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janiko

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Everything posted by janiko

  1. can u help me to fix two errors? missing this function getServerRunTime() getRealOnline()
  2. Amaizing share
  3. nice but it would be better in ajax
  4. i want to make reload without restarting server, is it possible?
  5. Can someone help me to write code to reload .jar file from libs?
  6. i'll try if works then i tell u ;)
  7. nice idea but hard to organize
  8. bypass is working but i think OpenDoor causes that nullexception error, cuz when player talks to open door then he shoots error. im sure bypass has no error, i cant find error to fix. im sure that 1306 not causes error.
  9. Can someone help me to solve this problem? import java.util.ArrayList; import java.util.Collection; import com.l2jserver.Config; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.instancemanager.InstanceManager; import com.l2jserver.gameserver.instancemanager.ZoneManager; import com.l2jserver.gameserver.instancemanager.InstanceManager.InstanceWorld; import com.l2jserver.gameserver.model.L2CharPosition; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.Instance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.quest.State; import com.l2jserver.gameserver.model.zone.L2ZoneType; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ExStartScenePlayer; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; import com.l2jserver.gameserver.network.serverpackets.MoveToLocation; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.util.Broadcast; import com.l2jserver.gameserver.util.Util; import com.l2jserver.util.Rnd; public class Q195_SevenSingSecretRitualOfThePriests extends Quest { private static final String qn = "195_SevenSingSecretRitualOfThePriests"; // INSTANCE DATA private static final int INSTANCE_ID = 111; // TELEPORT DATA private static final int[] ENTER_COORDS = { -76158, 213412, -7120 }; private static final int[] EXIT_COORDS = { -12532, 122329, -2984 }; private static final int[] TELE_IF_DETECTED1 = { -74959, 209240, -7472 }; private static final int[] TELE_IF_DETECTED2 = { -77706, 208994, -7616 }; private static final int[] TELE_IF_DETECTED3 = { -80176, 205855, -7893 }; private static final int[] TELE_IF_WRONG_CODE3 = { -78240, 205858, -7856 }; // ZONES private static final int[] ZONES = { 20500, 20501, 20502, 20503 }; // NPC private static final int CLAUDIA_ATHEBALDT = 31001; private static final int JHON = 32576; private static final int RAYMOND = 30289; private static final int IASON_HEINE = 30969; private static final int LIGHT_OF_DAWN = 32575; private static final int DARKNESS_OF_DAWN = 32579; private static final int IDENTITY_CONFIRM_DEVICE = 32578; private static final int PASSWORD_ENTRY_DEVICE = 32577; // MONSTERS private static final int[] MONSTERS = { 18834, 18835, 27351 }; // MONSTERS TEXT private static final String[] TEXT = { "How dare you intrude with that transformation! Get lost!", "Intruder! Protect the Priests of Dawn!", "Who are you?! A new face like you can't approach this place!" }; // CORRECT BOOKSHELF private static final int[] CORRECT_BOOK = { 32581, -81393, 205565 }; // ITEMS private static final int IDENTITY_CARD = 13822; private static final int EMPEROR_CONTRACT = 13823; // TRANSFORMATION private static final int GUARD = 6204; // DOORS private static final int START_DOORS = 17240001; private static final int MIDDLE_DOORS = 17240003; private static final int FINAL_DOORS = 17240005; // GUARDS private static final int[][] MOVING_GUARDS = { { 18835, -75048, 212116, -7318, -74842, 212116, -7318 }, { 18835, -75371, 212116, -7317, -75628, 212116, -7319 }, { 18835, -74480, 212116, -7319, -74253, 212116, -7319 }, { 18835, -74703, 211466, -7317, -74703, 211172, -7319 }, { 18835, -75197, 211466, -7317, -75197, 211172, -7319 }, { 18834, -75245, 210148, -7415, -74677, 210148, -7415 }, { 18834, -74683, 209819, -7415, -75241, 209819, -7415 }, { 18834, -74224, 208285, -7511, -74498, 208285, -7511 }, { 18834, -74202, 207063, -7509, -74508, 207063, -7509 }, { 18834, -74954, 206671, -7511, -74954, 206356, -7511 }, { 18834, -74270, 