CriticalError Posted April 21, 2011 Posted April 21, 2011 I already changed it. After I saved and ecripted it, I started lineage 2. But as soon as the image shows, the game closes and a Windows message appears: l2.exe stopped working. And when I replace the armorgrp modified by me with the original one, game starts working again. Does this happens because I encripted it wrong? try with this system system [CT2.5]
gattsu1 Posted April 21, 2011 Author Posted April 21, 2011 I used your system, but replaced only with mine armorgrp. This is my armorgrp: Link HERE
Dev Posted April 21, 2011 Posted April 21, 2011 The Problem is on itemname-e , edit it with the new id's and it will be ok.
gattsu1 Posted April 21, 2011 Author Posted April 21, 2011 Changed the ID's on the itemname-e file, still the same problem. New itemfile-e: Click HERE
Dev Posted April 22, 2011 Posted April 22, 2011 Well do me a favor , save the itemname somewhere out of the system , and run l2.exe and tell me if this continues without having itemname-e.dat file to your system and I will tell you what to do.
gattsu1 Posted April 22, 2011 Author Posted April 22, 2011 Wow.. I deleted itemname-e and it opened without problems! I can see moirai now, instead of eligia! Now all itens are: NoItemName, +16 NoItemName, +4 NoItemName.. I can't even see the SA of weapons and shirts.. :o Edit: I can see my sigil again.. I'd just forgotten to place the eligia sigil ID on moirai! Edit2: After I modified the sigil IDs, I modified the sigil IDs on itemname-e too, and now it does't give that error "l2.exe has stopped working". Now it gives this error: (this is itemname-e error, because when I delete it, games starts normally again) System files might have been corrupted. Please try file check on LineageII Launcher. History: FMallocWindows::Malloc <- Size -1380411316 FArray <- FMallocWindows::Realloc <- 00000000 -1380411316 FArray <- FArray::Realloc <- 1802380819*4 <- TArrayL2FNameSerialize <- FL2SetItemData::Serialize <- FL2ItemDataBase::Serialize <- FL2ItemNameDataManager::Serialize <- FL2GameData::LoadL2DataBin <- FL2GameData::ItemNameDataLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine
gattsu1 Posted April 22, 2011 Author Posted April 22, 2011 I got the original itemname-e file, and IT WORKED ! Now i'm playing without problems. Ty very much guys!!! Yupi !!!!
CriticalError Posted April 22, 2011 Posted April 22, 2011 I got the original itemname-e file, and IT WORKED ! Now i'm playing without problems. Ty very much guys!!! Yupi !!!!
Recommended Posts