`Peter
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Everything posted by `Peter
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You are wrong..., Post a different fix. @Addy, actually this seems like LAG :), so i wouldn't reccomend it. Nevertheless, you can add a different fix ( to block this packets, I am working on it ) :D
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Actually no :), i fixed it. It was a problem with the dedicated. :)
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Cayote, i think this is bugged + else if (_command.startsWith("aio_minishop")) + { + if (Config.ENABLE_VCAIO_SHOP) + { + InventoryUpdate iup = new InventoryUpdate(); + activeChar.getInventory().reduceAdena("Item", Config.VCAIO_MINISHOP_ADENAS, activeChar, null); + activeChar.getInventory().addItem("Item", 3470, 1, activeChar, null); + activeChar.getInventory().updateDatabase(); + activeChar.sendPacket(iup); + } + } If you have 0 adena, you can still buy the Gold Bar. Here is my fix for that, haven't tested it...( you cannot buy it if you don't have the adena that are needed ). + else if (_command.startsWith("aio_minishop")) + { + if (Config.ENABLE_VCAIO_SHOP) + { + if (activeChar.getInventory().getInventoryItemCount(57, 0) >= Config.VCAIO_MINISHOP_ADENAS) + { + InventoryUpdate iup = new InventoryUpdate(); + activeChar.getInventory().reduceAdena("Item", Config.VCAIO_MINISHOP_ADENAS, activeChar, null); + activeChar.getInventory().addItem("Item", 3470, 1, activeChar, null); + activeChar.getInventory().updateDatabase(); + activeChar.sendPacket(iup); + } + else + { + activeChar.sendMessage("You do not have enough adena to buy this") + } + } EDIT: Tested and working perfectly :)
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Is as simple as it can be, what feedback do you want, I really like it, beautifull and nice. Also add, messages when someone do something in AIO, to seem prettier :).
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I think i solved it, it was Problem from Dedicated ( Space. )
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anyone ? no something ? :)
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Hello, i get an error, in Console, ( some times ), when logout, restart. etc. Can someone help me ? in Game Console, and i also get some different in Login Console, I think is freaking small problem, 1-2 lines :) Exception in thread "Thread-9" java.lang.NoClassDefFoundError: net/sf/l2j/logins erver/gameserverpackets/PlayerLogout at net.sf.l2j.loginserver.GameServerThread.onReceivePlayerLogOut(GameSer verThread.java:262) at net.sf.l2j.loginserver.GameServerThread.run(GameServerThread.java:157 ) Caused by: java.lang.ClassNotFoundException: net.sf.l2j.loginserver.gameserverpa ckets.PlayerLogout at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClassInternal(Unknown Source) ... 2 more Exception in thread "pool-1-thread-1" java.lang.NoClassDefFoundError: net/sf/l2j /loginserver/serverpackets/PlayFail$PlayFailReason at net.sf.l2j.loginserver.clientpackets.RequestServerLogin.run(RequestSe rverLogin.java:98) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.ClassNotFoundException: net.sf.l2j.loginserver.serverpacket s.PlayFail$PlayFailReason at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClassInternal(Unknown Source) ... 4 more Exception in thread "pool-1-thread-5" java.lang.NoClassDefFoundError: net/sf/l2j /loginserver/serverpackets/PlayFail$PlayFailReason at net.sf.l2j.loginserver.clientpackets.RequestServerLogin.run(RequestSe rverLogin.java:98) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Exception in thread "pool-1-thread-6" java.lang.NoClassDefFoundError: net/sf/l2j /loginserver/serverpackets/PlayFail$PlayFailReason at net.sf.l2j.loginserver.clientpackets.RequestServerLogin.run(RequestSe rverLogin.java:98) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Exception in thread "pool-1-thread-4" java.lang.NoClassDefFoundError: net/sf/l2j /loginserver/serverpackets/PlayFail$PlayFailReason at net.sf.l2j.loginserver.clientpackets.RequestServerLogin.run(RequestSe rverLogin.java:98) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Exception in thread "pool-1-thread-8" java.lang.NoClassDefFoundError: net/sf/l2j /loginserver/serverpackets/PlayFail$PlayFailReason at net.sf.l2j.loginserver.clientpackets.RequestServerLogin.run(RequestSe rverLogin.java:98) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Exception in thread "pool-1-thread-3" java.lang.NoClassDefFoundError: net/sf/l2j /loginserver/serverpackets/PlayFail$PlayFailReason at net.sf.l2j.loginserver.clientpackets.RequestServerLogin.run(RequestSe rverLogin.java:98) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
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^^, i know everything.