206518, -7511, -75654, 206518, -7511 }, { 18834, -75412, 206894, -7504, -75699, 206894, -7504 }, { 18834, -75553, 208838, -7511, -75553, 207660, -7511 }, { 18834, -76390, 207855, -7607, -76623, 207855, -7607 }, { 18834, -76610, 208182, -7606, -76392, 208182, -7606 }, { 18834, -76384, 208832, -7606, -76620, 208832, -7606 }, { 18834, -76914, 209443, -7610, -76914, 209195, -7610 }, { 18834, -77188, 209191, -7607, -77188, 209440, -7607 }, { 18835, -78039, 208472, -7703, -77369, 208472, -7703 }, { 18835, -77703, 208231, -7701, -77703, 207284, -7701 }, { 18835, -77304, 208027, -7701, -76979, 208027, -7703 }, { 18835, -77044, 207796, -7701, -78350, 207796, -7704 }, { 18835, -78085, 208038, -7701, -78454, 208038, -7703 }, { 18835, -77336, 207413, -7702, -77032, 207112, -7703 }, { 18834, -78894, 206130, -7893, -78729, 206298, -7893 }, { 18834, -79050, 206272, -7893, -78874, 206442, -7893 }, { 18834, -79360, 206372, -7893, -79360, 206718, -7893 }, { 18834, -78910, 205582, -7893, -78748, 205416, -7893 }, { 18834, -79057, 205436, -7893, -78899, 205275, -7893 }, { 18834, -79361, 205336, -7893, -79363, 204998, -7893 }, { 18834, -79655, 205440, -7893, -79820, 205273, -7893 }, { 18834, -79802, 205579, -7893, -79964, 205415, -7893 }, { 18834, -79792, 206111, -7893, -79964, 206295, -7893 }, { 18834, -79648, 206258, -7893, -79814, 206430, -7893 }, { 27351, -81963, 205857, -7989, -81085, 205857, -7989 } }; public Q195_SevenSingSecretRitualOfThePriests(int questId, String name, String descr) { super(questId, name, descr); addStartNpc(CLAUDIA_ATHEBALDT); addTalkId(CLAUDIA_ATHEBALDT); addTalkId(JHON); addTalkId(RAYMOND); addTalkId(IASON_HEINE); addTalkId(LIGHT_OF_DAWN); addTalkId(IDENTITY_CONFIRM_DEVICE); addTalkId(DARKNESS_OF_DAWN); addTalkId(PASSWORD_ENTRY_DEVICE); addTalkId(CORRECT_BOOK[0]); for (int i : MONSTERS) { addAggroRangeEnterId(i); addAttackId(i); } questItemIds = new int[] { IDENTITY_CARD, EMPEROR_CONTRACT }; } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { String htmltext = event; QuestState st = player.getQuestState(qn); if (st == null) return htmltext; if ("31001-4.htm".equals(event)) { st.set("cond","1"); st.setState(State.STARTED); st.playSound(SOUND_ACCEPT); } else if ("32576-1.htm".equals(event)) { st.set("cond","2"); st.giveItems(IDENTITY_CARD, 1); } else if ("30289-3.htm".equals(event)) { st.set("cond","3"); st.getPlayer().doCast(SkillTable.getInstance().getInfo(GUARD, 1)); } else if ("30289-6.htm".equals(event)) { if (st.getPlayer().isTransformed()) st.getPlayer().untransform(); st.getPlayer().doCast(SkillTable.getInstance().getInfo(GUARD, 1)); } else if ("30289-7.htm".equals(event)) { if (st.getPlayer().isTransformed()) st.getPlayer().untransform(); } else if ("30289-10.htm".equals(event)) { if (st.getPlayer().isTransformed()) st.getPlayer().untransform(); st.set("cond","4"); } else if ("32581-3.htm".equals(event)) { int instID = st.getPlayer().getInstanceId(); if (instID != 0) InstanceManager.getInstance().destroyInstance(instID); teleportPlayer(st.getPlayer(),EXIT_COORDS,0); } else if ("30969-2.htm".equals(event)) { st.addExpAndSp(52518015, 5817677); st.unset("cond"); st.exitQuest(false); st.playSound(SOUND_FINISH); } else if("32578-1.htm".equals(event)) { InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(st.getPlayer()); openDoor(st.getPlayer(), world.instanceId); return null; } else if ("32577-1.htm".equals(event)) { InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(st.getPlayer()); openDoor(st.getPlayer(), world.instanceId); return null; } else if ("wrong".equals(event)) { st.getPlayer().teleToLocation(TELE_IF_WRONG_CODE3[0], TELE_IF_WRONG_CODE3[1], TELE_IF_WRONG_CODE3[2], false); htmltext = "32577-2.htm"; } else if ("empty".equals(event)) { return null; } if ("return".equals(event)) { int[] cords = ENTER_COORDS; L2ZoneType zone = getZoneForCharacter(npc); if (zone != null) switch (zone.getId()) { case 20500: cords = ENTER_COORDS; break; case 20501: cords = TELE_IF_DETECTED1; break; case 20502: cords = TELE_IF_DETECTED2; break; case 20503: cords = TELE_IF_DETECTED3; break; } InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player); if (world != null && world.templateId == INSTANCE_ID) ThreadPoolManager.getInstance().scheduleGeneral(new Teleport(player, cords, world.instanceId), 1000); return null; } return htmltext; } @Override public String onTalk(L2Npc npc, L2PcInstance player) { String htmltext = getNoQuestMsg(player); final QuestState st = player.getQuestState(qn); if(st == null) return htmltext; final int cond = st.getInt("cond"); final int npcId = npc.getNpcId(); switch (st.getState()) { case State.COMPLETED: htmltext = getNoQuestMsg(player); break; case State.CREATED: if (npcId == CLAUDIA_ATHEBALDT) { if (player.getLevel() >= 79) { final QuestState qs = st.getPlayer().getQuestState("194_SevenSignContractOfMammon"); if (qs != null) { if (qs.isCompleted()) htmltext = "31001-0.htm"; else htmltext = "31001-0b.htm"; } } else { htmltext = "31001-0a.htm"; st.exitQuest(true); } } break; case State.STARTED: switch (npcId) { case CLAUDIA_ATHEBALDT: if (cond == 1) htmltext = "31001-5.htm"; break; case JHON: switch (cond) { case 1: htmltext = "32576-0.htm"; break; case 2: htmltext = "32576-2.htm"; break; } break; case RAYMOND: switch (cond) { case 2: htmltext = "30289-0.htm"; break; case 3: if (player.getInventory().getItemByItemId(EMPEROR_CONTRACT) != null) htmltext = "30289-8.htm"; else htmltext = "30289-5.htm"; break; case 4: htmltext = "30289-11.htm"; break; } break; case IASON_HEINE: if (cond == 4) htmltext = "30969-0.htm"; break; case LIGHT_OF_DAWN: if (player.isTransformed()) { if (player.getTransformationId() == 113) { enterInstance(player); htmltext = "32575-2.htm"; } } else htmltext = "32575-1.htm"; break; case DARKNESS_OF_DAWN: int instID = st.getPlayer().getInstanceId(); if (instID != 0) InstanceManager.getInstance().destroyInstance(instID); teleportPlayer(st.getPlayer(),EXIT_COORDS,0); htmltext = "32579-0.htm"; break; case IDENTITY_CONFIRM_DEVICE: htmltext = "32578-0.htm"; break; case PASSWORD_ENTRY_DEVICE: htmltext = "32577-0.htm"; break; case 32581: htmltext = "32581-0.htm"; if (npc.getSpawn().getLocx() == CORRECT_BOOK[1] && npc.getSpawn().getLocy() == CORRECT_BOOK[2]) { if (st.getPlayer().getInventory().getItemByItemId(EMPEROR_CONTRACT) == null) st.giveItems(EMPEROR_CONTRACT, 1); htmltext = "32581-1.htm"; } break; } break; } return htmltext; } @Override public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet) { handleReturnMagic(player,npc); return super.onAggroRangeEnter(npc, player, isPet); } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet) { handleReturnMagic(attacker,npc); return super.onAttack(npc, attacker, damage, isPet); } private void handleReturnMagic(L2PcInstance player, L2Npc npc) { if (!npc.isCastingNow()) { switch (npc.getNpcId()) { case 18834: npc.broadcastNpcSay(TEXT[0]); break; case 18835: npc.broadcastNpcSay(TEXT[1]); break; case 27351: npc.broadcastNpcSay(TEXT[2]); break; } npc.broadcastPacket(new MagicSkillUse(npc, player, 5978, 1, 2400, 0)); startQuestTimer("return", 2000, npc, player); ThreadPoolManager.getInstance().scheduleGeneral(new returnTask(npc), 5000); } } private synchronized void enterInstance(L2PcInstance player) { // Check for existing instances for this player InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player); if (world != null) { if (world.templateId != INSTANCE_ID) { player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER)); return; } Instance inst = InstanceManager.getInstance().getInstance(world.instanceId); if (inst != null) { teleportPlayer(player, ENTER_COORDS, world.instanceId); if (player != null) ThreadPoolManager.getInstance().scheduleGeneral(new handleNpcAiAndMoveTask(player), 20000); } return; } else { final int instanceId = InstanceManager.getInstance().createDynamicInstance("SecretRitualOfThePriests.xml"); world = new InstanceWorld(); world.instanceId = instanceId; world.templateId = INSTANCE_ID; InstanceManager.getInstance().addWorld(world); _log.info("SecretRitualOfThePriests: started instance: " + instanceId + " created by player: " + player.getName()); world.allowed.add(player.getObjectId()); teleportPlayer(player, ENTER_COORDS, instanceId); spawnMovingGuards(world.instanceId); ThreadPoolManager.getInstance().scheduleGeneral(new