.0.128

Shyvana, the Half-Dragon

  • Twin Bite
    • Shyvana strikes twice on her next attack. Both attacks trigger On-Hit effects and Fury of the Dragonborn effects.
    • Dragon Form: Twin Bite cleaves all units in front of Shyvana.

    [*]Burnout

    • Shyvana deals magic damage per second to nearby enemies and her Movement Speed is greatly increased for 3 seconds. Shyvana's Movement Speed bonus is reduced over time.
    • Dragon Form: Burnout scorches the earth, continuing to damage enemies that stand on it.

    [*]Flame Breath

    • Shyvana unleashes a fireball that deals magic damage and melts the target's Armor for 4 seconds.
    • Dragon Form: Flame Breath engulfs all units in a cone in front of Shyvana.

    [*]Dragon's Descent (Ultimate)

    • Active: Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take magic damage and are knocked toward her target location.
    • Passive: Shyvana reinforces her scales, increasing her Armor and Magic Resist. Defensive bonuses are doubled in Dragon Form.

    [*]Fury of the Dragonborn (Passive)

    • Shyvana's melee attacks enhance her abilities.
    • Twin Bite - Reduces the cooldown by 0.5 seconds.
    • Burnout - Extends the duration by 1 second to a maximum of 6 seconds.
    • Flame Breath - Deals 20% of the ability's damage to debuffed targets.
    • Dragon's Descent - Attacks generate 2 Fury and Shyvana passively gains Fury over time while in human form.

     

     

    Amumu

    • Attack range increased to 125 from 100

     

    Caitlyn

    • Piltover Peacemaker base damage reduced to 20/60/100/140/180 from 20/65/110/155/200
    • Yordle Snap Trap activation radius reduced to 135 from 150

     

    Graves

    • True Grit
      • Buff duration reduced to 3 seconds from 4
      • Armor and magic resistance per stack reduced to 3 from 4 at max level

      [*]Buckshot damage per additional missile reduced to 30% from 35%

     

    Olaf

    • Undertow missile speed increased to 1600 from 1500
    • Ragnarok
      • Now breaks crowd control effects upon activation
      • Duration adjusted to 6 seconds at all ranks from 5/6.5/8

       

       

      Riven

      • Fixed a bug that caused Riven to stop moving after certain commands.
      • Fixed a bug that caused Ki Shout and Broken Wings to temporarily leave dead unpathable minions behind.
      • Fixed a bug that caused Riven's collision radius to be improperly calculated.

       

      Shaco

      • Rewrote his Deceive, Hallucinate, and Champion tips for more clarity
      • Deceive will now still critically strike even if you break stealth (ie: to cast Jack in the Box)
      • Jack in the Box
        • Base damage reduced to 35/50/65/80/95 from 35/55/75/95/115
        • Ability power ratio reduced to 0.2 from 0.25
        • Activation range reduced to 300 from 350
        • Cast range increased to 425 from 400

        [*]Hallucinate

        • Fixed a bug where Shaco's clone wouldn't trigger Two-Shiv Poison's passive

         

         

        Talon

        • Rake mana cost increased to 60/65/70/75/80 from 45/50/55/60/65
        • Shadow Assault cooldown increased to 75/65/55 seconds from 60/50/40

         

        Wukong

        • Crushing Blow
          • Total attack damage ratio increased to 1.1 from 1.0
          • Fixed a bug where Crushing Blow did not display critical strikes or benefit from life steal

          [*]Decoy

          • Casting Decoy no longer instantly shows a reduction in Wukong's mana bar to enemies
          • Fixed a bug where Wukong's stealth state did not ignore unit collision
          • Improved general Decoy behavior and placement - the Decoy should now more accurately mimic Wukong's previous position and behavior
          • Wukong is now pushed forward slightly when using Decoy, rather than the Decoy being pushed back from Wukong's position

          [*]Nimbus Strike

          • Attack speed bonus increased to 30/35/40/45/50% from 20/25/30/35/40%
          • Attack speed duration increased to 4 seconds from 3

           

           

          Dominion

          • Respawn time adjustments are now +2/-2 seconds regardless of the size in score difference
          • Crystal Scar's Aura armor penetration reduced to 12% from 15%
          • Personal Score reward for assisting in capturing or neutralizing a point increased to 25 from 10
          • Garrison has been changed to be an untargeted spell, similar to Promote. It will only become castable when in range of an eligible Capture Point.
          • Fixed the channel time display for capturing the central runes to match the actual capture time. The actual time to capture is unchanged.
          • Fixed a bug where capture points could be moved off of their platforms
          • Fixed a crash when audio was disabled

           

          Items

          • Hextech Sweeper
            • Updated tooltip to be more clear that its Passive ability grants vision of stealthed units
            • Updated the targeting cursor, particle, and vision debuff

             

             

            Discuss.

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its kinda weird in dragon form, anyway i wanna see a lot of wannabes :3

 

i will buy her for sure :)

cause:

i love dragons (i made sooooooo many requests at riot for a dragon champion or at least one official legendary dragon skin for anivia)

she is melee

and she can be played as a jungler too ( since my main role now is jungling lol xD )

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i will buy her for sure :)

cause:

i love dragons (i made sooooooo many requests at riot for a dragon champion or at least one official legendary dragon skin for anivia)

she is melee

and she can be played as a jungler too ( since my main role now is jungling lol xD )

feeder :P
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Dunno.She's got no MP and kinda low CD.So I guess she'll be a bit of annoying.But lets see.

in early game her cooldowns are fine

(9sec q | 10sec w with 7%cdr from runes/masteries and unless u start with "dagger" for first item ur atk speed will be 0,7 so q wont be spamable)

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