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LoVe+

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LoVe+ last won the day on May 3 2023

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  1. when is use //a is not starting autobots ...... why you share incomplete work ?
  2. damn son you should try make voice over ip first and then try with video .. this needs client modification like hell is possible but where is the money
  3. haha im still using eola and planning to start interlude pvp server soon , acis 382 if i remember well , kudos to you !
  4. soooo the fix is to disable nvidia geforce experience -> settings -> in-game overlay -> disabled ... for me this is only fix ...... any other ideas why this happens ??
  5. GOOD LUCK !! ILL HAVE A EYE ON 24
  6. yo thank you for answer but .. as i said i was outside not home and just leave server log open to check how is going when im away , i was suprised fiinding these connections so it was not me trying to connect from other client or something it was not me at all. i think you are right sir , chat gpt told me there are actors scanning internet non stop maybe for vulnerable ips or something , this is weird i don't remember this happening in 2014 at all
  7. can you share with us what robots you found ??
  8. Hello guys , i have a question im getting my head around i can't fiind answer .. I was leaving acis gameserver console with debug and logger on for almost 2 days now to check whats going on and looks like i get some weird connection but logins server is clean , on game server console i got this , can someone explain me what is this since server is hosted on my server pc home and no one has the ip how can i get packets from an ip what is this aliens contacting me via gs ? o,O [S] SystemMessage [S] PartySmallWindowDeleteAll [S] SystemMessage [S] SocialAction [C] Logout [S] LeaveWorld FourSepulchersManager: end of the round. CastleManorManager: Manor mode changed to MAINTENANCE CastleManorManager: Manor mode changed to MODIFIABLE Backup to SQL Complete Done the zip of backup. backup.sql is deleted! FourSepulchersManager: end of the round. [C] ProtocolVersion Client: [IP: 47.251.92.79] - Failed reading: [C] ProtocolVersion ; java.nio.BufferUnderflowException null java.nio.BufferUnderflowException at java.base/java.nio.Buffer.nextGetIndex(Unknown Source) at java.base/java.nio.HeapByteBuffer.getInt(Unknown Source) at net.sf.l2j.commons.mmocore.ReceivablePacket.readD(ReceivablePacket.java:45) at net.sf.l2j.gameserver.network.clientpackets.ProtocolVersion.readImpl(ProtocolVersion.java:14) at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.read(L2GameClientPacket.java:30) at net.sf.l2j.commons.mmocore.SelectorThread.parseClientPacket(SelectorThread.java:445) at net.sf.l2j.commons.mmocore.SelectorThread.tryReadPacket(SelectorThread.java:382) at net.sf.l2j.commons.mmocore.SelectorThread.readPacket(SelectorThread.java:315) at net.sf.l2j.commons.mmocore.SelectorThread.run(SelectorThread.java:190) Client [IP: 47.251.92.79] - Disconnected, too many buffer underflows in non-authed state. [S] ServerClose FourSepulchersManager: end of the round. Olympiad: Olympiad game ended.
  9. website error This page isn’t working l2ind.org redirected you too many times. ERR_TOO_MANY_REDIRECTS
  10. i am looking forward for people willing to join me this project... reply here !! Hello , i have a pc that i currently not use at alll with intel xeon e3 1245 v2 3.40 ghz server 8gb ddr3 and 500gb hdd internet connection 500mbs up/dwn ... i would like to ask if it is enought to start an interlude high rate pvp server that can host 100-400 players without problems ? also is there a big difference between ssd / hdd ?
  11. well we need to see your files what chronicle you use ?
  12. hi there i was off for a while im back again , leave discord bellow if you interesed in starting interlude server.
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