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[GR] Για να σας λυθεί αυτό το πρόβλημα έχετε 2 επιλογές:

 

Πρέπει να κατεβάζετε το update μετά από κάθε νέο patch που βάζουν ή να το κλείνετε τελείως για να μην σας πετάει το bug splat.

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[GR] Για να σας λυθεί αυτό το πρόβλημα έχετε 2 επιλογές:

 

Πρέπει να κατεβάζετε το update μετά από κάθε νέο patch που βάζουν ή να το κλείνετε τελείως για να μην σας πετάει το bug splat.

[gr] egw to ekleisa dn paei na gami8i[/gr]
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[gr]poso mporei na exw vare8i ta noobakia :S mpaineis ena ranked kai les esi ad carry kai erxete o allos epidi kani pick pio mprosta apo sena kai perni ad carry poso ekneuristiko :S idika ta troll pick

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[gr]poso mporei na exw vare8i ta noobakia :S mpaineis ena ranked kai les esi ad carry kai erxete o allos epidi kani pick pio mprosta apo sena kai perni ad carry poso ekneuristiko :S idika ta troll pick

GR:Εξαρταται απο:

 

1)το Elo που βρισκεσαι τωρα

2)το τι θεση εισαι στην ομαδα(1ος,2ος,3ος,4ος,5ος)

3)αν ειναι premade στην ομαδα η οχι

 

εχουμε περασει απο κει.

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[gr]poso mporei na exw vare8i ta noobakia :S mpaineis ena ranked kai les esi ad carry kai erxete o allos epidi kani pick pio mprosta apo sena kai perni ad carry poso ekneuristiko :S idika ta troll pick

 

Επειδή το είπες δε σημαίνει ότι θα το πάρεις.

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GR:exw elo 1200 kai to acc m to dosane me 1000 elo

prin lg mpika me ena team p eixame premade bot mf kai sona afisane to corki na nti8i kai ade geia sas

κ περιμενεις τωρα στο 1200 να βρεις σοβαρο game...
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em dn mporo na to anevaso gt tixeno me zwa p dn 3eri ti tous ginete

 

Και οι enemy το ίδιο είναι. Απλά όταν φτάνεις στο πραγματικό σου elo νομίζεις ότι είσαι στο elo hell επειδή δε μπορείς πια να κάνεις τόσο εύκολα carry τα game. Φυσικά, ο εαυτός σου είναι ο τελευταίος που θα κατηγορήσεις αγνοώντας ή μη προσέχοντας κάθε λάθος κίνηση που έκανες.

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Και οι enemy το ίδιο είναι. Απλά όταν φτάνεις στο πραγματικό σου elo νομίζεις ότι είσαι στο elo hell επειδή δε μπορείς πια να κάνεις τόσο εύκολα carry τα game. Φυσικά, ο εαυτός σου είναι ο τελευταίος που θα κατηγορήσεις αγνοώντας ή μη προσέχοντας κάθε λάθος κίνηση που έκανες.

Πόσο αλήθεια
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[gr]poso mporei na exw vare8i ta noobakia :S mpaineis ena ranked kai les esi ad carry kai erxete o allos epidi kani pick pio mprosta apo sena kai perni ad carry poso ekneuristiko :S idika ta troll pick

kati malakes san kai esena einai kai autoi pou me to pou mpenoume sto game 3ekinane na se prizoun ad carry egw 8a paw mid egw 8a paw jungle kai to mono pou periseuei einai to support ,prospa8hse na kanis carry na anevis ello na eisai prwto pick na dialegis oti goustaris

 

sry kai gia to malakas

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kati -beep-es san kai esena einai kai autoi pou me to pou mpenoume sto game 3ekinane na se prizoun ad carry egw 8a paw mid egw 8a paw jungle kai to mono pou periseuei einai to support ,prospa8hse na kanis carry na anevis ello na eisai prwto pick na dialegis oti goustaris

 

sry kai gia to -beep-as

prospa8o alla otan mpainw me atoma p paizw egw support dn lene ss o junlger tous kani 15 ganks o dikos mas kanena tote apla to game einai gg dn paei allo

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prospa8o alla otan mpainw me atoma p paizw egw support dn lene ss o junlger tous kani 15 ganks o dikos mas kanena tote apla to game einai gg dn paei allo

 

paizeis support k den bazeis wards? ti ta 8es ta ss efoson vlepeis apo ta wards?

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paizeis support k den bazeis wards? ti ta 8es ta ss efoson vlepeis apo ta wards?

Auto Dn isxuei panta..

Gt Pistebw  kamia fora  parolo pou exw wards  trww gank  gt dn prosexw arketa  to map(dn eimai o monos)

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The group currently on selection isn't linkable. */ private static String getTypesFrame(String groupType, String schemeName) { final StringBuilder sb = new StringBuilder(500); sb.append("<table>"); int count = 0; for (String type : BufferManager.getInstance().getSkillTypes()) { if (count == 0) sb.append("<tr>"); if (groupType.equalsIgnoreCase(type)) StringUtil.append(sb, "<td width=65>", type, "</td>"); else StringUtil.append(sb, "<td width=65><a action=\"bypass npc_%objectId%_editschemes ", type, " ", schemeName, " 1\">", type, "</a></td>"); count++; if (count == 4) { sb.append("</tr>"); count = 0; } } if (!sb.toString().endsWith("</tr>")) sb.append("</tr>"); sb.append("</table>"); return sb.toString(); } /** * @param list : A {@link List} of skill ids. * @return a global fee for all skills contained in the {@link List}. */ private static int getFee(ArrayList<Integer> list) { if (Config.PBUFFER_STATIC_BUFF_COST > 0) return list.size() * Config.PBUFFER_STATIC_BUFF_COST; int fee = 0; for (int sk : list) fee += BufferManager.getInstance().getAvailableBuff(sk).getPrice(); return fee; } private void autoBuffFunction(Player player, String bufflist) { ArrayList<L2Skill> skills_to_buff = new ArrayList<>(); List<Integer> list = null; if (bufflist.equalsIgnoreCase("fighter")) list = Config.PFIGHTER_SKILL_LIST; else if (bufflist.equalsIgnoreCase("mage")) list = Config.PMAGE_SKILL_LIST; if (list != null) { for (int skillId : list) { L2Skill skill = SkillTable.getInstance().getInfo(skillId, SkillTable.getInstance().getMaxLevel(skillId)); if (skill != null) skills_to_buff.add(skill); } for (L2Skill sk : skills_to_buff) sk.getEffects(player, player); player.updateEffectIcons(); list = null; } skills_to_buff.clear(); showMainWindow(player); } }  
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