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sangenegru

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Everything posted by sangenegru

  1. Hi, i've tried different free packs of l2j servers, i think all of them is based on frozen, im a little bit confused with geodata and pathnodes loading. All have same "problem" i think. I enable geodata and pathnodes, with geodata option to load in RAM but when gameserver is started it shows me is using about 160mb more when geodata is enabled. Shouldn't take the amount of ram that represents geodata and pathnodes size, meaning above 1gb ?
  2. Hi, i wanna know if you can adapt Great wolf and Fenrir as pet and mountable to interlude l2j server and client, and if you can, how much will it cost? Thanks!
  3. Then why in hellbound server works and in interlude not?
  4. Put them there but still i got rabbits :( ... maybe systextures file for lineagemonster4 and animation are not compatible, i mean, i just copy them from hellbound client.
  5. tag class mesh cnt_tex1 tex1[0] tex1[1] tex1[2] cnt_tex2 tex1 cnt_dtab1 dtab1[0] dtab1[1] npc_speed unk0_cnt unk0_tab cnt_snd1 snd1 cnt_snd2 snd2[0] snd2[1] snd2[2] snd2[3] cnt_snd3 snd3[0] snd3[1] snd3[2] rb_effect_on rb_effect rb_effect_fl unk1_cnt unk1_tab effect UNK_2 sound_rad sound_vol sound_rnd quest_be class_lim_? 16030 LineageMonster4.Pet_Wolf_Ba LineageMonsters4.Pet_Wolf_b_v02_m00 3 LineageMonstersTex4.Pet_Wolf.Pet_Wolf_rd_t00 LineageMonstersTex4.Pet_Wolf.Pet_Wolf_rd_t01 LineageMonstersTex4.Pet_Wolf.Pet_Wolf_rd_t02 0 2 4416 3 0.94444400 0 1 4 MonSound.Hit_normal_3 MonSound.Hit_Wet_1 MonSound.Hit_Bone_2 MonSound.Hit_normal_12 3 MonSound.pet_wolf_dmg_1 MonSound.pet_wolf_dmg_2 MonSound.pet_wolf_dmg_3 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 1 16037 LineageMonster4.Pet_Wolf_Ba LineageMonsters4.Pet_Wolf_b_v02_m00 3 LineageMonstersTex4.Pet_Wolf.Pet_Wolf_rd_a_t00 LineageMonstersTex4.Pet_Wolf.Pet_Wolf_rd_a_t01 LineageMonstersTex4.Pet_Wolf.Pet_Wolf_rd_a_t02 0 2 4416 3 0.94444400 0 1 4 MonSound.Hit_normal_3 MonSound.Hit_Wet_1 MonSound.Hit_Bone_2 MonSound.Hit_normal_12 3 MonSound.pet_wolf_dmg_1 MonSound.pet_wolf_dmg_2 MonSound.pet_wolf_dmg_3 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 1 16041 LineageMonster4.Pet_Wolf_Ba LineageMonsters4.Pet_Wolf_b_v02_m00 3 LineageMonstersTex4.Pet_Wolf.Pet_Wolf_rd_t00 LineageMonstersTex4.Pet_Wolf.Pet_Wolf_rd_t01 LineageMonstersTex4.Pet_Wolf.Pet_Wolf_rd_t02 0 2 4416 3 0.94444400 0 1 4 MonSound.Hit_normal_3 MonSound.Hit_Wet_1 MonSound.Hit_Bone_2 MonSound.Hit_normal_12 3 MonSound.pet_wolf_dmg_1 MonSound.pet_wolf_dmg_2 MonSound.pet_wolf_dmg_3 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 1 16042 LineageMonster4.Pet_Wolf_Ba LineageMonsters4.Pet_Wolf_b_v02_m00 3 LineageMonstersTex4.Pet_Wolf.Pet_Wolf_rd_a_t00 LineageMonstersTex4.Pet_Wolf.Pet_Wolf_rd_a_t01 LineageMonstersTex4.Pet_Wolf.Pet_Wolf_rd_a_t02 0 2 4416 3 0.94444400 0 1 4 MonSound.Hit_normal_3 MonSound.Hit_Wet_1 MonSound.Hit_Bone_2 MonSound.Hit_normal_12 3 MonSound.pet_wolf_dmg_1 MonSound.pet_wolf_dmg_2 MonSound.pet_wolf_dmg_3 0 1 0 LineageEffect.p_u002_a 0 50.00000000 250.00000000 70.00000000 0 1
  6. Hi, i wanna know which files has to be edited in client side if i wanna add great wolf/fenrir to interlude client. I tryed to add systextures and animation from hellbound then added fenrir in system/npcname.dat and npcgroup.dat then i created in custom npc in navicat a NPC using Fenrir's template just to see if textures are loaded, but when i spawn custom NPC it appears as a huge rabbit. Thank you in advance...
  7. Mi-am facut strider din Valakas, ca sa moara sido de ciuda... wtf
  8. Foaie verde de urzici Unguru nu vinde mici, Cica tre sa stiu maghiara, Chiar aici la mine-n tara. Foaie verde papadie, Ei vor autonomie, Da-le Doamne, dar departe, In Mongolia sau pe Marte...
  9. Anyone knows where i can find Treasure Chests spawn? Nevermind, is just missing from db. Close topic
  10. When mob's becomes aggro, if im using battle heal or normal heal they stop atacking me . And same it happens when im making a train of mob's, if im healing myself they all stop chasing me, and loses aggro .
  11. Then next time dont share this kind of pack http://www.maxcheaters.com/forum/index.php?topic=122862.0 This healing bug destroyes balance, specialy on a low rate server
  12. Hi,im having a problem, i tryed various pack's of l2j teon, and it seems that on all i had same problem, if a mob goes aggro or aggro mob's are atacking me, when im using self heal or battle heal, all mobs becomes non-aggro . I didnt find any info about this bug, please if any of you knows how to fix it, help me . Tks ( i dont wanna try other l2j pack, because it seems l2jteon is having less bugs than other pack's that i've tryed, but if im wrong feel free to point me other server pack ) P.S.: sorry for my anoying english
  13. Mine : i was 73 lvl sps and killed lvl 74-75 sorcerer on c4 in varka silenos outpost . That guy had +16 som acumen, i had som clean +1, he was donator, i used aura spam, i probably had better buffs and lots of nervs , it was mass pvp/pk over there, about 100 + players ( server was 7x Staris server, my nick BloodyQueen22 victim nick N3on :)) xaxaxa N3on pwned )
  14. Does your pack fix "battle heal" bug . I tryed various teon versions but all same problem, when im using battle heal mob's loses theyr aggro ( sorry for my poor english ) .
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