When i put items on droplist of a mob it drop only one like:
I put EAS EWS and Adena, when i kill the mob it drop only EAS or EWS or Adena, an1 know how to solve it?
I found it on the l2j forum:
Drops are automatically categorized for mobs that are not RB or GrandBosses. Only one item per category can be dropped. Categories currently supported are:
1) full drops and parts
2) miscellaneous items (potions, scrolls, general mats, etc)
Also, there is a category flag that allows dropping more than 1 item of that kind (for example, more than 1 kind of seal stones can be dropped at once). If you want to drop more than 1 item of the same kind (in this case, potions = miscellaneous), what you must do is the following:
Go to your etcitem table
find the items healing potion, mana potion, and haste potion. Find the column "drop_category" and change their value from 2 to 0. This will allow dropping more than just 1 of these. So both healing AND mana potions may be dropped at the same time...
CAUTION: This change will affect these drops globally. That is, it will break their "miscellaneous item" category from ALL mobs.
However, adding the same item in the droplist more than once is NOT supported. What trexx suggested will NOT work.
The limitation of only adding 1 item in 1 mob once was there since a long time ago. I had added the categorization code based on old info that stated that ALL mobs (except RBs) have these categories. Since then, additional info has come. I've been meaning to create a patch to fix this issue, but I have been extremely busy with projects outside L2J, so I haven't had a chance to make these changes. I hope to change the category code (and at the same time lift the constraints of 1 item appearning max 1 time in each mob) some time next month.
But there isn't any drop_category column in etcitem table >:(
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You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.
It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.
If you got a solution, I would happy to integrate it.
You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads
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Gries
When i put items on droplist of a mob it drop only one like:
I put EAS EWS and Adena, when i kill the mob it drop only EAS or EWS or Adena, an1 know how to solve it?
I found it on the l2j forum:
But there isn't any drop_category column in etcitem table >:(
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