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DarthVader

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Everything posted by DarthVader

  1. I found everything I can. Anyway, I need more systems. :y u no?: Even client search took few hours, but somehow I found it. :happyforever: My current systems doesn't use any packets encryption and that's strange. :rage:
  2. Thanks to moderator for moving my topic to the right section. :)
  3. Hello, I am looking for C5 system. I have few, but I need more. ( I won't tell why) :D Give me anything you got. Maybe someone still has azuregaming system or l2Insomnia? If you have, please share it with me. I am gonna make something awesome. For L2 community...
  4. So, where could be the problem? Does C5 init packet should contain aditional data or something? it looks like client wants more data from server in that packet.
  5. :dat: :dat: :dat: :dat: :dat: F*ck yeah.
  6. I was looking all day long for a good patched hellbound system, but I couldn't find it. Then I decided to patch original system folder by myself. I also killed a gameguard. :) ProtocolVersion 831 Download: http://www47.zippyshare.com/v/94375690/file.html
  7. Hello, I decided to share my faction server files for interlude. I don't have much time to write about features, so here you go: #============================================================= # Faction Engine #============================================================= # Enable or disable Boss Zone. # Player will be able to teleport to boss zone every 5 hours and fight random boss. AllowBossZone = True # Remove buffs after death if player is not nobless blessed. # True - Buffs will be removed. FactionRemoveBuffsAfterDeath = True # Allow players to use .rtd command to receive various rewards like super haste and etc. # P.S some rewards may be "Slow", "Stun", "Sleep"... :D # BETA! Don't enable! FactionEnableRtd = False # Disable third faction? (Only two teams will be available) FactionDisableThirdTeam = False # Enable or Disable faction guards spawn. FactionEnableFactionGuards = True # Enable or Disable map voting system. If disabled, map will be changed to the next on list. FactionEnableMapVoting = False # Enable or Disable faction members balance when player log in. # Player will be moved to faction with less players. FactionEnablePlayersBalanceLogin = False # Team1 Faction Base location (x, y, z, min, max) FactionTeam1Base = 147451,27480,-2204,50,50 # Team2 Faction Base location (x, y, z, min, max) FactionTeam2Base = -14167,122140,-2989,50,50 # Team3 Faction Base location (x, y, z, min, max) FactionTeam3Base = 18838,145347,-3128,50,50 # Spawn location for newbies (x, y, z, min, max) FactionNewbieBase = 17724,110385,-6655,50,50 # Enable or Disable .online command to see online status of all factions EnableOnlinePlayersVC = True # Show online status of all factions on login EnableOnlinePlayersEnterworld = False # Enable or Disable anti pvp farm by IP protection EnableProtectionIP = True # Enable or Disable anti pvp farm on same clan EnableProtectionClan = False # Enable or Disable anti pvp farm on same ally EnableProtectionAlly = False # Enable or Disable anti pvp farm by PDef protection (If target Pdef is less than "ProtectionArmourA-beep-t" , player won't be rewarded) EnableProtectionArmour = True ProtectionArmourA-beep-t = 300 # Enable or Disable protection for pvp rewards if player were killed two times in a row by same player. EnableProtectionSamePlayer = True # Enable or Disable support classes balance on factions. # Players with support class won't be able to change their faction to another, where is more support classes FactionEnableClassBalance = False # Round time. After round end, players will receive voting html to vote for next map # 120 = 2h. 60 = 1h. Default: 120 (In minutes) MapTimeDuration = 45 # Teleport all players back to base on round end. Default: True FactionEnableAutoTeleportToBase = True # Price to chose new faction PriceForFactionChange = 150 # Faction Names Team1Name = Sparta Team2Name = Saiyans Team3Name = Trolls # Team Name Colors in RGB format. Team1ColorName = FF0000 Team2ColorName = 0000E0 Team3ColorName = 33FF33 # Custom levels at start and for subclass. StartingLevel = 78 StartingLevelSubClass = 78 # Pvp kills needed to equip S grade items FactionKillsForSGrade = 0 # Enable/Disable check for pvp kills when equiping S Grade item. FactionForbidUseItem = False # Enable or Disable A grade equipment limit. FactionEnableAGradeLimit = False # Kills needed to equip A Grade FactionKillsForAGradeItem = 100 # Enable or Disable anti-heavy system. # Dagger, tyrant, and bow classes won't be able to equip heavy type armours. FactionEnableAntiHeavySystem = True #----------------------------------------------------------------------- # Npc/Player speak #----------------------------------------------------------------------- # Use %n for player name. # Enable/Disable npc/player say text when chosing faction. "This is sparta!" and so on. Default: True FactionEnableSayTexts = True # Texts for team1 player and npc. Team1NpcText = This is Madness! Team1PlayerText = THIS... IS... SPARTAAAAAAAAAAAA...! # Texts for team2 player and npc. Team2NpcText = Hey %n, what does the scouter say about his power level?! Team2PlayerText = IT\"S OVER 9000!!! # Texts for team3 player and npc. Team3NpcText = Licence and registry! Team3PlayerText = Problem, officer? #----------------------------------------------------------------------- # Enchant system #----------------------------------------------------------------------- # Enchant system settings # Types: PVPENCHANT (will be auto enchanted), PVPSCROLLS (players will get scrolls from pvp) and OFF (simple enchant system). # Commands - .setenchant and .info FactionEnchantSystemType = OFF # Drop chance for enchant scrolls in pvp. Default: 5% # Type must be PVPSCROLLS. # Player can get normal or blessed scrolls. Random. FactionEnchantScrollsDropChance = 5 # TYPE must be PVPENCHANT # Enchant limit for items. MaxItemEnchant = 16 # Kills needed to auto enchant grade B item KillsForEnchantB = 20 # Kills needed to auto enchant grade A item KillsForEnchantA = 40 # Kills needed to auto enchant grade S item KillsForEnchantS = 60 #----------------------------------------------------------------------- # Sp, Item rewards for flags #----------------------------------------------------------------------- # Enable or Disable skill points and item reward by capturing enemy flag FactionPlayerGetSpItemFlag = True # Skill points a-beep-t, which player will receive by capturing enemy flag (first - clan level 1-5)(second - clan level 5-7)(third - clan level 7-8)(no clan - third) FactionEngineAm-beep-tSpFirstFlag = 157865 FactionEngineAm-beep-tSpSecondFlag = 100875 FactionEngineAm-beep-tSpThirdFlag = 75405 # Item reward, which player will receive by capturing enemy flag # (first - clan level 1-5)(second - clan level 5-7)(third - clan level 7-8)(no clan = third) # item_id,a-beep-t;item_id,a-beep-t... FactionFlagReward1 = 57,5 FactionFlagReward2 = 57,2 FactionFlagReward3 = 57,1 #----------------------------------------------------------------------- # Exp, points, rewards during pvp #----------------------------------------------------------------------- # Enable or Disable experience gain in PVP FactionPlayerGetExp = True # Experience reward in PVP (first - lvl75-76)(second - lvl76-78)(third - lvl 78-80) FactionExpRewardInPvpFirst = 13000000 FactionExpRewardInPvpSecond = 12000000 FactionExpRewardInPvpThird = 9000000 # Faction points reward by capturing enemy base FactionPointsRewardFlag = 2 # Faction points reward by killing enemy faction member FactionPointsRewardPvp = 3 # Player lose faction points on death # A-beep-t of points, which player will lose PlayerLosePointsOnDeath = True FactionPointsLoseA-beep-t = 1 # Enable or Disable Item Rewards in Pvp FactionPlayerGetItemByPvP = True # Item A-beep-t (Player will receive - (FactionEngineAm-beep-tItemRewardPvp * Faction Flags Number)) FactionEngineAm-beep-tItemRewardPvp = 2 # Item ID, which player will receive in PVP FactionPvPItemRewardID = 57 # Item id to get by spoiling other players ItemIdSpoil = 57 # A-beep-t ItemA-beep-tSpoil = 2 #----------------------------------------------------------------------- # Party related rewards #----------------------------------------------------------------------- # Enable or Disable Item Rewards in Pvp for Party members (also by capturing flags) # Party rewards in pvp and by capturing flag is same as killer rewards. FactionPlayerGetItemByPvPInParty = True # Party Reward only for support classes PartyRewardOnlySupportClass = False # Reward item Id. Count is same as player pvp reward. FactionRewardPvpItmId = 57 # Chance to get party reward. Default 100% Chance = 100 # Killer reward if he got a party (Player reward + FactionPlayerRewardIfPp) # If there is an box character of the killer, killer reward won't be increased. FactionPlayerRewardIfPp = 1 #----------------------------------------------------------------------- # Round end rewards #----------------------------------------------------------------------- # SP reward for best player of the round FactionEngineAm-beep-tSpForFirstPlace = 200000 # Adena reward for best player of the round FactionEngineAm-beep-tAdenaFirstPlace = 50 # Festival Adena reward for best player of the round. Can be enabled or disabled. FactionEnableAaRewardFirstPlace = True FactionEngineAm-beep-tAaFirstPlace = 10 # Adena reward for second best player of the round FactionEngineAm-beep-tAdenaSecondPlace = 25 # Adena reward for third best player of the round FactionEngineAm-beep-tAdenaThirdPlace = 10 # Enable or Disable other item reward for best player (only for the best) EnableItemRewardForTopPlayer = True # Item id for reward FactionItemRewardTopId = 8185 # Item a-beep-t for reward FactionItemRewardTopA-beep-t = 1 # Enable or Disable item reward for all players of winning faction EnableRewardWinFaction = True # Reward item id. 57 = Adena FactionRewardWinFactionId = 57 # Reward A-beep-t FactionRewardWinFactionA-beep-t = 20 #----------------------------------------------------------------------- # Chaos Event #----------------------------------------------------------------------- # Enable or disable Chaos event EnableChaosEvent = True # Super Haste skill level, which player will get. Max: 4 SuperHasteLvl = 2 # Chaos event duration time (Default: 20 minutes) ChaosEventDuration = 1 # Chaos event interval (Default: 120 minutes) ChaosEventInterval = 360 # Reward item id and a-beep-t for best player by pvp kills in chaos event ChaosEventRewardId = 57 ChaosEventRewardA-beep-t = 20 #----------------------------------------------------------------------- # Etc #----------------------------------------------------------------------- # VIP price in Golden Coins. VipStatusBuyPrice = 500 # Nobless status buy price. # Format: item_id,a-beep-t;item_id,a-beep-t;... # Don't leave ";" at the end! NoblessStatusBuyPrice = 57,300;6673,40 # Allow VIP players to use .paint command ant paint with ancient adena on ground. AllowPaintingAdena = True # Disable npc buffer for necromancer's summons AllowNecroSummonBuff = True Download: https://mega.co.nz/#!R8szXLqK!F2aMFGcBGBC3UqKmQWjee0N15qwgeKoW1-FHhBJH6jY http://ikelk.lt/downloads/e30c6b8629 Cheers. P.S Archive is password protected. Password is written inside.
  8. Don't forget to add small implementation to display spawn animation for grand bosses and some monsters when sending NpcInfo packet for players. (Antharas fly through the ground, halisha jump from above, baium removes his stone schacles and so on)
  9. Well, features are indentical. Can you post the config file, please? ^-^
  10. Yea yea right. You bought it yesterday from me and now reselling it with same price. My faction pack: http://maxcheaters.com/forum/index.php?topic=261592.0 Moderators, please lock this thread.
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