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Dev

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Everything posted by Dev

  1. Unlocked. If someone sells any acb with full source & html files feel free to pm the poster. Thanks
  2. Even if you share it , it's not going to work hNoke is not an idiot. He protects his files with ip seeding. All you can do is to go and purchase it here http://nxs.cz/ Locked.
  3. These are certain problems for packs such as those. I'm afraid you will have to wait L2J to realise it.
  4. Που βρήκες αυτά τα lines ; Σε ποιό τοπικ ; Δώσε λινκ..
  5. 'Οχι ρε αυτός είναι πάνω κάνει ποστ στο [GR]Official Spam Topic
  6. E wraia tote giati mou milas gia to eikonidio tou weapon ti sxesh exei to eikonidio me to grade ? Dwse mou to teamviewer sou se pm na sto kanw.
  7. Eisai sovaros re ? To icon h to grade theleis na alakseis ? lol.
  8. 1 485 0 3 2 5 0 dropitems.drop_sack_m00 dropitemstex.drop_sack_t00 icon.weapon_voodoo_doll_i00 4294967295 4200 38 0 0 10 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 1 1 LineageEffect.p_u002_a 4 MonSound.Hit_normal_3 MonSound.Hit_normal_12 MonSound.Hit_wood_1 MonSound.Hit_Shell_1 ItemSound.itemdrop_sack ItemSound.itemequip_armor_cloth 1 0 1 5 5 53 0 0 Valto pisw opws sto dinw twra dokimase kai pes mou.
  9. Look at his name. Still there are client issues over there. Also there's one more problem.. You would have to recreate all the armors from start like draconic. Of course as you said you need to mess with java too. -- Yes I will tell you the tools. Umodel, File Editor, Unreal Editor 2004 + Gildors patch for animations, 3D Max 9 , ActorxImporter, maybe oukx 6 , photoshop , and last experience & imagination.
  10. With this tutorial you are able to remove the defenses NCsoft team adds to their systems files and doing so you can decrypt their weapongrp.dat of (GoD Tauti example with a God Tauti File Editor) you actually somehow CREATE your own God Tauti File Editor since till now there exist only simple GoD File Editors. As about the codes I will re-edit my post thanks for reminding.
  11. It hasn't to do with the enchant ? This depends from WHAT env.int file you use. There are many existed guides about this. Those are just weapons with fixed glows the color of the glow depends on the env.int ..
  12. I believe that this guide was missing from a big l2 development & cheating forum such as this one what you say ? With this tutorial you are able to remove the defenses NCsoft team adds to their systems and doing so you can decrypt their weapongrp.dat of (GoD Tauti example) since till now there exist only simple GoD File Editors. You will find all the appropriate programms Here & here So, let's start: The first step I open a dat file for example l2itemname.data from h5 and paste everything in excell to haddle it easy then, I make a ddf with full UINT format for example: FS = "\t"; HEADER = 1; RECCNT = 1; MTXCNT_OUT = 1; MATCNT_OUT = 1; ORD_IGNORE = 0; { UINT TEST[5]; } So I will get full numbers in every where. The first number is a trash value, and you will get problems if u dont avoid it. so you can copy tha value and delete it from script with this. FS = "\t"; HEADER = 1; RECCNT = 1; MTXCNT_OUT = 1; MATCNT_OUT = 1; ORD_IGNORE = 0; { UINT id UINT TRASH; ENBBY = [(id,trash_number)]; } where trash trash_numberis the number that you got in the first script, now the enbby funtion is like a IF, use the value is id = trash_number, so you will use the trash number just in the begin of the script, and not the the others lines so no tras errors. We are just starting now, the script have a value named RECCNT and it will say how many rows you will check and is really use full whe you find a error to focus in the specific lines from the error. I start with RECCNT = 1 so I will focus in the first line. now I use a older ddf and run the l2disarm, I will get a error for sure . now start the hard part, you can use the Funtion ENBBY to check values in every field the problem is thta you can use it only for integer numbers, if the field have a string lines you will have problems, for exacmple let's say the first lines in h5 is: 1 stringcode 3 3 stringcode 0 0 0 0 and in GOD is: 1 3 3 stringcode stringcode 0 0 0 0 your first code in ddf will be UINT { UINT ID; //nextline you will check if is string or integer the problems is what values use xD? to test well check your H5 to get possibles numbers I will chosse 3 and use this funtion UINT TEST; UNICODE LOOKING_A_ERROR[1000]; ENBBY = [(TEST,3)]; } if I get aa error, that mean the values is 3 and maybe i didnt change I will do this in every filed till I get some ddf without errors in the first lines if I do it I will go the next line maybe I will pass some lines maybe many of then, if I get a error in ahead I will look that lines in the older h5 dat and look for possibles values to test, yea I know this is so freak but it works some times . some usefull info ENBBY is like a If you can get a OR funtion by use ENNBY in a row I mean : ENBBY = [(TEST,3)]; ENBBY = [(TEST,1)]; is line test = 3 or test = 1 or you can get AND FUNTION Using ENBBY = [(TEST,3),(TEST,1)]; is like test = 3 and test=1, anothe funtion is SKIPIF = [(1),(3)] FOR EXAMPLE: UINT ID; SKIPIF = = [(1),(3)]; it will sypp that field if the value is 1 or 3. Well thats all I know I hope that I was clear enough to understand.. Any replies bad or good are accepted. - Another useful guide by unexperienced l2 developer Dev. ;) Credits : Dev Cheers
  13. Adapted already for Interlude , Freya and Hi5 Chronicles. Screenshots of the weapons,the lava is animating. Pricing can be discussed via pm or msn. Interested ? Give me a PM. http://img717.imageshack.us/img717/9898/shot00023jr.png[/img]
  14. Cloaks ? Those are armors bro not cloaks anyway log on the msn.
  15. Really ? Just unskilled and disappointed kids like you had no strength to give some hours of their life to farm. Instead me and some other guys have had really fun. For more infos check your PMs. PS: I don't want to see any advertisements of your server on my facebooks page or forums or w/e again because I can start really gettin mad this goes to your boss Ramms as well. ;) Besides unfortunately I ain't ready to to 'live the legend' as your website announces damn..
  16. Ksana kane compile apo tin arxh kai replace to l2jserver.jar se game k login servers.
  17. Phgene sto skill pou thes tha vreis auto <set name="operateType" val="OP_ACTIVE" /> apla tha to alakseis ekei pou leei ACTIVE me PASSIVE . Duskolo ; Den nomizw.
  18. Den prokeitai na vreis auto pou zhtas dioti oi oi l2j developers doulevoun me xrhma kai oxi me logia. Ti enow prepei na kaneis ena topic edw http://maxcheaters.com/forum/index.php?board=111.0 sta aglika na zhthseis 2-3 eksezhthmena pragmata kai na plhrwseis gi'auta. Kaneis den exei ton eleuthero xrono pou zhtas kai kaneis den tha sto kanei dwrean. Sta lew ek twn proterwn. Gl
  19. Well look. You would have to recreate the .utx file when you import the texture with unreal editor you have to save it as DTX1, DTX3 is for better anal of icons but you have problems such this one with drag.
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