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saYRam

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Everything posted by saYRam

  1. This is very very good news! I'm up for if u planing to go team work. Btw did you think something as windows service? For Example. Login Server as a Windows Service. Also Questing System. Olympiad etc. I'll follow your wokrs. I hope u think/planing ur server as L2Off not as L2j. And yes CLR will increase better performance then JRE. Agree on that. It's time to .NET Framework. Finally.
  2. absolutely wonderful. Rapid link seems dead i found this link http://www.4shared.com/get/Uxyse4ta/finalformwings.html
  3. thank you. i remembered i were use altavista be4 google :)
  4. Converted to C# private void Form1_Load(System.Object sender, System.EventArgs e) { Form2.Show(); } private void HopzonesToolStripMenuItem_Click(System.Object sender, System.EventArgs e) { WebBrowser1.Navigate("Your hopzone vote link here"); } private void GamesSites200ToolStripMenuItem_Click(System.Object sender, System.EventArgs e) { WebBrowser1.Navigate("Your gamesite vote link here"); } private void L2TopToolStripMenuItem_Click(System.Object sender, System.EventArgs e) { WebBrowser1.Navigate("Your l2top vote link here"); } private void ExitToolStripMenuItem_Click(System.Object sender, System.EventArgs e) { this.Close(); }
  5. C# version of code pieces public struct Struct_INTERNET_PROXY_INFO { public int dwAccessType; public IntPtr proxy; public IntPtr proxyBypass; } [Runtime.InteropServices.DllImport("wininet.dll", SetLastError = true)] private static bool InternetSetOption(IntPtr hInternet, int dwOption, IntPtr lpBuffer, int lpdwBufferLength) { } private void PROXYSET(string strProxy) { WebBrowser1.ScriptErrorsSuppressed = true; const int INTERNET_OPTION_PROXY = 38; const int INTERNET_OPEN_TYPE_PROXY = 3; Struct_INTERNET_PROXY_INFO struct_IPI = default(Struct_INTERNET_PROXY_INFO); struct_IPI.dwAccessType = INTERNET_OPEN_TYPE_PROXY; struct_IPI.proxy = System.Runtime.InteropServices.Marshal.StringToHGlobalAnsi(strProxy); struct_IPI.proxyBypass = System.Runtime.InteropServices.Marshal.StringToHGlobalAnsi("local"); IntPtr intptrStruct = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(System.Runtime.InteropServices.Marshal.SizeOf(struct_IPI)); System.Runtime.InteropServices.Marshal.StructureToPtr(struct_IPI, intptrStruct, true); bool iReturn = InternetSetOption(IntPtr.Zero, INTERNET_OPTION_PROXY, intptrStruct, System.Runtime.InteropServices.Marshal.SizeOf(struct_IPI)); } string proxy = "Proxy IP"; [] PROXYSET = new[]; //or "xxx.xxx.xxx.xxx:80" string proxy = "xxx.xxx.xxx.xxx:8080";
  6. here is the C# version using Microsoft.VisualBasic; using System; using System.Collections; using System.Collections.Generic; using System.Data; using System.Diagnostics; static class Module1 { public static void Main(string[] args) { Console.Title = "MatriX Console"; Console.ForegroundColor = ConsoleColor.DarkGreen; Console.WindowLeft = InlineAssignHelper(ref Console.WindowTop, 0); Console.WindowHeight = InlineAssignHelper(ref Console.BufferHeight, Console.LargestWindowHeight); Console.WindowWidth = InlineAssignHelper(ref Console.BufferWidth, Console.LargestWindowWidth); Console.WriteLine("Hello maxcheaters nabs , press any key to go on"); Console.ReadKey(); int width = 0; int height = 0; int[] y = null; int[] l = null; Initialize(ref width, ref height, ref y, ref l); int ms = 0; while (true) { DateTime t1 = DateTime.Now; MatrixStep(width, height, y, l); ms = 10 - Convert.ToInt32(((TimeSpan)(DateTime.Now - t1)).TotalMilliseconds); if (ms > 0) { System.Threading.Thread.Sleep(ms); } if (Console.KeyAvailable) { if (Console.ReadKey().Key == ConsoleKey.F5) { Initialize(ref width, ref height, ref y, ref l); } } } } static bool thistime = false; public static void MatrixStep(int width, int height, int[] y, int[] l) { int x = 