drogata
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Everything posted by drogata
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good job :)
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very old old old bug :) but is nice
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Server is down for 2-3 day , we will chnage Internet Provider and add Vesper Weapons
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ppl listen me : STOP FLOOD TOPIC WITH BULLSHIT. I make this topic to announce that the server is open again , im not begging you to play in my server . I have made it for fun and entertainment , if you like come and play , if you dont just dont talk bullshit about it becouse everyone have their own preference . P.S - I have never seen pvp server without any bugs :) We will try to remove this bug and anyother which appear.
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[Guide]How to put a command for Online Players
drogata replied to fdLP.'s topic in Server Development Discussion [L2J]
lets try it i hope to run it properly -
[Share] TvT Buffer For L2j/L2jFree
drogata replied to Levi4than's topic in Server Development Discussion [L2J]
what is the different from NORMAL NPC buffer ? -
its a so simple but so usefull IDEA
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i just add it to my server
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how you make weapons on NPC to glow ?
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its goog giude for newbys
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[Request] HELP me if you know how !!!
drogata replied to dqkonabg's question in Request Server Development Help [L2J]
try this import sys from com.l2jfree.gameserver.model.entity.events import DM DM.loadData() DM.StartJoin(1) DM.StartTeleport(1) DM.StartFinish(1) im not 100% shure i forgot how i made before very long time ago -
ok let me give you more info about server . We have add : Arena manager - Only in L2Kings PvP Area have reawrd from pvp points - 100 Gold Bar . (DUALBOX IS NOT ALLOWED) Fish Manager - In evry 30 min. the best fishman get reward 100 Golb Bar . Change Name Manager - You can change your name in game and your account , it cost money . TvT - CTF - VIP - DM : TvT and CTF is auto all other start from GM/Admins . Many custom areas - Festival Adena - Gold Bar - Molds - Enria - Adena . Custom Epic Items - Epic Mask - Epic Set - Epic Wings . Custom Gold Weapons - For all classes . Custom L2Kings Items - Varka and Ketra items . Custom Raid Boss Area : Valakas - Baium - Antharas (buy custom quest item and use special Teleports-quest items cost custom materials) . Soon coming and more Buff Slots: 120 places -= Enchant Rate =- Safe enchant: +16 Max enchant: No Limit Normal Scroll : If you break the wepon it became on 0 (it doesn`t broke ) - 80% enchant rate Blessed Scroll : 100% -= Server Rate =- Experience 200x Skill Points 200x Adena 100x Drop 1x Olympiad System work 100% - Hero period is 1 mounth Custom Gm Shop in Giran Class Change NPC ( Cat ) Weekly castle sieges Public Buffer – Prophet Buffs / ETC Buffs / Dances / Songs / Custom / Pet Buffs Weddings Auto learn skills Noob Buff Protection Auto Skills 10 Hours Buff Low level protection against pk Spawn protection 1 min Global Gatekeeper Working Nobles Class Working Clan Halls
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i cant discrabe it becouse you have never seen something like this :) thats why you must see it realyy
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Hello to everyone we are open L2Kings Server . Now server working perfect without bugs and problems . We have add new Items , new Bosses , new Zones ...... and more fun , we have add new things that you have never seen before . Visit www.L2Kings.hit.bg for more info . Gracia Part II PVP server : Rates x200 / 100% Customization of everything / Abnormal Bonus Stat / Over 10 Automatic Events / Safe Enchant +16 / Over 10 Custom Farming Areas / One new Lineage World / Unique Items and Stuff / Open at 20.03.2009
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# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostname=0.0.0.0 # The port, ip on which login will listen for GameServers LoginHostname=127.0.0.1 --------------------------------------------------------------- Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs GameserverHostname =0.0.0.0 GameserverPort = 7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = 127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = 127.0.0.1 # Note: You can define server hostname for each network in subnets.properties # The Loginserver host and port LoginPort = 9014 LoginHost = 127.0.0.1 ======================================================= try with this and will work for localhost 100%
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[Share]Dark Legions Edge*Dark Legions Edge with sa
drogata replied to TerrorXCrew's topic in Client Development Discussion
what you doing??? only open file itemname-e and add text .... ? lol :) -
[SHARE]DIFERENT HERO AURA(in char not in weapons)
drogata replied to jossoo's topic in Client Development Discussion
xaxaxaxaxa xa xa x a xa xa xaxa xa x ax a FUN FUN :) -
[Share]Divine Armor & Weapons [CT1]
drogata replied to CriticalError's topic in Client Development Discussion
good good -
2009.3.18 13:51:10 OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel Unknown Processor @ 2504 MHz with 2047MB RAM Video : NVIDIA GeForce 7100 / NVIDIA nForce 630i (6375) PosCode : LS1:92571:148190:-3469 2/1 General protection fault! History: User::RideTransform <- UNetworkHandler::Tick <- Function Name=UIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop when i try to log on i get this error not every time but 3 from 5 times. its a Client or Server error ? if you know how to fix it pls answer me here Thank you .....
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Open config folder and look into config files for this Buff time x1 Dance & Songs time x1 Just change it x3 and buffs will be 1hour
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2009.3.17 13:29:48 OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel Unknown Processor @ 2503 MHz with 2047MB RAM Video : NVIDIA GeForce 7100 / NVIDIA nForce 630i (6375) PosCode : LS1:184601:-76558:-2727 2/1 General protection fault! History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial160) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial160) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 22_22.ShadowProjector170) <- AActor::Serialize <- ObjectTestReach <- (ShadowProjector 22_22.ShadowProjector170) <- ULevelBase::Serialize <- ULevel::Serialize <- ObjectTestReach <- (Level 22_22.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- ObjectTestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop i get this error every time when i teleport to somewhere. if you know how to fix it pls post answer here. Its from server or Client side ?
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2009.3.17 13:29:48 OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel Unknown Processor @ 2503 MHz with 2047MB RAM Video : NVIDIA GeForce 7100 / NVIDIA nForce 630i (6375) PosCode : LS1:184601:-76558:-2727 2/1 General protection fault! History: UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial160) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial160) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 22_22.ShadowProjector170) <- AActor::Serialize <- ObjectTestReach <- (ShadowProjector 22_22.ShadowProjector170) <- ULevelBase::Serialize <- ULevel::Serialize <- ObjectTestReach <- (Level 22_22.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- ObjectTestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop i get this error every time when i teleport to somewhere. if you know how to fix it pls post answer here. Its from server or Client side ?
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[HELP]Gracia Final + l2emu packet
drogata posted a question in Request Server Development Help [L2J]
I have one problem . i use l2emu CT2.2 or 2 dont remember and last update to Gracia final. I have and l2umbrela CT1.5 and hellbound client when i edit l2.ini file with my localhost (127.0.0.1) i can run server and log in game . When i put localhost in l2emu CT2.2 i can run server but cant edit l2.ini file on Gracia Final i have host file but I DONT HAVE INTERNET AND CANT LOG IN GAME . I TURN OFF GAME GUARD FROM SERVER OPTIONS BUT CANT TURN OFF GAME GUARD FROM GRACIA CLIENT . Somebody have some ideas how i can run Gracia Final without INTERNET , becouse i cant edit l2.ini files and cant update game guard !