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[GUIDE]Right Attributes for All Characters.


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Human

 

Class                               

Attribute

 

Duelist                   

Fire/Water/Earth/Wind

Dreadnought        

Earth

Phoenix Knight             

Holy

Hell Knight                

Dark, but can also use Fire/Water/Earth/Wind if not relying on Judgement too much

Adventurer                

Fire/Water/Earth/Wind

Sagittarius                

Fire/Water/Earth/Wind

Archmage                

Fire

Soultaker                

Dark

Arcana lord                

Fire

Cardinal                

Holy

Hierophant                

Holy

 

 

Elf

 

Class                                   

Attribute

 

Eva’s Templar                              

Water or Holy

Sword Muse                              

Holy

Wind Rider                              

Fire/Water/Earth/Wind

Moonlight Sentinel                      

Fire/Water/Earth/Wind

Mystic Muse                              

Water

Elemental Master                      

Water

Eva’s Saint                              

Holy

 

 

Dark Elf

 

Class                                           

Attribute

 

Shillen Templar                           

Wind/Dark

Spectral Dancer                      

Holy (PvE), Earth (PvP)

Ghost Hunter                              

Fire/Water/Earth/Wind

Ghost Sentinel                      

Fire/Water/Earth/Wind

Storm Screamer                           

Wind/Dark

Spectral Master                      

Wind/Dark

Shillien Saint                              

Holy

 

 

Orc

 

Class                                        

Attribute

 

Titan                                      

Fire

Grand Khavatari                           

Fire

Doomcryer                              

Fire

Dominator                            

Fire

 

 

Dwarf

 

Class                                          

Attribute

 

Maestro                                      

Earth

Bounty Hunter                      

Earth

 

 

Kamael

 

Class                                          

Attribute

 

Doombringer                              

Dark or Fire/Water/Earth/Water

Soul Hound                                 

Dark

Trickster                                      

Dark

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  • 3 weeks later...

ok no point in putting wind atributes on Spectral master just because everyone says including sites

I own a 85 SM and i have all dark no skill on wind and pets other then spectral lord have no skills or atributte based damage

Dark is all you need, trust me spectral lord kill 3 times faster with dark then with wind and just because NCSOFT decided to put mass surernder to wind on SM does not mean that they are right

The only wind base attack you get is lvl 36 skill wich will only work when you have +300 wind atribute on your weapon, not much dmg and it wont beat a lvl 74 death spike with +300 dark also lvl 36 life drain

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Yes, Orc mages have only non-attri drains, so absolutely no reason to take Dark or Fire...

Preferably Water, because it's least used defense attribute. (+Water attack to skills if possible)

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Yep.

But some people prefere +attri on Hammer Crush instead of +chance, so that's why I'm sayin'.

And even if you don't enchant any skill on +attri, the water is best choice anyway :3

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  • 2 months later...

if im understand righ im not playing much a Freya and etc clients the Atrribudes is Ressists

 

In this case it's an offensive stat.

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OL and DC have no elemental attack :) , it doesnt matter what element you add .

And for the archers the best option is HOLY , why ?

Cause with holy you can self-attribute 3x more elemental holy attack, what ?

You can use Holy Weapon ( bish buff ) , Dance of Light ( BD ;< ) and "Blessing Of Sanctity" a crystal that has a buff effect ( drops in MOS ).

Archer should always go on HOLY since there are 3x dmg boosters. :)

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