0; thistime = !thistime; for (x = 0; x <= width - 1; x++) { if (x % 11 == 10) { if (!thistime) { continue; } Console.ForegroundColor = ConsoleColor.Red; } else { Console.ForegroundColor = ConsoleColor.DarkGreen; Console.SetCursorPosition(x, inBoxY(Convert.ToInt32(y[x] - 2 - (l[x] / 40 * 2)), height)); Console.Write(R); Console.ForegroundColor = ConsoleColor.Green; } Console.SetCursorPosition(x, y[x]); Console.Write(R); y[x] = inBoxY(y[x] + 1, height); Console.SetCursorPosition(x, inBoxY(y[x] - l[x], height)); Console.Write(' '); } } private static void Initialize(ref int width, ref int height, ref int[] y, ref int[] l) { int h1 = 0; int h2 = Convert.ToInt32((InlineAssignHelper(ref h1, Convert.ToInt32((InlineAssignHelper(ref height, Console.WindowHeight)) / 2))) / 2); width = Console.WindowWidth - 1; y = new int[width]; l = new int[width]; int x = 0; Console.Clear(); for (x = 0; x <= width - 1; x++) { y[x] = m_r.Next(height); l[x] = m_r.Next(h2 * ((x % 11 != 10) ? 2 : 1), h1 * ((x % 11 != 10) ? 2 : 1)); } } static Random m_r = new Random(); private static char R { get { int t = m_r.Next(10); if (t <= 2) { return Convert.ToChar(('0' + m_r.Next(10))); } else if (t <= 4) { return Convert.ToChar(('a' + m_r.Next(27))); } else if (t <= 6) { return Convert.ToChar(('A' + m_r.Next(27))); } else { return Convert.ToChar(Convert.ToChar(Convert.ToString((m_r.Next(32, 255))))); } } } public static int inBoxY(int n, int height) { n = n % height; if (n < 0) { return n + height; } else { return n; } } private static T InlineAssignHelper<T>(ref T target, T value) { target = value; return value; } }
  7. I implemented wings to freya. But wings only shown on Human Male Fighter. Other class can wear the item but wings not shown. Is it normal? Wings only for Human male fighters?
  8. lol i was planning to do an application like it ty for share
  9. With this application u can exctract tga files from utx files. no decryption/encryption required. there are a lot information at http://www.gildor.org/smf http://www.gildor.org/down/13/umodel/umodel_win32.zip usage is very easy. in Command Window type .. umodel -export LineageWeaponsTex Or u can create batch file. Create a directory copy application and utx files which u want. *************bUmodel.bat****************************************** @ECHO OFF cls for /f %%a IN ('dir /b *.xxx *.upk *.ukx *.utx') do call runner.bat %%~na %%~xa *************bUmodel.bat****************************************** ******runner.bat********************************************* @ECHO OFF umodel -export %1%2 @ping 127.0.0.1 -n 2 -w 1000 > nul @ping 127.0.0.1 -n %1% -w 1000> nul del %1%2 @ping 127.0.0.1 -n 2 -w 1000 > nul @ping 127.0.0.1 -n %1% -w 1000> nul *******runner.bat********************************************* when u run bUmodel.bat program will create a new directory and all tga ska spk psa files will be stored in this dir. Program checks all files in its directory extract them and delete them to see which files extracted. Capabilities * Loading packages from some Unreal Engine based games * Visualization of skeletal and vertex meshes with animation support * Visualization of static meshes * Viewing supported material types * Export of skeletal animations and meshes into ActorX format (.psk and .psa) or idSoftware md5 * Export of vertex meshes into Unreal .3D format * Export of static meshes into psk format * Export textures into tga format * List of packaged objects (.u, .uax, .ukx, .utx, .upk etc). http://www.gildor.org/en/projects/umodel well im not experienced with client modding. so what can u do with this i cant imagine. I saw some tutorials n videos trying extract tga files from utx files. But they r for Ct1. or ct2. this tool can extract for freya. You can download TGA Viewer 3,2 from this site. http://tgaviewer.com/ i just wanna share with you. GL.
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