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geia sas xriazome amesi boithia pedia akouste exw enan server L2jfrozen interlude..

 

kai otan paei o allos na kani +11 kai panw. trwi auto kick kai otan mpenei den exei to item Sto gameserver concole mou leei to eksis:

 

AUDIT: Player (name.apo char ) has item Overenchanted! Kicked

 

auto pws to fixaro re pedia sas euxaristo !!

 

na kai to enchant config

#============================================================#

#                       Enchant Settings                     #

#============================================================#

 

# ----------------------------------------------

#  Special Enchanting System -

# ----------------------------------------------

# Chance enchanting presented as a series of pairs of numbers where the first

# Indicates the number of levels, and the second chance of successful enchanting.

# Also have the option of limiting the maximum level of echanting

# For weapons / armor / jewelry.

# If you have a maximum level of grinding 50 and you do not want

# Give all the chances for each level (from 1 to 50) then

# You can specify for example:

# NormalWeaponEnchantLevel = 1,100; 2,100; 3,100; 4,75; 5,50;

# ----------------------------------------------

#  Chance For Normal Scrolls -

# ----------------------------------------------

# Weapon

NormalWeaponEnchantLevel = 1,75;2,75;3,75;4,75;5,75;6,75;7,75;8,75;9,75;10,75;11,75;12,75;13,75;14,75;15,75;16,75;

# Armor

NormalArmorEnchantLevel = 1,75;2,75;3,75;4,75;5,75;6,75;7,75;8,75;9,75;10,75;11,75;12,75;13,75;14,75;15,75;16,75;

# Jewel

NormalJewelryEnchantLevel = 1,75;2,75;3,75;4,75;5,75;6,75;7,75;8,75;9,75;10,75;11,75;12,75;13,75;14,75;15,75;16,75;

 

# ----------------------------------------------

#  Chance For Blessed Scrolls -

# ----------------------------------------------

# Weapon

BlessWeaponEnchantLevel = 1,90;2,90;3,90;4,90;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;

# Armor

BlessArmorEnchantLevel = 1,90;2,90;3,90;4,90;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;

# Jewel

BlessJewelryEnchantLevel = 1,90;2,90;3,90;4,90;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;

 

# ---------------------------------------------

#  Chance For Crystal Scrolls -

# ---------------------------------------------

# Weapon

CrystalWeaponEnchantLevel = 1,80;2,80;3,80;4,80;5,80;6,80;7,80;8,80;9,80;10,80;11,80;12,80;13,80;14,80;15,80;16,80;

# Armor

CrystalArmorEnchantLevel = 1,80;2,80;3,80;4,80;5,80;6,80;7,80;8,80;9,80;10,80;11,80;12,80;13,80;14,80;15,80;16,80;

# Jewel

CrystalJewelryEnchantLevel = 1,80;2,80;3,80;4,80;5,80;6,80;7,80;8,80;9,80;10,80;11,80;12,80;13,80;14,80;15,80;16,80;

 

# Safe enchant

EnchantSafeMax = 7

EnchantSafeMaxFull = 7

 

# Crystal Limits

CrystalEnchantMin = 0

CrystalEnchantMax = 25

 

# Max enchant Settings by scrolls.

EnchantWeaponMax=25

EnchantArmorMax=25

EnchantJewelryMax=25

 

# On / off bonuses at enchant dwarfs

EnableDwarfEnchantBonus = False

# Minimun level for enchant

DwarfEnchantMinLevel = 80

# bonus enchant

DwarfEnchantBonus = 15

 

# On / off enchant hero weapons

EnableEnchantHeroWeapons = False

 

# The value of enchanting

# For example: If CustomEnchantValue = 5 Sharpening will:

# From 0 till the +5, with +5 to +10, from +10 to +15, etc.

# Total: 15 for three to scroll

# Default: 1

CustomEnchantValue = 1

 

# --------------------------

#  Augmentation -

# --------------------------

# Chance to get a skill

# Default: 15, 30, 45, 60

AugmentationNGSkillChance = 60

AugmentationMidSkillChance = 60

AugmentationHighSkillChance = 60

AugmentationTopSkillChance = 60

# Chance to get a base stat

# Default: 1

AugmentationBaseStatChance = 1

 

# Chance to get the glow

# Note:

# No Grade / Mid Grade not have emission

# Default: 0, 40, 70, 100

AugmentationNGGlowChance = 100

AugmentationMidGlowChance = 100

AugmentationHighGlowChance = 100

AugmentationTopGlowChance = 100

 

# ----------------------

#  Soul Crystal -

# ----------------------

# The chance that the crystal breaks

SoulCrystalBreakChance = 10

 

# Chance to improve Cristal

SoulCrystalLevelChance = 32

 

# Chance to improve Cristal

SoulCrystalMaxLevel = 13

 

# Enchant limit for Olympiad battles.

# (Maximum enchant level allowed for an item to be equipped, -1 to disable)

AltOlyMaxEnchant = -1

 

# Enchant after break with blessed scroll.

BreakEnchant = 0

 

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