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Everything posted by DarthVader
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Hello, I have a very simple question. Would there be any interest in C5 low rates server? It would be built on l2off platform. Eeverything would be working, even the clan system.
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Hmm. Where could be the problem? 1>Linking... 1> Creating library ..\Server\MyExt64.lib and object ..\Server\MyExt64.exp 1>Beta.obj : error LNK2019: unresolved external symbol "public: void __cdecl CUser::SavePoint(int,int)" (?SavePoint@CUser@@QEAAXHH@Z) referenced in function "public: static void __cdecl Beta::Bypass(class CUser *,class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > const &)" (?Bypass@Beta@@SAXPEAVCUser@@AEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z) 1>Beta.obj : error LNK2019: unresolved external symbol "public: void __cdecl CUser::SendUserInfo(class CUserSocket *)" (?SendUserInfo@CUser@@QEAAXPEAVCUserSocket@@@Z) referenced in function "public: static void __cdecl Beta::Bypass(class CUser *,class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > const &)" (?Bypass@Beta@@SAXPEAVCUser@@AEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z) 1>Beta.obj : error LNK2019: unresolved external symbol "public: __int64 __cdecl CUser::ExpInc(__int64,bool)" (?ExpInc@CUser@@QEAA_J_J_N@Z) referenced in function "public: static void __cdecl Beta::Bypass(class CUser *,class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > const &)" (?Bypass@Beta@@SAXPEAVCUser@@AEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z) 1>BuilderCmd2Handler.obj : error LNK2019: unresolved external symbol "public: bool __cdecl CUser::TakeItem(unsigned int,unsigned __int64)" (?TakeItem@CUser@@QEAA_NI_K@Z) referenced in function "public: static bool __cdecl BuilderCmd2Handler::Take(class CUserSocket *,class CUser *,class CCreature *,unsigned char const *,class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > const &)" (?Take@BuilderCmd2Handler@@SA_NPEAVCUserSocket@@PEAVCUser@@PEAVCCreature@@PEBEAEBV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z) 1>GraciaEpilogueSkillEnchant.obj : error LNK2001: unresolved external symbol "public: bool __cdecl CUser::TakeItem(unsigned int,unsigned __int64)" (?TakeItem@CUser@@QEAA_NI_K@Z) 1>CCreature.obj : error LNK2019: unresolved external symbol "public: bool __cdecl CUser::IsInOlympiad(void)const " (?IsInOlympiad@CUser@@QEBA_NXZ) referenced in function "public: bool __cdecl CCreature::UseItem(class CItem *,int)" (?UseItem@CCreature@@QEAA_NPEAVCItem@@H@Z) 1>CSkillInfo.obj : error LNK2001: unresolved external symbol "public: bool __cdecl CUser::IsInOlympiad(void)const " (?IsInOlympiad@CUser@@QEBA_NXZ) 1>OlympiadFixes.obj : error LNK2001: unresolved external symbol "public: bool __cdecl CUser::IsInOlympiad(void)const " (?IsInOlympiad@CUser@@QEBA_NXZ) 1>CInstantZone.obj : error LNK2019: unresolved external symbol "public: unsigned int __cdecl CUser::GetDbId(void)" (?GetDbId@CUser@@QEAAIXZ) referenced in function "public: void __cdecl CInstantZone::SetBinding(class CUser *,unsigned int)" (?SetBinding@CInstantZone@@QEAAXPEAVCUser@@I@Z) 1>GraciaEpilogueBuySell.obj : error LNK2001: unresolved external symbol "public: unsigned int __cdecl CUser::GetDbId(void)" (?GetDbId@CUser@@QEAAIXZ) 1>CInventory.obj : error LNK2019: unresolved external symbol "public: unsigned __int64 __cdecl CUser::GetItemCount(unsigned int)" (?GetItemCount@CUser@@QEAA_KI@Z) referenced in function "public: static class CItem * __cdecl CInventory::GetByServerIDIgnoreMoreStacks(class CInventory *,int)" (?GetByServerIDIgnoreMoreStacks@CInventory@@SAPEAVCItem@@PEAV1@H@Z) 1>GraciaEpilogueSkillEnchant.obj : error LNK2001: unresolved external symbol "public: unsigned __int64 __cdecl CUser::GetItemCount(unsigned int)" (?GetItemCount@CUser@@QEAA_KI@Z) 1>CMultiPartyCommandChannel.obj : error LNK2019: unresolved external symbol "public: void __cdecl CUser::SendRelationChanged(class CUserSocket *)" (?SendRelationChanged@CUser@@QEAAXPEAVCUserSocket@@@Z) referenced in function "public: void __cdecl CMultiPartyCommandChannel::SendRelationUpdates(void)" (?SendRelationUpdates@CMultiPartyCommandChannel@@QEAAXXZ) 1>CParty.obj : error LNK2001: unresolved external symbol "public: void __cdecl CUser::SendRelationChanged(class CUserSocket *)" (?SendRelationChanged@CUser@@QEAAXPEAVCUserSocket@@@Z) 1>CPet.obj : error LNK2019: unresolved external symbol "public: void __cdecl CUser::TradeCancel(void)" (?TradeCancel@CUser@@QEAAXXZ) referenced in function "public: void __cdecl CPet::GiveAllItemToMaster(bool)" (?GiveAllItemToMaster@CPet@@QEAAX_N@Z) 1>CSummon.obj : error LNK2019: unresolved external symbol "public: class