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sandpants

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Everything posted by sandpants

  1. Pathetically amazing to what extent has the community of this game fallen too... Stop flooding this forum with this crap. You will no profit from your server, because no one is going to play your server, because there are 7 other servers just like this. Stop this for your own sake.
  2. Honestly seems just like all other random servers out there. Nothing new. Lots of "You will have fun here" and "Lots of pvp" "great features" talk. But nothing that actually shows that. Just a typical out of the box l2jserver with minor changes. No offense, but every day you look on MXC you will find 4 servers like this done over night.
  3. You fail. That should be enough...
  4. infinitel2.com but it is not interlude. It isnt star wars either. No 50 buffs either. All PvP concentrated in one spot btw - always targets to kill. Still preferance...
  5. Now. Make a high rate. Thank you. >:D OR better yet faction server
  6. Seems so... Very unfortunate. Good luck with whatever you are planning to do.
  7. Regardless of success - it is refreshing to see that the choice of features is driven by some background and arguments rather than mindless change of rates from an unpacked l2j source. Haven't tried the server, but it would be my next stop I suppose. Good Luck.
  8. I am not exactly searching for it. I am proposing a concept. And there isn't "many" things. It's one. A server where all the activities mentioned are part of a single, uniform system. You siege, PvP, PvE,level,Farm, do objectives and gain hero status as soon as you login.
  9. I guess requesting here doesnt really do much... This concept would have potential as it would satisfy both casual players who want to simply log on and be part of a bigger scheme, and hardcore players who like to dominate the living sh1t out of pixels. I understand that currently there is no demand, but creative player amount is scarce, and therefore most of the requests are driven by simple needs - rates, enchants, population. My request opens up opportunities in the scope of allowing admins to satisfy a broad range of players. I truly believe a server like this could have been popular.
  10. A lot of servers nowadays are a copy of one another. You log on, and regardless of rates, you farm, get gear, make 200 PvPs, and leave. There is no brawl, minimal action, and the game is divided into several separate routine activities: Oly PvE Raid Siege Minor PvP. More over they almost feel scheduled. Siege on weekends, PvE in the morning, Oly in the evening, some random ganks through out the day, Raids to whoever keeps track of spawns. Its repetitive. I am looking for a server (which I doubt exists...yet) which has all the activities above being part of a single system. You siege, whilst killing mobs (for example defenders of a castle, rouge and unpredictable attacks, guards in towns going evil), gaining levels, fighting through occasional powerful bosses, PvP other players, and get hero ranking based on your contribution and effort to the whole thing. There are secondary objectives like holding a point (KoTH), or carrying items (CTF) and capturing areas (conquest,whatever), again all part of a single giant scale fight. Population is supplemented by NPCs, they can be player mobs, they can be normal mobs, knights, mercenaries, whatever you can think off. A constant ~80+ targets to shoot, kill, assist, heal consisting of players and NPCs. Doesnt have to have magnificent AI, but should concentrate the whole mass in one area - a siege ground, canyons, hills, capture points, raid spawns, etc. I hope that people like Leluche, nBd, other strong devs which are creative and already posses powerful tools and vast knowledge to hear me out. An action based L2 server where you can jump in and have fun regardless of level, regardless of who you are fighting, where, and why. Certain motive is good, but as long as the action is there and the objective flows well - it should work...
  11. Copying it, and then taking the same approach towards balance, a.k.a leaving it to players? It is clearly not working in one place. Fruitless effort. Doesnt matter whether its unique or not, copied, etc... The fact that people are yet to harness it remains. Such a powerful tool, and what of it? Class balance is as it was - ideal only to a specific perspective.
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