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SweeTs

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Everything posted by SweeTs

  1. Added package option which contains individual vote manager. Everything is coded on aCis and both files are connected. It is a true solution :) https://www.youtube.com/watch?v=9Y1heeinTaU&feature=youtu.be
  2. Check the server.prop for the correct mysql/navicat path/names.
  3. Hopzone is tricky and that's why they uses those stupid jars, but there is a way to make it work w/o all that :)
  4. Actually, my version fixes vote npc as well, but well, another rework would be necessary :) You can test it on L2OvC server :P
  5. Yup, with that you organize imports, remove unused, add correct one That's the correct import import net.sf.l2j.gameserver.model.item.instance.ItemInstance; If it's not auto imported, then the method / code is a lil bit wrong and that's why it's not imported / doesn't recognize.
  6. ItemInstance. Ctrl+Shift+O
  7. You should read 1st post or my last reply. You are guys using googlebot, and as I know the delay must be >5min to be updated, or 5 votes. At least I get such info. Correct me if I'm wrong. My fix doesn't require any jar (gargoyle nor googlebot).
  8. Not rly. Skills are parsed but still there is many wrong data :) but soon.. like 1 year, we will have l2off skills system :D
  9. Yeah, like most of the ppl out there. So, they won't even busy.. Poor business :D Thanks :P
  10. Yup, you are right :) Basically, I'm selling it for him, since he don't have time now, he's busy with his server. But looks like ppl don't rly care about the code quality, until it's working they don't give a shit, anyway :D --------- Like I said before, yes they have it "fixed", but it's not a true fix, I'd say. This is a workaround, since frozen uses useless jars (10+) which are not rly efficient and there is a delay of 7 sec. About hellas, they use googlebot and the problem is that it's updating every 5min or 5 votes - as far as I heard. While the version which I sell is updating the votes count instantly. There is no need for any sort of delay, and most important, you don't need any jars, so your core stay clean :)
  11. No idea about hellas. Frozen yup, using gargoyle - not rly efficient, new X useless jars, there is a small delay to check the votes. My version is pure java. Simply said, its shit code. @Karasu Im selling the fix, not reselling the system. Kisses :*
  12. Basically to any file. But to keep it organised you can create new xml file for that type, so later you know where it is. I will add the adnotation tomorrow. Yes, for all projects.
  13. I prefer Int than Kamael interface actually, lol :D Here you go the file Strain mentioned, I have to rip some buttons as well :D http://www.4shared.com/file/EwfN-ctFce/L2UI_CH3.html
  14. He means the ingame, htm buttons.. I believe :P Not kamael interface :)
  15. Basically, only if your core is shitty such things can happen.
  16. As the title says, selling (reworked/fixed) hopzone/topzone auto vote reward script and invidivual manager. Coded on aCis. Be aware that there is no support included in price, associated with adaptation to another pack. Pros no jars at all (Gargoyle software, google bot) instant update of the votes count works with vote npc pure java Cons none Price: 10€ Payment: Contact: PM for Skype info Global reward Vote npc
  17. For example, try to move any item from inventory or skill from skill window to the bar while attacking a mob. You simply can't. The icon is gone - packets interruption. Sort of. That's what he means :)
  18. You probably have there a method which determine the top 1, announce it or so. So use it. topOne.setHero(true); or simply player / activeChar You got the point. And if you dont, you have to create it.
  19. You can find it on aCis forum.
  20. The null check basically is not needed :D locked.
  21. Set them the same stack_type. Answer for others.
  22. npc_walkers.xml / sql
  23. Whats the problem actualy?
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