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`Rοmeο

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Everything posted by `Rοmeο

  1. yes nothing special cauze u know only to play PvP Server's with star wars stuffs.
  2. kita den antilego kapoia stigmi tha varethis kai ta leuta sou tha pane tsampa alla opws nomizeis esu..
  3. kita dn mpwro na pw oti tha einai kai terma toumpano alla gia gaming tha einai akribos auto pou thelei gt na dwsi 2k Euro gia ena pc pou tha pezei ola ta games mexri kai tou 2020 p.x dn aksizi na spatalaei leuta.
  4. min spatalas tsampa ta leuta sou se malakies mpwris na paris ftina pragmata pou tha sou kanoune tin doulia ta akriba einai kala alla ta poio pola einai gia ta matia tou kosmou pistepseme min kaneis to lathos..
  5. afti tin stigmi exw mia doulitsa amma einai tha sto ftiakso kai tha sto stilo se pm
  6. nai egw eftiaksa ena pc se enan filo m apo to e-shop me 250 Euro ekane ena pc toubano eithele na agorasi new alla dn aksizi na petas lefta se new pc apo tin stigmi pou mpwris na agorasis komatia kai na to ftiaksis monos sou
  7. sto E-Shop me 250 Euro Ftiaxneis ena pc pou tha pezei new games tou 2014 pou tha vgoune..
  8. Features are Okey ppl like servers with these features ;D
  9. Nice Share but this pack has some bugs :D
  10. For More Informations send me a pm Thanks.
  11. A lot of people have been asking this question, and thats what this forum is flooded with. I was hoping to come into this forum and see a little bit of knowledge passed around; however, it hasn't been. So, since I have nothing better to do at the moment, I decided to compile a list of very helpful resources. Both from my own personal favorites as well as a few given from gameuser. To start with, what do you want to use C/C++ for anyway? If you want to start writing games, you're definately a far cry away from that. However, it wouldn't hurt to start now because it will take you time to learn anyway. Game design/programming - To begin there have been a lot of suggestions by people, and the ones I consider reliable are real game programmers. From what GameDev.net, as well as a few programmers from Blizzard Entertainment have told me. They say your better off by just learning C++, mainly because that is the primary language for the graphical libs; DirectX, OpenGL, SDL, etc. However, it is true that C++ is a superset of C. Also it has been recommended that before you get into DirectX and OpenGL kinda stuff, that you have a good undertanding of the Win32 API first, you don't need to know every little detail but it helps. But lets get the party started by sharing a few very good C/C++ sites with extremely useful tutorials: --- ALWAYS BEING UPDATED --- Will be updated with more information, when information is found, or someone suggests a good link. [books] The C Programming Language - Kernighan and Ritchie - www.Amazon.com - Google - PDF - Google - CHM The C++ Programming Language - Stroustrup - Amazon.com - Starting Out With C++: Standard Version - Gaddis - Amazon.com - The Geometry Toolbox for Graphics and Modeling - Gerald E. Farin, Dianne Hansford - Amazon.com - Programming Windows, Fifth Edition - Charles Petzold - Amazon.com - Essential Mathematics for Games and Interactive Applications, First Edition : A Programmer's Guide - James M. Van Verth, Lars M. Bishop - Amazon.com - [Newbie/No Programming Experience] www.cprogramming.com -- Most commonly posted site for tutorials, decent in my opinion. It gives you a very quick and broad overview of the language. www.cplusplus.com -- Decent beginners tutorials. However, like most books they use a lot of computer terms. www.cpp-home.com -- Great site with lots of tutorials for all skill levels, when it's up that is... www.morrowland.com - Same thing that GameTutorials.com was doing for free until they started charging you for the tutorials. The great part about this is you get them for FREE! www.programmersheaven.com - Numerous tutorials that range from good to bad, and skilled to newbie. www.programmingtutorials.com - Links to a LOT of other tutorials that are not yet listed here. newdata.box.sk/bx/c/ - Site titled "Learn C++ in 21 Days" [intermediate] NEHE.gamedev.net/ -- Decently written OpenGL tutorials, lacks a bit of function definition but good overall, and highly linked to. He has bad coding habits, so don't copy and paste the stuff, just use it for learning. geosoft.no -- Once you've learned to program, you should start developing a good programming style so other programmers dont have to decode what you're trying to say. I agree with 80% of this document, so just use it as a guideline. www.ultimategameprogramming.com - Very well written tutorials, they have a LARGE variety of them as well. Most of them are in the Demos section, they will be adding articles soon! www.mevis.de/~uwe/opengl - Good reference for OpenGL Functions, similar setup to manpages. www.glprogramming.com/red/ - Great site, full of content, and explains OpenGL VERY well. www.glprogramming.com/blue/ - More technical than the red version, and again LOTS of content. www.programmershelp.co.uk - Contains a lot of links to informational pages on the selected subject. nexe.gamedev.net - NEWLY ADDED - The DirectX version of NeHe's tutorials. www.xmission.com/~nate/ - An interesting way to teach OpenGL, havent tried it but I will soon. It's tutoring application that visually teaches you the library. www.drunkenhyena.com - Great DirectX tutorials, however he uses a wrapper to teach you how to use them. So it's definately not a good way to learn. www.glenmccl.com - NEWLY ADDED www.codesampler.com - Decent place to get started on DirectX or OpenGL, coding by example, usually a bad way of learning, but thats why it's in the advanced section. www.andypike.com - DirectX 8 Tutorials, however they are decently written. DirectX 8 was the last version to using the old fasion BitBlt() function. msdn.microsoft.com - MSDN is ALWAYS a bookmark, and should be for ANY programmer. www.opengl.org/resources/tutorials - OpenGL.org has a lot of resources, very helpful for OpenGL ofcourse. www.eecs.tulane.edu/www/Terry/OpenGL - OpenGL tutorial that uses Language C. www.humus.ca - A LOT OF TUTORIALS! www.kegel.com/academy/ - NEWLY ADDED [Advanced] www.devmaster.net - Good tutorials, and very technical. www.codeguru.com - A lot of topics are discussed here, very informational. www.flipcode.com/tutorials/ - NEWLY ADDED - This one varies on skill levels, lots of advanced stuff here though. http://mindprod.com/jgloss/unmain.html -- Programming as a profession? Want to keep your job? This documentation will help you write unmaintainable code, so if they fire you. They will have one hell of a time trying to figure out your code. [Video Tutorials] * I don't really think video tutorials teach a beginning user much, but some people might be able to learn from them. So, I decided to add this section to the list. * ddrheaven.com/Tutorials - Video tutorial that is split into 16 parts. The guy has a UK Accent, and is not entirely boring to listen to. [C/C++ IDE's] - NEWLY ADDED Codeblocks.org - Popular free IDE for both *nix and Win32 Microsoft Visual C++ Express - Another popular free IDE recommended, also if you plan on using this don't forget to download the Platform SDK Eclipse - The famous Java IDE can also be a C/C++ IDE with a somewhat simple plug-in installation [Graphic Libraries] - NEWLY ADDED Game Hacking University - A great large listing of game hacking tutorials. Including tutorials on creating trainers in C/C++ as well as a few other hacks. *** There is a variety of Game/Graphic Developement Engines and Libraries, I will just list a few that I have found *** A lot more to come! [Graphic Libraries] LibSDL.org - Simple DirectMedia Layer (SDL) - Quick and easy to learn 2D Library, that also works very well with OpenGL - Allegro - A lot like SDL, but not as "clean" as SDL [Game/Graphic Engines] Orge3D.org - Object-oriented Graphics Rendering Engine - 3D Irrlicht.sourceforge.net - Irrlicht Engine Open Source - 3D Alchemist's Game Library - Some what a library and somewhat an engine - 2D Credits:Google + Me For Adding This Guide ^^ 8) Good Luck!
  12. i can but no time :/ have lot of works that days
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