CMultiPartyCommandChannel * __cdecl CUser::GetMPCC(void)" (?GetMPCC@CUser@@QEAAPEAVCMultiPartyCommandChannel@@XZ) referenced in function "public: bool __cdecl CSummon::IsEnemyTo(class CCreature *)" (?IsEnemyTo@CSummon@@QEAA_NPEAVCCreature@@@Z) 1>CUserSocket.obj : error LNK2001: unresolved external symbol "public: class CMultiPartyCommandChannel * __cdecl CUser::GetMPCC(void)" (?GetMPCC@CUser@@QEAAPEAVCMultiPartyCommandChannel@@XZ) 1>CSummon.obj : error LNK2019: unresolved external symbol "public: class CParty * __cdecl CUser::GetParty(void)" (?GetParty@CUser@@QEAAPEAVCParty@@XZ) referenced in function "public: bool __cdecl CSummon::IsEnemyTo(class CCreature *)" (?IsEnemyTo@CSummon@@QEAA_NPEAVCCreature@@@Z) 1>CUserSocket.obj : error LNK2001: unresolved external symbol "public: class CParty * __cdecl CUser::GetParty(void)" (?GetParty@CUser@@QEAAPEAVCParty@@XZ) 1>CUserSocket.obj : error LNK2019: unresolved external symbol "public: bool __cdecl CUser::IsNowTrade(void)const " (?IsNowTrade@CUser@@QEBA_NXZ) referenced in function "public: bool __cdecl CUserSocket::HtmlCmdObserver(class CUser *,wchar_t const *,wchar_t const *)" (?HtmlCmdObserver@CUserSocket@@QEAA_NPEAVCUser@@PEB_W1@Z) 1>GraciaEpilogueBuySell.obj : error LNK2001: unresolved external symbol "public: bool __cdecl CUser::IsNowTrade(void)const " (?IsNowTrade@CUser@@QEBA_NXZ) 1>NpcServer.obj : error LNK2001: unresolved external symbol "public: bool __cdecl CUser::IsNowTrade(void)const " (?IsNowTrade@CUser@@QEBA_NXZ) 1>CUserSocket.obj : error LNK2019: unresolved external symbol "public: bool __cdecl CUser::CanOpenPrivateShop(int)" (?CanOpenPrivateShop@CUser@@QEAA_NH@Z) referenced in function "public: bool __cdecl CUserSocket::InGamePacketHandler(unsigned char const *,unsigned char)" (?InGamePacketHandler@CUserSocket@@QEAA_NPEBEE@Z) 1>GraciaEpilogueBuySell.obj : error LNK2019: unresolved external symbol "public: void __cdecl CUser::AddRefundItem(class CItem *,__int64,__int64)" (?AddRefundItem@CUser@@QEAAXPEAVCItem@@_J1@Z) referenced in function "public: static unsigned char const * __cdecl GraciaEpilogue::DisassembleSoldItem(unsigned char const *,class CUser *,int *,__int64 *)" (?DisassembleSoldItem@GraciaEpilogue@@SAPEBEPEBEPEAVCUser@@PEAHPEA_J@Z) 1>GraciaEpilogueBuySell.obj : error LNK2019: unresolved external symbol "public: struct std::pair<int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > __cdecl CUser::GetRefundData(void)" (?GetRefundData@CUser@@QEAA?AU?$pair@HV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@XZ) referenced in function "public: static bool __cdecl GraciaEpilogue::NpcShowBuySellPagePacket(void *,unsigned char const *)" (?NpcShowBuySellPagePacket@GraciaEpilogue@@SA_NPEAXPEBE@Z) 1>NpcServer.obj : error LNK2001: unresolved external symbol "public: struct std::pair<int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > __cdecl CUser::GetRefundData(void)" (?GetRefundData@CUser@@QEAA?AU?$pair@HV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@std@@XZ) 1>GraciaEpilogueBuySell.obj : error LNK2019: unresolved external symbol "public: bool __cdecl CUser::IsItemUsable(void)" (?IsItemUsable@CUser@@QEAA_NXZ) referenced in function "public: static bool __cdecl GraciaEpilogue::RequestRefundItem(class CUserSocket *,unsigned char const *,unsigned char)" (?RequestRefundItem@GraciaEpilogue@@SA_NPEAVCUserSocket@@PEBEE@Z) 1>NpcServer.obj : error LNK2001: unresolved external symbol "public: bool __cdecl CUser::IsItemUsable(void)" (?IsItemUsable@CUser@@QEAA_NXZ) 1>GraciaEpilogueBuySell.obj : error LNK2019: unresolved external symbol "public: class CTrade * __cdecl CUser::GetTrade(void)" (?GetTrade@CUser@@QEAAPEAVCTrade@@XZ) referenced in function "public: static bool __cdecl GraciaEpilogue::RequestRefundItem(class CUserSocket *,unsigned char const *,unsigned char)" (?RequestRefundItem@GraciaEpilogue@@SA_NPEAVCUserSocket@@PEBEE@Z) 1>NpcServer.obj : error LNK2019: unresolved external symbol "public: bool __cdecl CUser::RideForEvent(int,int,bool)" (?RideForEvent@CUser@@QEAA_NHH_N@Z) referenced in function "public: static bool __cdecl NpcServer::NpcRideWyvern2(void *,unsigned char const *)" (?NpcRideWyvern2@NpcServer@@SA_NPEAXPEBE@Z) 1>Server.obj : error LNK2019: unresolved external symbol "public: static void __cdecl CUser::Init(void)" (?Init@CUser@@SAXXZ) referenced in function "public: static void __cdecl Server::Init(void)" (?Init@Server@@SAXXZ) 1>..\Server\MyExt64.dll : fatal error LNK1120: 19 unresolved externals 1>Build log was saved at "file://c:\Users\Mindaugas\Desktop\L2\myext64\l2shrine-extender-public-adb0068f9c71\MyExt64\x64\Release\BuildLog.htm" 1>MyExt64 - 32 error(s), 0 warning(s)
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LF Looking For A List Of All Available Bots For Lineage2.
