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Event remaining time


Virusgr

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Hello.I try to make a timer that holds the time until the TvT event ends.I don't want the announcement timer(5 minutes until event finish bla bla).I want something like below

5:35 minutes remain until event finish.

How can i do that?

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Hello.I try to make a timer that holds the time until the TvT event ends.I don't want the announcement timer(5 minutes until event finish bla bla).I want something like below

5:35 minutes remain until event finish.

How can i do that?

u mean like a clock that countdowns on chat?

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i need something like a clock.I found out how to make it count event time in MM:SS (MM=Minutes SS=Seconds) format but i cannot refresh it properly and put it in html/player's screen.So i'm asking for a proper implementation.How and where to put it

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Simple way, on event start get current system miliseconds.

 

System - class documentation.

 

System.currentTimeMillis();

 

and then compare it with current whenever you want to show how many left.

 

To display how many hours/minutes left, you will have to convert it aswell.

 

But its really simple and fast to do, so you should not have any problems.

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i dont think that that is his problem, if i understood well, he is asking have to show it on the screen, and that can be done with exShowScreenMessage but i wouldnt chose that, cos it may make a lot of spam calc  and sending the time each sec. You could seek for the Nevit's Blessing system and try to change it

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ExVoteSystemInfo.java is where data are passed to nevit's blessing window.But i don't think there is a way to make a new window without the original heading "Nevit's Blessing".But adenaman you got right what i want.A no-spam packet message with the event time.

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you could do it by using ExShowScreenMessage, but i dont see fine from the server performance's point of view.

The handy block checker event has a clock, but you will need to modify it a bit to fit the tvt data.

At this momment i dont remember if there was any other packet that could trigger a clock in the client

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