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Everything posted by tz3
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[Problem][Help] Windows 7.... :@
tz3 replied to `Vaxil's question in Request Server Development Help [L2J]
what about the console ? any strange things happening there ? -
yeap in L2J-Infinity Interlude working at 100%
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Hello all ! Welcome to the topic of mine new invention. The Jail Breaker ! Description : When you get jailed you earning that item autamaticly. It's your choice to use it or no. If you don't use it when you get out it will dissapear autamaticly. There is chance that you will not success. If you fail you will be jailed for 10 minutes more :D, but if you don't you will be free like a bird. Core Part : Index: /trunk/PvP-GS/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- /trunk/PvP-GS/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 18) +++ /trunk/PvP-GS/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 20) @@ -6246,5 +6246,5 @@ } - private void storeCharBase() + public void storeCharBase() { java.sql.Connection con = null; @@ -10277,4 +10277,9 @@ teleToLocation(-114356, -249645, -2984, true); // Jail + if (Config.JAIL_BREAKER_ENABLED) + { + addItem("Loot", Config.JAIL_BREAKER_ID, 1, this, true); + sendMessage("You have earned a jail breaker. Use it at your own risk."); + } if (Config.JAIL_SET_PARA) { @@ -10296,4 +10301,9 @@ teleToLocation(17836, 170178, -3507, true); // Floran + if (Config.JAIL_BREAKER_ENABLED || getInventory().getInventoryItemCount(Config.JAIL_BREAKER_ID, 0) >= 1) + { + getInventory().destroyItemByItemId("Breaker", Config.JAIL_BREAKER_ID, 1, this, this.getTarget()); + sendMessage("Your jail breaker has been removed."); + } if (Config.JAIL_SET_PARA) { Index: /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/itemhandlers/JailBreaker.java =================================================================== --- /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/itemhandlers/JailBreaker.java (revision 20) +++ /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/itemhandlers/JailBreaker.java (revision 20) @@ -0,0 +1,90 @@ +/* + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA + * 02111-1307, USA. + * + * http://www.gnu.org/copyleft/gpl.html + */ +package net.sf.l2j.gameserver.handler.itemhandlers; + +import net.sf.l2j.Config; +import net.sf.l2j.gameserver.cache.HtmCache; +import net.sf.l2j.gameserver.handler.IItemHandler; +import net.sf.l2j.gameserver.model.L2Character; +import net.sf.l2j.gameserver.model.L2ItemInstance; +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; +import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance; +import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUser; +import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; +import net.sf.l2j.gameserver.network.serverpackets.SocialAction; +import net.sf.l2j.util.Rnd; + + +/** + * @author r3aLtEk aka SkyLanceR + */ +public class JailBreaker implements IItemHandler +{ + private static final int[] ITEM_IDS = { Config.JAIL_BREAKER_ID }; + + public void useItem(L2PlayableInstance playable, L2ItemInstance item) + { + L2PcInstance activeChar = (L2PcInstance)playable; + if(Config.JAIL_BREAKER_ENABLED && activeChar.isInJail()) + { + int chance = Config.JAIL_BREAKER_CHANCE; + if (Rnd.get(100) < chance) + { + MagicSkillUser MSU = new MagicSkillUser(activeChar, activeChar, 2024, 1, 1, 0); + activeChar.broadcastPacket(MSU); + activeChar.getInventory().destroyItemByItemId("Breaker", Config.JAIL_BREAKER_ID, 1, activeChar, activeChar.getTarget()); + activeChar.sendMessage("Congratulations your jail break was successful. You are free from now !"); + activeChar.broadcastUserInfo(); + activeChar.setInJail(false); + activeChar.stopJailTask(true); + activeChar.storeCharBase(); + NpcHtmlMessage htmlMsg = new NpcHtmlMessage(0); + String jailInfos = HtmCache.getInstance().getHtm("data/html/jail_out.htm"); + if (jailInfos != null) + htmlMsg.setHtml(jailInfos); + else + htmlMsg.setHtml("<html><body>You are free for now, respect server rules!</body></html>"); + activeChar.sendPacket(htmlMsg); + activeChar.teleToLocation(17836, 170178, -3507, true); + } + else + { + activeChar.getInventory().destroyItemByItemId("Breaker", Config.JAIL_BREAKER_ID, 1, activeChar, activeChar.getTarget()); + activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16)); + activeChar.startAbnormalEffect(L2Character.ABNORMAL_EFFECT_HOLD_2); + activeChar.sendMessage("Oh no ! You did not success. You will be paralized and punished with 10 minutes more in jail."); + activeChar.broadcastUserInfo(); + activeChar.setIsParalyzed(true); + activeChar.setInJail(true, 10); + } + } + else + { + activeChar.sendMessage("I'm sorry but you can't use items out of jail. Your breaker will be destroyed !"); + activeChar.getInventory().destroyItemByItemId("Breaker", Config.JAIL_BREAKER_ID, 1, activeChar, activeChar.getTarget()); + activeChar.broadcastUserInfo(); + return; + } + } + + public int[] getItemIds() + { + return ITEM_IDS; + } +} Index: /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/ItemHandler.java =================================================================== --- /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/ItemHandler.java (revision 3) +++ /trunk/PvP-GS/java/net/sf/l2j/gameserver/handler/ItemHandler.java (revision 20) @@ -101,4 +101,5 @@ registerItemHandler(new NobleCustomItem()); registerItemHandler(new ClanRepsItem()); + registerItemHandler(new