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Actually you are not, obviously because of your inactivity. Anyway, this is shared already since 2008.
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hmmm, very nice Share. But also space connsuming ^^
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Really really really, Thank you. Friend :)
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Yes I read it, I checked the file ( every <for> closes with </for> maybe there is a typo ) i cannot find it. See this uploaded in pastebin: http://pastebin.com/m478941bb
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http://rapidshare.com/files/345936056/0300-0399.xml.html here my friend.
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Someone Answer me what is wrong, please.
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Hello while i was setting ready my Pack, an unaexceptable error Appeared. I searched if i left any <for> unclosed with </for> but haven't noticed anything ( I checked the files twice ) Someone tell me What's wrong, i would appreciate it. [Fatal Error] 0300-0399.xml:111:5: The element type "for" must be terminated by the matching end-tag "</for>". Error loading file C:\server\gameserver\data\stats\skills\0300-0399.xml org.xml.sax.SAXParseException: The element type "for" must be terminated by the matching end-tag "</for>". at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(Unknown So urce) at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(Unk nown Source) at javax.xml.parsers.DocumentBuilder.parse(Unknown Source) at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:106 ) at net.sf.l2j.gameserver.skills.SkillsEngine.loadSkills(SkillsEngine.jav a:95) at net.sf.l2j.gameserver.skills.SkillsEngine.loadAllSkills(SkillsEngine. java:104) at net.sf.l2j.gameserver.datatables.SkillTable.<init>(SkillTable.java:51 ) at net.sf.l2j.gameserver.datatables.SkillTable.getInstance(SkillTable.ja va:44) at net.sf.l2j.gameserver.templates.L2Armor.<init>(L2Armor.java:68) at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java: 155) at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java :146) at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem. java:101) at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:115 ) at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java: 159) at net.sf.l2j.gameserver.skills.SkillsEngine.loadArmors(SkillsEngine.jav a:119) at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:254) at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java :191) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:333) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:755) [Fatal Error] 1400-1499.xml:696:6: The element type "for" must be terminated by the matching end-tag "</for>". Error loading file C:\server\gameserver\data\stats\skills\1400-1499.xml org.xml.sax.SAXParseException: The element type "for" must be terminated by the matching end-tag "</for>". at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(Unknown So urce) at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(Unk nown Source) at javax.xml.parsers.DocumentBuilder.parse(Unknown Source) at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:106 ) at net.sf.l2j.gameserver.skills.SkillsEngine.loadSkills(SkillsEngine.jav a:95) at net.sf.l2j.gameserver.skills.SkillsEngine.loadAllSkills(SkillsEngine. java:104) at net.sf.l2j.gameserver.datatables.SkillTable.<init>(SkillTable.java:51 ) at net.sf.l2j.gameserver.datatables.SkillTable.getInstance(SkillTable.ja va:44) at net.sf.l2j.gameserver.templates.L2Armor.<init>(L2Armor.java:68) at net.sf.l2j.gameserver.skills.DocumentItem.makeItem(DocumentItem.java: 155) at net.sf.l2j.gameserver.skills.DocumentItem.parseItem(DocumentItem.java :146) at net.sf.l2j.gameserver.skills.DocumentItem.parseDocument(DocumentItem. java:101) at net.sf.l2j.gameserver.skills.DocumentBase.parse(DocumentBase.java:115 ) at net.sf.l2j.gameserver.skills.SkillsEngine.loadData(SkillsEngine.java: 159) at net.sf.l2j.gameserver.skills.SkillsEngine.loadArmors(SkillsEngine.jav a:119) at net.sf.l2j.gameserver.datatables.ItemTable.<init>(ItemTable.java:254) at net.sf.l2j.gameserver.datatables.ItemTable.getInstance(ItemTable.java :191) at net.sf.l2j.gameserver.GameServer.<init>(GameServer.java:333) at net.sf.l2j.gameserver.GameServer.main(GameServer.java:755)
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Agree, this is redicules.
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You might codded this, I don't doubt it. But give credits to one who made it first.
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Why you made double topic ?
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Wannables... Another wannable here.
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Hmmm, nice. But please give credits.
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Client says it all, and is already shared in MxC ( Lineage 2 Sections )
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Yes, these Loading screens are kinda useful but also harmful ( i think ) it may cause Client Crashes. ( and this is not so good ^^ )
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+ 1 Vote from me too ^^