public static void addFlagToPlayer(L2PcInstance _player)
{
//remove items from the player hands (right, left, both)
// This is NOT a BUG, I don't want them to see the icon they have 8D
L2ItemInstance wpn = _player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
if (wpn == null)
{
wpn = _player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
if (wpn != null)
_player.getInventory().unEquipItemInBodySlotAndRecord(Inventory.PAPERDOLL_RHAND);
}
else
{
_player.getInventory().unEquipItemInBodySlotAndRecord(Inventory.PAPERDOLL_RHAND);
wpn = _player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_LHAND);
if (wpn != null)
_player.getInventory().unEquipItemInBodySlotAndRecord(Inventory.PAPERDOLL_LHAND);
}
//add the flag in his hands
_player.getInventory().equipItem(ItemTable.getInstance().createItem("", CTF._FLAG_IN_HAND_ITEM_ID, 1, _player, null));
_player.broadcastPacket(new SocialAction(_player.getObjectId(), 16)); //amazing glow
_player._haveFlagCTF = true;
_player.broadcastUserInfo();
_player.sendPacket(new CreatureSay(_player.getObjectId(), 15, ":", "You got it! Run back! ::")); // 8D
}
public static void removeFlagFromPlayer(L2PcInstance player)
{
final L2ItemInstance wpn = player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND);
player._haveFlagCTF = false;
if (wpn != null)
{
final L2ItemInstance[] unequiped = player.getInventory().unEquipItemInBodySlotAndRecord(wpn.getItem().getBodyPart());
player.getInventory().destroyItemByItemId("", CTF._FLAG_IN_HAND_ITEM_ID, 1, player, null);
InventoryUpdate iu = new InventoryUpdate();
for (L2ItemInstance element : unequiped)
iu.addModifiedItem(element);
player.sendPacket(iu);
player.sendPacket(new ItemList(player, true)); // get your weapon back now ...
player.abortAttack();
player.broadcastUserInfo();
}
else
{
player.getInventory().destroyItemByItemId("", CTF._FLAG_IN_HAND_ITEM_ID, 1, player, null);
player.sendPacket(new ItemList(player, true)); // get your weapon back now ...
player.abortAttack();
player.broadcastUserInfo();
}
}
you could also make a zone and set it so when a player enters the zone they get teleported to town, the zone will be there but it will not be accessible
Hi, I am looking for overenchanted weapons in l2 classic club, Dion server. You can also write me a pm with a website I can find more information regarding this as I am new to RMT. Thank you.
this👆
you simply have to release a new patch with your updater and restart your server to force people closing their game client. Next time they try to get into the game, your patch will be applied eg. with your new map file.
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l2redkiller
i got some errors in ctf event engine :
thannkss for help
if need the code :
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