Jump to content

Recommended Posts

Posted

Why? Because back then (2000yr+), when they started making it, java wasnt that good, linux also. Also Im still thinking that they will stick with C++ for other reasons, one of them is that they dont have many Java developers there.

Posted

Why? Because back then (2000yr+), when they started making it, java wasnt that good, linux also. Also Im still thinking that they will stick with C++ for other reasons, one of them is that they dont have many Java developers there.

 

No.

 

It's inefficient and underperforms any unmanaged language.

 

Does everyone on MXC just read stuff and make their own theories and then validate eachother?

 

How about discussing brain surgery?

Posted

Slow is a really misunderstood term. Yes java AND .NET are both slower than C/C++ since whenever they need to use any of the OS ( and lower ) resources , their application execution path passes through the framework which is another application.

 

But ...

 

1)

Here's the issue, we have a socket that communicates with a client over the ocean, with 100 millisecond latency, does it really matter if java will take 1 ms more to execute the action the client requested ? The mass delay mmo gets is from network and generally I/O. Once the data is in the application, be it memory or virtual memory the performance difference is neglectible compared to the total delay that occurs in each communication attempt.

 

2)

C++ is EMPTY. It has no sockets, it has no threads, it has NOTHING. If you want to use something other the OS resources to make it slightly portable you need to get some extension libraries that should be protable and noone guarantees their security and performance. To make a big project you need to downgrade C++'s amazing performance to add libraries that will make your building ability easier. And as for threads, boy you should see the POSIX standard of C++, IT SUCKS ASS. Nothing compared to the threading system java provides.

 

3)

Nothing is safe in C++. A simple unchecked cpy and boom, you got hacked bitch. Memory leaks occur in higher frequency of the programmers are not experienced ( no GC there ... ) and generally more errors occur when imtermediate programmers (yes, we are not professionals sorry) like us get their hands in such an unrestricted environment.

 

C++ is very fast, i cant say the opposite. But its an old language, very low level and not suited alone for big applications/projects that dont have performance as their top goal.

 

PS: I have a good article about C++ vs Java bookmarked in my ipad, where someone with lots experience explains why he chooses Java over C++ for his company. Ill paste the link when i get to it.

 

PS2: That cheater dissappeared after we mocked his supposed emulator. Seems his money scam didnt succeed after all. Damn i feel as if im "Wikileaks" when saving the world from evil !!! Makes me be proud when i go to bed ! ::)

Posted

Slow is a really misunderstood term. Yes java AND .NET are both slower than C/C++ since whenever they need to use any of the OS ( and lower ) resources , their application execution path passes through the framework which is another application.

 

But ...

 

1)

Here's the issue, we have a socket that communicates with a client over the ocean, with 100 millisecond latency, does it really matter if java will take 1 ms more to execute the action the client requested ? The mass delay mmo gets is from network and generally I/O. Once the data is in the application, be it memory or virtual memory the performance difference is neglectible compared to the total delay that occurs in each communication attempt.

 

2)

C++ is EMPTY. It has no sockets, it has no threads, it has NOTHING. If you want to use something other the OS resources to make it slightly portable you need to get some extension libraries that should be protable and noone guarantees their security and performance. To make a big project you need to downgrade C++'s amazing performance to add libraries that will make your building ability easier. And as for threads, boy you should see the POSIX standard of C++, IT SUCKS ASS. Nothing compared to the threading system java provides.

 

3)

Nothing is safe in C++. A simple unchecked cpy and boom, you got hacked bitch. Memory leaks occur in higher frequency of the programmers are not experienced ( no GC there ... ) and generally more errors occur when imtermediate programmers (yes, we are not professionals sorry) like us get their hands in such an unrestricted environment.

 

C++ is very fast, i cant say the opposite. But its an old language, very low level and not suited alone for big applications/projects that dont have performance as their top goal.

 

PS: I have a good article about C++ vs Java bookmarked in my ipad, where someone with lots experience explains why he chooses Java over C++ for his company. Ill paste the link when i get to it.

 

PS2: That cheater dissappeared after we mocked his supposed emulator. Seems his money scam didnt succeed after all. Damn i feel as if im "Wikileaks" when saving the world from evil !!! Makes me be proud when i go to bed ! ::)

 

All of you arguments points to why c++ is faster and is better.

 

And the EXACT reason why it's the only choice for large scale projects of any kind.

 

 

If the tool needs to save the user from making dumbass mistakes - it cannot be an effective tool.

 

 

But love your fanboyism leluche \o/

Try to be objective instead of subjective - next time tho.

 

 

I geuss no one here remembers the days when c++ was  considered highlevel...

Posted

Its obvious that as the time lapses, developers prefer easier and more abstract tools. Even Java is considered lower level nowadays with Python and all the other scripting garbages around. And im not a fanboy. I also use C++ but not in L2J. :)

Posted

Its obvious that as the time lapses, developers prefer easier and more abstract tools. Even Java is considered lower level nowadays with Python and all the other scripting garbages around. And im not a fanboy. I also use C++ but not in L2J. :)

 

Doesn't change the fact, the statements are wrong for any performance index.

 

 

Writing a Calculator with interface is alot faster in .net/java than in raw Assembly for intel16/intel32/wow64.

And you probably won't see a difference between either finished product performance.

