Jump to content
  • 0

[Help] Critical Errors


Question

Posted

Hi all, i have a server (l2jserver Freya) and sometimes when players log in (i too) get this critical error:

 

History: UIPacket <- UNetworkHandler::Tick <- Function Name=UIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

The only solution by the moment is still try to log on, someone can help me?

Thanks so much, i don't know if this section is the correct for post, so sorry if is wrong :S

3 answers to this question

Recommended Posts

  • 0
Posted

Error is too much generic (this message is normally the second part of an error report), and searching on Goggle there were similar cases, but none were resolved. I found 3 exact similar cses, so I gues you're not wrong, but that don't really help you. Perhaps if you search on UT games types forums...

 

GL anyway.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..