Jump to content

adenaman

Members
  • Posts

    369
  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by adenaman

  1. add in the send request trade and acept trade packets a check if any of both (you or trade) getCreateDate.clone .add(2, Calendar.DATE).before(new GregorianCalendar() ) then send err msg and return
  2. you can give some passive skill when they enter oly and remove when they leave, this has been asked before, use search. But if you cant find that topic, just look at what point do the ppl lose their buffs when then port in, and where they reset the skills cooldown (if im not wrong) when they port out
  3. At least many ppl would not ask "omg wat is tat acis sistem, hou do i get core?"
  4. from l2jserver public final L2Object[] getTargetList(L2Character activeChar, boolean onlyFirst) { ... }
  5. that looks like the dimensional merchant
  6. Your code quoted before if (player.isSubClassActive()) player.getSubClasses().get(player.getClassIndex()).setClassId(player.getActiveClass()); else player.setBaseClass(player.getActiveClass());
  7. first one but dont make it too long so ppl dont need to sroll down the window
  8. "is there a god somwhere?" or "will the world end in 2012?"
  9. but there is that class in javax.crypto. I have seen some of this errors before they are because of eclipse, try to resave, reopen or copy/paste the same code, or delete the import and let him reorganize imports
  10. Clubs,music, drugs, sex and other crazy stuff O_o
  11. http://maxcheaters.com/forum/index.php?topic=227193.0
  12. como cojones sabias que era yo?
  13. not sure if srs or trolling
  14. well, lets state what things works and what doesnt: - transformation (as skill) is done well (you get the skills so all the process is done) - we dont know if the packets system works ( i cant find what are the move packets and if there is another packet of flymove) if some1 can find them, just add some debug information to know if they are send/recived and if core try to do anything with them -Wyverns dont have any problem to fly (right?) in Aden
  15. `serverSideName` tinyint(1) NOT NULL DEFAULT '0', this?
  16. More or less @Override public void onTransform() { if ((getPlayer().getTransformationId() != 8) || getPlayer().isCursedWeaponEquipped()) { return; } getPlayer().setIsFlyingMou.nted(true); transformedSkills(); } public void setIsFlyingMou.nted(boolean val) { _isFlyingMounted = val; setIsFlying(val); } So both, wyvern and falcon are isFlying try to attack (or falcons only could use skills?) some1 that is flying with a wyvern, maybe its move packets problem
  17. I still dont get why ppl dont complain about that DC pack is not open source :S
  18. private static final int[][] _recoBonus = { { 25, 50, 50, 50, 50, 50, 50, 50, 50, 50 }, { 16, 33, 50, 50, 50, 50, 50, 50, 50, 50 }, { 12, 25, 37, 50, 50, 50, 50, 50, 50, 50 }, { 10, 20, 30, 40, 50, 50, 50, 50, 50, 50 }, { 8, 16, 25, 33, 41, 50, 50, 50, 50, 50 }, { 7, 14, 21, 28, 35, 42, 50, 50, 50, 50 }, { 6, 12, 18, 25, 31, 37, 43, 50, 50, 50 }, { 5, 11, 16, 22, 27, 33, 38, 44, 50, 50 }, { 5, 10, 15, 20, 25, 30, 35, 40, 45, 50 } }; public static int getRecoBonus(L2PcInstance activeChar) { if (activeChar != null && activeChar.isOnline()) { if (activeChar.getRecomHave() == 0) return 0; int _lvl = activeChar.getLevel() / 10; int _exp = (Math.min(100, activeChar.getRecomHave()) - 1) / 10; return _recoBonus[_lvl][_exp]; } return 0; } u need to add 2 (or 1?) new rows in the _recoBonus
  19. i did only translate it, lol
  20. Вопрос: Команда вызова админ панели, на l2j сервере Ответ:* ? /* Question: command asked for admin panel, in l2j server Answer: *? */
  21. since you know that you can fly without problems with a wyvern i would start there L2PcInstance: public boolean setmount(int npcId, int npcLevel, int -beep-tType) { switch(-beep-tType) { case 0: setIsFlying(false); /* not used any more setIsRidingFenrirWolf(false); setIsRidingWFenrirWolf(false); setIsRidingGreatSnowWolf(false);*/ setIsRidingStrider(false); break; //Dis-beep-ted case 1: setIsRidingStrider(true); if(isNoble()) { L2Skill striderAssaultSkill = SkillTable.FrequentSkill.STRIDER_SIEGE_ASSAULT.getSkill(); addSkill(striderAssaultSkill, false); // not saved to DB } break; case 2: setIsFlying(true); break; //Flying Wyvern case 3: /* not used any more switch (npcId) { case 16041: setIsRidingFenrirWolf(true); break; case 16042: setIsRidingWFenrirWolf(true); break; case 16037: setIsRidingGreatSnowWolf(true); break; }*/ break; } _-beep-tType = -beep-tType; _-beep-tNpcId = npcId; _-beep-tLevel = npcLevel; return true; } so, check what will do setIsFlying(true); i dont have the l2j svn here so i cant make a search, but u just need to take a look what will that make, u can even try to put that in any script of transformation (datapack) at see what it does EDIT: mountType is m o u n t Type
  22. oh no, its this war again ...
  23. there is even a boss that does that
  24. if its not in the options http://svn.l2jdp.com/trunk/L2J_DataPack/dist/game/data/scripts/handlers/skillhandlers/Heal.java somwhere here // We should not heal if char is dead/invul if (target == null || target.isDead() || target.isInvul()) continue; if (target instanceof L2DoorInstance || target instanceof L2SiegeFlagInstance) continue; btw dpb u still alive!!!
×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..