handleNpcAiAndMoveTask(player), 20000); } } private static final void teleportPlayer(L2PcInstance player, int[] coords, int instanceId) { player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); player.setInstanceId(instanceId); player.teleToLocation(coords[0], coords[1], coords[2], false); } private void openDoor(L2PcInstance player, int instanceId) { final ArrayList<L2DoorInstance> doors = InstanceManager.getInstance().getInstance(instanceId).getDoors(); for (L2DoorInstance door : doors) { switch (door.getDoorId()) { case START_DOORS: Collection<L2PcInstance> knows = door.getKnownList().getKnownPlayersInRadius(500); for (L2PcInstance pc : knows) { if (pc == player && !door.getOpen()) { player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.USING_INVISIBLE_SKILL_SNEAK_IN)); player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.MALE_GUARDS_CAN_DETECT_FEMALE_CANT)); player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.FEMALE_GUARDS_NOTICE_FROM_FAR_AWAY_BEWARE)); door.openMe(); // Set npc to invul here, when player is starting for (L2Npc npc : InstanceManager.getInstance().getInstance(instanceId).getNpcs()) { if (Util.contains(MONSTERS, npc.getNpcId())) { ((L2MonsterInstance) npc).setCanAgroWhileMoving(); npc.setIsInvul(true); } } } } break; case MIDDLE_DOORS: knows = door.getKnownList().getKnownPlayersInRadius(500); for (L2PcInstance pc : knows) { if (pc == player && !door.getOpen()) { player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.DOOR_IS_ENTRANCE_APPROACH_DEVICE)); door.openMe(); player.showQuestMovie(ExStartScenePlayer.SSQ_RITUAL_OF_PRIEST); } } break; case FINAL_DOORS: knows = door.getKnownList().getKnownPlayersInRadius(500); for (L2PcInstance pc : knows) { if (pc == player && !door.getOpen()) door.openMe(); } break; } } } private void spawnMovingGuards(int instanceId) { for (int i = 0; i < MOVING_GUARDS.length; i++) { ThreadPoolManager.getInstance().scheduleAi( new movmentTask( addSpawn(MOVING_GUARDS[i][0], MOVING_GUARDS[i][1], MOVING_GUARDS[i][2], MOVING_GUARDS[i][3], 0, false, 0, false, instanceId), MOVING_GUARDS[i][1], MOVING_GUARDS[i][2], MOVING_GUARDS[i][3], MOVING_GUARDS[i][4], MOVING_GUARDS[i][5], MOVING_GUARDS[i][6], getMoveDelay(MOVING_GUARDS[i]) ), Rnd.get(1000, 5000) ); } } private int getMoveDelay(int[] array) { return (int) ((Util.calculateDistance(array[1], array[2], array[4], array[5])/50)*1000)+200; } private class movmentTask implements Runnable { private L2Npc _npc; private int _x1; private int _y1; private int _z1; private int _x2; private int _y2; private int _z2; private int _moveDelay; private movmentTask(L2Npc npc, int x1, int y1, int z1, int x2, int y2, int z2, int moveDelay) { _npc = npc; _x1 = x1; _y1 = y1; _z1 = z1; _x2 = x2; _y2 = y2; _z2 = z2; _moveDelay = moveDelay; } @Override public void run() { if (_npc == null) return; if (_npc.getPosition().getX() == _x1 && _npc.getPosition().getY() == _y1) _npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(_x2, _y2, _z2, 0)); else if (_npc.getPosition().getX() == _x2 && _npc.getPosition().getY() == _y2) _npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(_x1, _y1, _z1, 0)); else _npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(_x1, _y1, _z1, 0)); MoveToLocation move = new MoveToLocation(_npc); _npc.broadcastPacket(move, 5000); ThreadPoolManager.getInstance().scheduleAi(new movmentTask(_npc, _x1, _y1, _z1, _x2, _y2, _z2, _moveDelay), _moveDelay); } } private class returnTask implements Runnable { private L2Npc _npc; private returnTask(L2Npc npc) { _npc = npc; } @Override public void run() { if (_npc == null) return; _npc.setWalking(); _npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(_npc.getSpawn().getLocx(), _npc.getSpawn().getLocy(), _npc.getSpawn().getLocz(), _npc.getSpawn().getHeading())); MoveToLocation move = new MoveToLocation(_npc); _npc.broadcastPacket(move); } } private class handleNpcAiAndMoveTask implements Runnable { private L2PcInstance _player; private handleNpcAiAndMoveTask(L2PcInstance player) { _player = player; } @Override public void run() { if (_player != null) { L2ZoneType zone = getZoneForCharacter(_player); if (zone != null) { for (L2Character c : zone.getCharactersInside()) { if (c.getInstanceId() != _player.getInstanceId()) continue; if (c instanceof L2MonsterInstance) { if (!c.isMoving()) c.