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Joκκєrino

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Everything posted by Joκκєrino

  1. It was a rhetorical question ...
  2. 60 *60 * 1000 / 1000 = 3600 ? OMFG !?
  3. Explain your idea . There can be a lot pvp's rewards way . (e.g. Every "x" pvp's / Every 1 pvp ... )
  4. If you need every 1 hour , just edit # Event Time Stamp. # Default: 900 PcBangPointTimeStamp = 3600000
  5. 3600000 = 1 hour. I'm not sure, just try put some values and test on your server.
  6. Join skype and accept my invite . I'll help you .
  7. For me it's too colorful and too many options . Yes , it is a good share but not for me . Good job with your buffer .
  8. Are you troll ? I know even my english isn't good aswell , but i don't really care because i can learn. Please on-topic .
  9. What error ? Anyway , that's a good mode for PvP servers and for custom fans ...
  10. I'm not sure , tomorrow add me and i'll try . Let me know your Skype ID on PM !
  11. As i said ! We know that L2jFrozen is a very good pack for PvP servers , but there are a lot of "small" bugs that you have to "repair" . Vampir : Maybe his pack is preconfigured . If that's it, we can't do anything .
  12. I'm not sure too , but i suppose he wanna something like l2java . There have to be a sheduler ?
  13. Because i have to do something better . Let's keep it on-topic .
  14. If you add it on doDie , the html will be showed to the player who died .
  15. Just try pressing CTRL+SPACE and you'll see what's wrong . You should addapt it , not me !
  16. From now , i finished my work . Good luck vampire . I'm not sure how i can make a sheduler . I'm gonna take a look at topic at every post . Good luck NumL0ck , hope my advices helped you :D .
  17. After package handlers.skillhandlers; import net.sf.l2j.gameserver.handler.ISkillHandler; import net.sf.l2j.gameserver.model.L2Object; import net.sf.l2j.gameserver.model.L2Skill; import net.sf.l2j.gameserver.model.actor.L2Character; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.templates.skills.L2SkillType; Delete all and add public class GiveVitality implements ISkillHandler { private static final L2SkillType[] SKILL_IDS = { L2SkillType.GIVE_VITALITY }; @Override public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) { for (L2Object target : targets) { if (target.isPlayer()) { if (skill.hasEffects()) { target.getActingPlayer().stopSkillEffects(skill.getId()); skill.getEffects(activeChar, target.getActingPlayer()); SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_FEEL_S1_EFFECT); sm.addSkillName(skill); target.sendPacket(sm); } target.getActingPlayer().updateVitalityPoints((float)skill.getPower(), false, false); target.getActingPlayer().sendPacket(new UserInfo(target.getActingPlayer())); } } } @Override public L2SkillType[] getSkillIds() { return SKILL_IDS; } }
  18. Oh , you have to download another system . Probably it's clean .
  19. No , i'll not . Give me other infos about the problem .
  20. Ok , i'm just a newbie developer, i can't create that kind of codes, but i'm sure Tryskell, Vampire, Wyatt^, Mhoska, etc are not creating these kind of codes for free , so please stop asking for that kind of codes . If you need a super code, go and buy one . If you wanna help him, i'll not ( i don't want and i can't ) .
  21. Change your browser and try again . Next time w/o selecting any file .
  22. Should be moved . Anyway , the item isn't augmented ? If isn't , give us more infos . How the problem appears ? After changing something in core(source) ?
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