JailBreaker()); _log.config("ItemHandler: Loaded " + _datatable.size() + " handlers."); } Index: /trunk/PvP-GS/java/net/sf/l2j/Config.java =================================================================== --- /trunk/PvP-GS/java/net/sf/l2j/Config.java (revision 18) +++ /trunk/PvP-GS/java/net/sf/l2j/Config.java (revision 20) @@ -436,4 +436,7 @@ public static boolean ANTI_BUFF_SKILL; public static boolean ANTI_PK_LOW_LEVEL; + public static boolean JAIL_BREAKER_ENABLED; + public static int JAIL_BREAKER_ID; + public static int JAIL_BREAKER_CHANCE; /** Event Settings Parameters */ @@ -1835,4 +1838,7 @@ ANTI_BUFF_SKILL = Boolean.parseBoolean(Modifications.getProperty("AntiBuffSkill", "False")); ANTI_PK_LOW_LEVEL = Boolean.parseBoolean(Modifications.getProperty("AntiPkSystem", "False")); + JAIL_BREAKER_ENABLED = Boolean.parseBoolean(Modifications.getProperty("JailBreakerEnabled", "False")); + JAIL_BREAKER_ID = Integer.parseInt(Modifications.getProperty("JailBreakerItemID", "9229")); + JAIL_BREAKER_CHANCE = Integer.parseInt(Modifications.getProperty("JailBreakerChance", "40")); } catch (Exception e) Index: /trunk/PvP-GS/Settings/Modifications/Modifications.properties =================================================================== --- /trunk/PvP-GS/Settings/Modifications/Modifications.properties (revision 18) +++ /trunk/PvP-GS/Settings/Modifications/Modifications.properties (revision 20) @@ -443,4 +443,15 @@ CRItemID = 6673 +# Jail Breaker +# This item will be gived to player once when he enter in jail. +# He will have chance to get out or be there for long time paralized. +JailBreakerEnabled = False + +# Id of the breaker +JailBreakerItemID = 9229 + +# Chance to break the jail walls +JailBreakerChance = 40 + # ========================== # # Scheme Buffer # DataPack Part : Execute by navicat: INSERT INTO `etcitem` VALUES ('9229', 'Breaker', 'false', 'none', '0', 'stackable', 'steel', 'none', '-1', '100', '0', 'true', 'true', 'true', 'true', 'q_nias_silver_fairy', 'none'); Client Part : Itemname-e: 9229 Jail Breaker With this item you have chance to break the jail walls. If you fail you will be jailed for 10 minutes more ! -1 0 0 0 EtcItemgdrp: 2 9229 0 3 5 3 0 dropitems.drop_spell_book_m00 dropitemstex.drop_spell_book_blue_t00 icon.skill0461 0 120 18 0 0 1 1 ItemSound.itemdrop_etc_book 0 0 0 Credits : The fully credits are mine ! I hope that is useful ! Have fun.
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x0ax0xa0ax00a0xa0xa0ax0 realy funny and good !
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the colors are realy nice man thanks alot ! :) and keep the work :)
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L2J-Archid -> Paid L2J-Teon -> CRAP L2J-Brazil -> http://www.maxcheaters.com/forum/index.php?topic=130191.0 <- maybe is good you need to test teh bugs
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problem with mob attack
tz3 replied to EdenEternal's question in Request Server Development Help [L2J]
only when you attack monsters or when you attack players too ? -
man tell us what chronicle you're using if is gracia ++ i cant help but for interlude I can find something
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you need core support to do it ...
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[Request help] Script error
tz3 replied to JoeDaFlow's question in Request Server Development Help [L2J]
show us what you have at line 2 in the scriptname.py -
The Adventures of Biscuits and Gravy L2FUN
tz3 replied to Unrivaled's topic in General Discussion [English]
hahahaha realy funny :D -
any custom ? and the server is still offline ?
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hello all :D im here for spam and i hope to get some :D
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how change enchant system
tz3 replied to EdenEternal's question in Request Server Development Help [L2J]
ok then you can start from here: http://www.maxcheaters.com/forum/index.php?topic=80457.0 its easy to make it by you :) -
omg I forgot about that thanks you man im downloading it right now :D
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[Help]exp to enable/disable the exp & sp gain
tz3 replied to Uphillyout's question in Request Server Development Help [L2J]
you mean that you whant to disable the xp ? ex: when you kill a monster you are not getting any xp/sp ? if is that is realy easy just set all the rates to 0 :D -
how change enchant system
tz3 replied to EdenEternal's question in Request Server Development Help [L2J]
you mean if your weapon is high enchanted to have less or more chance of successful enchanting ? -
[Help]How i Can Create Bless Enchant
tz3 replied to lukako661's question in Request Server Development Help [L2J]
what is fail number ? -
FloodProtectorChatAllInterval = 50 FloodProtectorChatAllianceInterval = 50 FloodProtectorChatClanInterval = 50 FloodProtectorChatPartyInterval = 50 FloodProtectorChatShoutInterval = 50 set them all to 0
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client ?
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the promo is amaizing cool. I like it alot :)
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Lineage 3 Will you amaizing ... so I vote for it
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soo many young peoples :D (52.4%)
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[Share] Scoria Team Interlude Server - 3.0 u84
tz3 replied to Ashe_K's topic in Server Development Discussion [L2J]
no you must wait 1-2 hours or try early tomorow 8:00-9:00 :D