DarthVader replied to DarthVader's topic in Botting [English]
// jau esu sukūręs bot'us keletai kitų žaidimų. Viskas atsipirko su kaupu. Manau jau laikas "plėstis". -
LF Looking For A List Of All Available Bots For Lineage2.
DarthVader posted a topic in Botting [English]
Hello, I am thinking about making a new bot for lineage2, but first I need to know how many bots are there in the "market". Does lineage2 community need another bot? Or something like "Adrenaline" and etc is enough and I would be wasting my time working on a new bot? -
Discussion Android Taichi Panda
DarthVader replied to bubulinas's topic in Mobile Games General Discussion
No. -
I got some free time and decided to come back to l2j for a little. So, I am offering developer services for l2j servers. I can code new features, fix existing ones and so on for euros. If you're interested, contact me via email support@tibiame-bot.com and we'll talk.
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Help Make .res Use Only Once In 5 Minutes
DarthVader replied to iAlreadyExist's question in Request Server Development Help [L2J]
private long lastUsed = 0; public void useShit() { if (System.currentTimeMillis() - lastUsed < "needed time to wait in milliseconds") { // send message like "You must wait blabla before using this shit again." return; } stuff(); shits(); useshits(); lastUsed = System.currentTimeMillis(); } Why you need to use the f*cking Map? EDIT: Oh, now I understand. You don't want to use that stuff with L2PcInstance. But I suggest you to change your mind and put that long variable in L2PcInstance. :D Using Map in this situation is not recommended. -
Hello, I have c5 client and original patched system, but I've noticed that it doean't respond to the Init packet. It does respond to it when it's not encrypted. So, old c5 client didn't use any encryption at all?
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Discussion [Request] Ideas For Low Rates Epilogue Server.
DarthVader replied to DarthVader's topic in General Discussion [English]
Well, I need ideas. That's all I want to know for now. >:D + I can bring new players to l2 community. -
Discussion Acis Or L2Jfrozen
DarthVader replied to nezinomas's topic in General Discussion [English]
aCis or gtfo. :happyforever: -
Hello, Currently I have one project (not l2 related) (http://tibiame-bot.com) and I earn money from it for ~1,5 years already. Because of that I would love to open a Gracia Epilogue Low rates server without any donations. Anyways, I need ideas for that server. A lot of ideas. So, please post your ideas here and I will consider them. Thank you. :gusta: :-beep- yeah:
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Discussion Best L2 Java Developer
DarthVader replied to enjoycocaine13's topic in Server Development Discussion [L2J]
Setekh. -
Discussion Best L2 Java Developer
DarthVader replied to enjoycocaine13's topic in Server Development Discussion [L2J]
Tryskell. -
Request Epilogue Client Updated To 152 Protocol.
DarthVader replied to DarthVader's topic in [Request] Client Dev Help
Thank you, I'll test it. EDIT: Works great. Thank you again. :gusta: -
Request Epilogue Client Updated To 152 Protocol.
DarthVader posted a topic in [Request] Client Dev Help
Hello, I need Gracia Epilogue (CT2.4) client, updated to 152 protocol and I can't find it. Old protocol client + 152 protocol system = animations and packets bugland level over 9000. :D So, if you know where I could find it, feel free to share the link. Thank you in advance. -
Few days ago I've started working on this idea and now it's fully working. Of course it's still in alpha stage. Features: - HWID system. (Done) - BOTs / hack software detection. (Done) - Anti-box. (Done) - Cient updating. (TODO) - Random background. (Done) - Fast and easy ban system. (TODO) - Player can't connect to the server without using this launcher. (Done) - Servers list. (You can set names, IPs and ports on server-side) (Server side still in TODO list) Well, I am posting this review because I need more ideas. :D P.S This launcher will be free.
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I need that too.
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Bump.