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Posted

I'm wondering how i can make that beauty light reflection that it's in armor from A-grade and further.

 

For example

shot00024k.png

 

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Upper body is my custom texturex, lower is normal apella heavy lower,when you turn visual, you can see light reflects. how can i make them in my armor too? =)

Posted

I'm wondering how i can make that beauty light reflection that it's in armor from A-grade and further.

Upper body is my custom texturex, lower is normal apella heavy lower,when you turn visual, you can see light reflects. how can i make them in my armor too? =)

have fun.

 

A guide and reference to setting up Environment Map and Cube Map Materials

Posted

it's the same link XD

Because You will find there EVERYTHING YOU NEED ! (?)  ::) Take a look at ONE SCREEN - there You have everything You need...!

Posted

i'm trying,i've tried all day long ,but this time i'm stucked at this..it's like arabian for me :(

what part don't understand? in UnrealEditor when you go to created a new texture o effect have a menu in File-New you get a pop up Window, 1 row is name of package UTX, example Armortest, second is for group, what is that? is for divide textures like icons,weapons,armors,light,heavy,robe,etc and in 3 row is name of shader, but down in option called MaterialClass you click there can found effects like TexPanner,TexEnvMap,TexOscilator,etc so just press there, search for TexEnvmap and create it.

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