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SweeTs

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Everything posted by SweeTs

  1. I would give you a cookie, but I just ate it :D
  2. Read the tip and do what it says? Access :( HashSet > HashSet? I dont think so :D
  3. da yum, 3 pages for a simple check :D :D :D Locked.
  4. Ohh come on sweety, don't be mad.. Come to me, Imma give you a big hug and kiss.
  5. wow Access, finally :D but, you can (should) use HashSet instead :P
  6. Here you go http://www.4shared.com/rar/wT95ZOhWce/clean_system.html If you are using windows 10, you need modified engine.dll to make it work. My patch got that file, I guess, not sure tho. About question, take clean system, patch it, kill gameguard (disable), add modified engine.dll to make it work on W10, profit - in case you don't want to use the system above, it's clean, updated system (latest available version).
  7. Yeah, why not. Sounds pretty cool, isn't it?! :P Locked.
  8. There is no one magic place. You have to search over Eclipse, various files/methods. Search code where arrows are reduced and do w/e you want.
  9. Sounds like missing broadcast. Are you using decayMe, spawnMe, broadcast? Thats the order, I guess, when you change class with gm command. Do the same.
  10. Ohh you can, in such cases :D Anyway, not big deal what message you will see, who cares ^_^
  11. Yes and no :D _party.removePartyMember(this, MessageType.Disconnected);
  12. Bubu, you should use if (activeChar.isInParty()) activeChar.getParty().removePartyMember(activeChar, MessageType.Expelled);
  13. Its simple check, think, you can do this..
  14. Bcs isinfunevent most likely is not used by your event.
  15. Access, it's not gonna be a small code. So, simply forget. You would have to add/rework the whole siegable system. Good luck with that,, I would not do this even for money :P
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