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); else { MoveToLocation move = new MoveToLocation(c); Broadcast.toPlayersInInstance(move, _player.getInstanceId()); } } } InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(_player); if (world != null && world.templateId == INSTANCE_ID) if (_player != null) ThreadPoolManager.getInstance().scheduleGeneral(new handleNpcAiAndMoveTask(_player), 10000); } } return; } } private static final class Teleport implements Runnable { private final L2PcInstance _player; private final int _instanceId; private final int[] _cords; public Teleport(L2PcInstance player, int[] cords, int id) { _player = player; _cords = cords; _instanceId = id; } @Override public void run() { try { teleportPlayer(_player, _cords, _instanceId); } catch (Exception e) { e.printStackTrace(); } } } private static L2ZoneType getZoneForCharacter(L2Character character) { L2ZoneType zone = ZoneManager.getInstance().getZoneById(ZONES[0]); for (int i : ZONES) { zone = ZoneManager.getInstance().getZoneById(i); if (zone != null && zone.isCharacterInZone(character)) return zone; } return zone; } public static void main(String[] args) { new Q195_SevenSingSecretRitualOfThePriests(195, qn, "Seven Sing Secret Ritual Of The Priests"); if (Config.LogInfo) _log.info("Loaded: QuestId:195"); } }
  10. Wyatt check forum please :)
  11. All Hi5 Quests realised except Q901 Q10295 Q10296, in 1 week this quests will be done. 300 Quests reworked in java, + less speed on loading. Working All Epics + Freya (easy)(hard) + Frintezza Dv/Loa Full working retail with running npcs () Retail Navits Advnt Blessing For Price Pm [310] Fix for Hunting Bonus, now working [309] Fixed Seed of Destructions doors [308] Clean effect handler Fear [307] Fix for Chamber of Delusion [306] CB changes [305] Fix for Admin CTF Engine [304] Fixed CTF command, now working THX Jefferson for fast report [303] Fix for/Quests/Teleports/Instance/ logInfo En/Disable [302] Update DragonTrophy Quest Htmls [301] Possible fix Q242 Q634 [300] Fix Pailaka [299] Fix For Pailaka's [298] New H5 Quests Reworked Some of them [297] Rework/Cleanup [296] Fixed SoE- Pailaka [295] Fixed Some Skills/ Added Unseal CLoack/ updated Quests [294] Clean trunk [293] Q50 [292] Update [291] Added missing configurations (CTF) Thx Jefferson [290] removed old non used configuration Fixed error in ItemRequest [289] Replacing String literal can with character literal. Equality test wi... [288] Flagged bad double comparison, added TODO task. Math round in maxAngleDiff, w... [287] Code style packets [286] Code style datatables [285] code style [284] Messages final static to static final [283] quests final static to static final [282] final static to static final [281] Fixes Shield Slam and similar skills. [280] Reworked zones [279] Fixed AI guard [278] Updated GM View packet [277] change method get player [276] Fix for templates [275] Update characters data [274] DP handlers [273] Rework game server and added new function for scripts [272] reworking... [271] Htm for Top PvP/Pk [270] SQL for Top PvP/Pk npc [269] Sry my bad :/ [268] Added npc for Top PvP/Pk [267] Clean for listeners [266] .... [265] Added Show name and can target to 65535 id [264] Updated Custom NPC SQL [263] Buffer SQL [262] Fixed Scheme Buffer [261] Added missing texts for Schema Buffer [260] Added xml support for Call of Antharas,Call of Valakas, Jewel of Antharas, J... [259] Clean and Added NPC Buffer (scheme) [258] supp. for prev. upd. [257] new mods conf [256] CTF Clean [255] Fix for 7 Sign transformation, tested Working [254] Guards of the dawn transform [253] 7Sign 195 [252] Test Script [251] CTF SQL [250] CTF Datapack [249] CTF [248] Need Test Q648 [247] Q308 upgraded to Hi5 [246] Upgraded Quests/fixed some instances [245] ... [244] [243] Fixes [242] Fix skills for previous update [241] Fix for Valakas, SMTG, Zone types, restoring clan wars [240] .txt [239] Config Done.. need test :) added missing Features [238] Config for Grand Champ. Mobs [237] Big Rework for config [236] Q10293 Update [235] Fixed ScreenDamage in .cfg /added ShowNpcLevel On/Off in cfg/ Some Missing Htmls [234] Some fixes skills and zones [233] Solve for fix SMTG , need test Updated packets [232] Fix for Sel Mahum [231]Fix for Oly config [230]CleanUp [229]Fixed Q10294 now its working TODO 2 effects inside instance [228]txt [227]c0re update DONE :) [226]Fixed doors [225]Fix Filter [224]Updated Mysql connector 5.1.18 to 5.1.20 [223]txt [222]Fix for load() [221]Synchro... 5309 [220]Fix for enchant items [219]Clean [218]ohh sorry my bad :) now fixed [217]Info for dev. team... check it.. [216]Formating [215]scripting fixes [214]Fix for Security [213]Updated and Clean for Quest support, added new protection [212]Update fishing [211]Deleted non used files [210]Update enchant system Updated Party Matching Clean [209]Faenor rework = Removing zip support [208]logs [207]Update for Admin function, moved to .xml from .sql Update clients packets Upd... [206]reworking admin function [205]Updated build.xml Instance managers Update for packets [204]Misc fixes.. db con [203]Updated L2Character, prep. for next updates [202]Update Instance Managers [201]Q10294 Update [200] [199] sry me [198] [197] Class Exception Error Fix/ Updated Some Doors/ [196] Database Installer Improvements/ some admin command handlers/ Fishing Road,Sk... [195] Replaced negateId with negateAbnormals in skills to match retail, /Fixed Xsds/ [194] Command Handler Rework [193] CleanUp/Skills/Ehnchant Routers/ Minor Changes [192] Updated Daily Quests/ StartPoints/ ClassSkillTree/ArmorSets [191] Updated Quests/ Fixed Bugs / also fixed bugs which were commited on forum/ A... [190] synchr file [189] Added missing Formulas for armors, GMs can now invite invisible players to a... [188] Fixed skills update effect for Arcane Shield [187] Fix for Quests multiple [186] Closed unclosed resources. Using ARM for ImputStream?. Cleanup. [185] Fix for Html cache, Clean fix [184] Fix for servitor instance shared elementals [183] Some Fixes [182] [181] Reworked Q182 - Q188 [180] Fixed TvT NPC, default enable custom table_npc, Thanks Jefferson Monteiro [179] New Quests some bug fixes. added new cond setCond(1); [178] Quest Structure Updated/ Added New Sound system/ updated daily quests/ added ... [177] New Quests . also edited some of them dp part core part comming soon by RobikBobik [176] ScreenDamage Function added in .cfg [175] Added two new quest/Fixed Q115 still needs test IG/ Added .CFG command coming... [174] New quests in java [173] Add H5 Raids Spawnlist [172] Updated Skills [171] Fix For Seed of Destruction [170] Rim Kama, Benom AI [169] Rim Kamaloka [168] Update Html [167] synchronizace [166] Clean and added missing files for prev. updates [165] Updated Fish and Fishing [164] Update Server Packets [163] Next AI Support for LoA Cycle [162] Added Next LoA AI [161] New Quests (Total 42) From Py To Java part 2/2 | 1123 files [160] New Quests (42) From Py To Java part 1/2 [159] Added new missing Warlords in cycle LoA, Fixed previous update changed "malru... [158] Added Missing Hunters in cycle LOA, and Fixed previous Hunters [157] Added Missing _log.info [156] Update skills, routes, zone [155] Q115 need test ingame [154] Updated Quest Items [153] Added H5 Quests/ Upgraded Some Of Them/ Added Rnd.chance() function/ TODO: Je... [152] COoords for me [151] smtg [150] zone fix [149] DataPack Updated and Fixed [148] synchronizace.txt [147] Fixes core [146] synchronizace.txt [145] Updated Core... 24 000 lines, DP side coming tomorrow GN [144] Updated Jewel Of Antharas/CallofAntharas [143] Htmls for Q10504 [142] New H5 Quest core part [141] Fixed Malruk.. comming soon next monsters [140] Updated Daily Quest Clean Upgraded Q645 on H5 needs test [139] Deleted Antharas Lair Walkers [138] New Quests// added IsNewbie() function to improve newbie quests [137] Fix For RaidBossSpawnManager: Could not load raidboss #25671 from DB RaidBoss... [136] Fixes :) [135] FIX NPC EL and AI [134] Fix NPC [133] Deleted Debug [132] .properties [131] Configs and clean [131] Configs and clean [130] Update configs [129] Missing Imports [128] New Quests in java [127] Next part.. comming soon DO NOT UPDATE ! [126] Next Part comming soon, please do not Update ! [125] [124] next edited scripts for configs [123] Unusefull [122] Set to normal requi... [121] So sorry my bad :P now it fixed [120] seven_signs NotDone Yet [119] UnDebug frintezza script, need to test now ;) later will be fixed. Ready for ... [118] Prepairing :) need todo on all instances :P [117] Update CORE [116] Update Handlers [115] Editted build.xml [114] Fix [113] FIX SKILLS and add zone [112] Some fixes and deleted // :) [111] Q144 [110] Some fixes :) [109] [108] [107] ToTheMonstery [106] Seven Sing Part 3 [105] Seven Sings part 2 [104] Added missing videos :P [103] sql [102] Updated Default folder [101] Deleted not needed 2 [100] Deleted not needed [99] Seven Sings part 1 [98] Chain Heal last fix [97] Core Support for preivous update [96] Updated skills [95] NevitsHerald script and support [94] NevitsHerald [93] disable _log from listeners and fix [92] Task for Advent [91] Instances [90] New Quests Part 3/ Uploading Html | Finished Quests Part [89] New Quests Part 2/ Uploading new java quests [88] Update DV [87] Q10287 [86] New Quests Part 1/ Deleteing Old py [85] ICQ2 Q10286 [84] Fix IQC1 Q10285 [83] SQL [82] Deleted non used folder [81] IQC 2 htms and fix for Q10285 [80] Fix for Q10285 [79] Fix Q 10285 [78] scripts.cfg [77] Q10285 - need to be still in DataPack - not move to Core [76] FIx for 10286 [75] Quests Part 2 [74] Htms [73] Fix 10284 [72] htm fix [71] Updated CONFIGURATION FILES [70] Reworked Champion Configs -- Xp Sp Calculation Still needs to fix Added Drag... [69] Fixed Champion Mobs-- Tested Working Comming soon new configs for champion mob [68] New Quests Core part 1/ upgrade for dp and another quests coming soon [67] Updated and Fixed SoD, Fixed Spawn fortress portals And renamed from Stage1 t... [66] Zone For SoD [65] SoD testing and Fixing [64] Cosmetic [63] added info about synchronization :P [62] GrandChampion .. Need Test In Game [61] SQL [60] double load Qs [59] Update for today :) core part - dp side is comming...Packets,Antharas,Huning,... [58] Group temple script [57] SH fix [56] Super Haste [55] Walkers [54] Update [53] Update [52] Fixed NPC aura and enchant effect. Removed champ aura, because is not ready f... [51] [50] Fixes sorry [49] ... [48] Deleted Quests [47] Update 2 :) [46] Update :))) [45] Dp side for previous Update [44] --Moved Custom Folder to Core and renamed it to Other. --Added folder for vil... [43] Fortress Reward [42] Q28/29 added Separated Soul [41] Dp Side [40] Some New Quests/ Not Tested Q191 27 28 others work [39] xmls [38] ... sry [37] Updates/Fixes [36] instances... need todo: packages. errors and log info... GN [35] htmls [34] Fixes [33] Added loginfo, fixed packages.. [32] new folder in core, added instances and hb scripts + engine (need todo) [31] deleted old scripts and will move to core [30] Config for champ aura :) TODO: missing text in l2jmods :D i'm so be lazy :P [29] Syntax [28] Fixed Quest Name String in Htmls/ added missing htmls [27] Missing Texts for Quests [26] Upgradeing Quests/ Added Some New Quests/ Improveing quests/ etc.. [25] Some supports for Quest, added missing loginfo and need todo: html texts(tomo... [24] New quests, need todo: logInfo and some missing methods and Commit html parts :) [23] Fixed LogInfo.... LogInfo is not Login Information :D ! [22]... [21] Moved Teleports to core/fixed some configs/Organised Scripts.cfg [20] Custom no champion function [19] Quests [18] Some Improvements for quest / and installer [17] Updated Scripts, Fixed Imports, Added Log info [16] Delete old [15] Not ready for use, need fix imports... i'm working on are [14] ... [13] Updated Configs (Added LogInfo configuration) continue rev.12 [12] Deleted Java Quests... need check if all .java deleted and check script.cfg a... [11] Fixed Jythons [10] Script engine [9] Fixed some errors (Datapack) [8] Fixed some errors (Core) [7] :) name of zipped files [6] run app [5] Build for Core [4] Build for Dp [3] Build for Dp [2] First steps [1] Automatically created readme.textile and /trunk directory. We recommend you t...
  12. Nice Work ;)
  13. Yes Project is Alive and works only in private also you can check public version of new project at l2brick.funsite.cz
  14. any image please for Community Board with: Statistics: TOP PVP,TOP PK,TOP Online,Top Clans! Services: Clean PK,Change Sex,DeLevel,Sell Nobles,Buy SP,Restore Vitality
  15. WTB L2J HighFive Seven Signs Full working based on l2j source
  16. thanks tryskell for description i will check your packets partymember function P.S on aCis it would be great to updated Download Compiled Revision
  17. I'm writing quest and its type is repeatable and can be completed in party. so i'm interested to what use in OnKill mehtod smthng like this? @Override public String onKill(L2Npc npc, L2PcInstance player, boolean isPet) { final L2PcInstance partyMember = getRandomPartyMember(player, "2"); if (partyMember == null) { return null; } final QuestState st = partyMember.getQuestState(qn);
  18. L2PcInstance partyMember = getRandomPartyMember(player, "1"); Does it Equal to PARTY_ONE? L2PcInstance partyMember = getRandomPartyMember(player, "2"); Does it Equal to PARTY_ALL?
  19. how to make onKill mehtod for PARTY_ALL, PARTY_NONE, PARTY_ONE? thanks for help
  20. I reworked it, but main goal that i want to achieve is to get skills from sql with 1024;1035; etc Because i save buff with bypass : bypass -h _bbs_buff_Player;264;266;267;268;270;304;529;364; thats why i want to restore with the same method, reworked Restore function restores only first one again :( private void SAVE(L2PcInstance activeChar) { Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement stat = con.prepareStatement("SELECT *FROM community_skillsave WHERE charId=?;"); stat.setInt(1, activeChar.getObjectId()); ResultSet rset = stat.executeQuery(); rset.next(); String allbuff = ""; int charId = rset.getInt("charId"); L2Effect[] skill = activeChar.getAllEffects();//TODO Check Buff Skills to not bug with other effects for (int j = 0; j < skill.length; ++j) { allbuff = allbuff + new StringBuilder().append(skill[j].getSkill().getId()).append(";").toString(); } if (charId == 0) { PreparedStatement statement1 = con.prepareStatement("INSERT INTO community_skillsave (charId,skills) values (?,?)"); statement1.setInt(1, activeChar.getObjectId()); statement1.setString(2, allbuff); activeChar.sendMessage("Buff Saved Successfully!"); statement1.execute(); statement1.close(); } else { PreparedStatement statement = con.prepareStatement("UPDATE community_skillsave SET skills=? WHERE charId=?;"); statement.setString(1, allbuff); statement.setInt(2, activeChar.getObjectId()); activeChar.sendMessage("Buff Updated Successfully!"); statement.execute(); statement.close(); } rset.close(); stat.close(); } catch (SQLException e) { } finally { L2DatabaseFactory.close(con); } } private void RESTOR(L2PcInstance activeChar) { Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement stat = con.prepareStatement("SELECT * FROM community_skillsave WHERE charId=?;"); stat.setInt(1, activeChar.getObjectId()); ResultSet rset = stat.executeQuery(); while (rset.next()) { String allskills = rset.getString("skills"); int charId = rset.getInt("charId"); StringTokenizer BuffId = new StringTokenizer(allskills, ";"); int skillid = Integer.parseInt(BuffId.nextToken()); int skilllevel = SkillTable.getInstance().getMaxLevel(skillid); L2Skill skill = SkillTable.getInstance().getInfo(skillid, skilllevel); if (charId != 0) { skill.getEffects(activeChar, activeChar); } else { activeChar.sendMessage("Buff: " + skill.getName() + " (" + skill.getId() + "), can't be restored!"); } } rset.close(); stat.close(); } catch (SQLException e) { } finally { L2DatabaseFactory.close(con); } }
  21. i have it but unfortnunetlly get to many errors, it isn't obsfucateing i think :( do you have any guide? i used guides from youtube but not works :(
  22. No man it's not virus probably Host problem i will upload it on different host * added download link from 4shared
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