 

However run in 80486 machine and you will ;)

Posted

Doesn't change the fact, the statements are wrong for any performance index.

 

 

Writing a Calculator with interface is alot faster in .net/java than in raw Assembly for intel16/intel32/wow64.

And you probably won't see a difference between either finished product performance.

 

However run in 80486 machine and you will ;)

 

This things still exist??

Come on! we have servers with 16 cores that sums up to more than 40ghz of cpu power, dont put in discussion 80486, programming applies to the currently power systems, we dont want to make stones to execute applications.

Btw this is way off topic.

 

Leluche i was quite sure that he was scammer too, but i didnt want to bother more for him just asked for proofs so the credits are not all yours.

Posted

O well ... what can i say. Since you didnt bother revealing the conspiracy and i did, i think i deserve the most credits. And if you dissagree, we will see each other in the court mister ! Ill fill a lawsuit  ;D

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Hi. Can you describe the task in more detail? I think many people here work with IntelliJ IDEA.
    • https://jmp.sh/MaCC5Gqa Combat animation synchronization: Bow/Sword. Added arrow flight and sword-to-monster effects.
    • The holidays are over and we’re back to work (well… we never really stopped 🙂 ). The server has been online without a single restart since December 26, running smoothly and without issues. That’s because we care, and we’ll keep caring. Many of us remember the old days: helping new players, building clans from zero, catching up together, and having fun without rushing. With that spirit in mind, Newbie Bonuses are now live and we strongly encourage everyone to help newcomers catch up and enjoy the journey. L2Elixir was never about short-term hype. It’s about community, stability, and bringing back what made Lineage II special.   🎁 Newbie Bonuses Characters created since December 25 & all new players receive a Newbie Box (Return Hero) (Rune EXP/SP +50% for 5 days, Random 48-hour Costume) 2nd Class Transfer cost reduced from 3kk to 1kk — join Academies! 3rd Class Transfer enabled, available only for classes already in the Hall of Fame. 🛡️ Anti-Bot Implemented BOT-CHECKER v2, more checks, and general improvements. Added extra checks during PvP. New Auto-Check system for suspicious behavior (penalties apply if third-party software is detected). Fixed Bot Report Button not refreshing. ⚙️ General After critical errors or force disconnects, characters will remain No Carrier for a few minutes. Added Cursed Bone to Helvetia (QoL). Enabled on-screen Clan War kill notifications. Fixed buff store issues when entering characters. Fixed party drop owner calculation (please report any issues). 🧙 NPCs Harit Lizardman, Grunt, and Archer now level up SC up to stage 5. 🎉 Events Fixed trigger skills not working during Events. Fixed Health / Shield packs not disappearing in some cases. Fixed summon remaining time not refreshing after Events. Added a second Team vs Team map to reduce routine. Added another Save the King map. Christmas Event cleanup completed. Players in Observe Mode can no longer register for Events. 📜 Quests Fate’s Whisper Fixed and corrected messages. Enchanted B-grade weapons can now be exchanged as per retail. Added missing Social Victory animation on quest completion. 🗺️ Geodata Fixed falling issues in Castle zones.   Website: https://l2elixir.org/ Discord: https://discord.gg/5ydPHvhbxs
    • NEW SEASON START 23.01.2026 Get ready for the ultimate High Five adventure on L2Exoplanet.net!   • The last two previous Seasons are now merged into the Core Server. • The Core Server remains our main long-term world. • All future Seasonal Servers will be merged into Core after they end. • No characters or items will be lost – everything stays safe!     GRAND OPENING:  23.01.2026 at 20:00 GMT+1 BETA TEST:    16.01.2026    Client: High Five Rates: x10   Website: https://l2exoplanet.net Facebook: https://www.facebook.com/L2-Exoplanet-106811564103836 Discord: https://discord.gg/4fzhW7ZSPc         Game Rates    Experience: x10  Skill Points: x10  Adena: x5  Drop: x8  Spoil: x8  Quest: x5  Raid Boss Drop: x5  Fame: x2  Epaulette: x8  Manor: x8      Safe Enchant: +3  Maximum Enchant: +16  Normal Scroll Chance: 60%  Blessed Scroll Chance: 63%  Attribute Stone Chance: 50%  Attribute Crystal Chance: 30%      Game Settings    Multibox - 3 game clients per HWID  Autoloot  Autolearn Skills Auto Farm  NPC Buffer   Buff Slots (24+4/12)  Buff Duration (2h)  Olympiad Period 7days (new heroes appear every monday)  Seven Signs Period  Class Transfer for Adena  Max Sub-Class 3  Sub-Class Max Level 85  Essence Interface  Champions System  Vote Reward System  Dayli Reward System  PC Points Reward (500PC = 1 Donate Coin)      Epic Bosses Respawn Times     Queen Ant:  24 Hours +/- 4 Hours   Beleth: 3 Days +/- 8 Hours   Baium: 3 Days +/- 8 Hours   Antharas: 4 Days +/- 8 Hours   Valakas:  5 Days +/- 8 Hours     Instance Info     Normal Freya = 6 Players   Hard Freya = 12 Players   Frintezza = 6 Players   Zaken 83 Day = 6 Players   Zaken 60 Day = 6 Players   Zaken Nightly = 9 Players   Tiat = 6 Players   Beleth = 12 Players
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock