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gattsu1

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Everything posted by gattsu1

  1. np.. And there is one more thing.. The more force you have (0-8), the higher the damage. You do 700 damage with 1 force (raging force) and 1200 damage with 8 forces (same skill).
  2. i've been going oly with eva saint.. didn't lost so far..
  3. You don't need to use always Fire on weapon. You can use holy, earth, water. The only skill that needs fire element is Burning Fist.. all the others get the element from the weapon. On low rate, you use dark form (+20 fire element) and it kinda pays off. But in high rate (everyone has maxed fire resist because so many classes use fire, and only a few use water) I think it's better for you to go with another element. And there are 2 ways of playing with GK.. you can use skills + normal hits.. or only normal hits.. I use only normal hits after activating zealot (+100% critical damage) and skills + ogre toten when I'm full hp.
  4. i've been going oly with eva saint.. didn't lost so far..
  5. Just a few sugestions for holy promander 1. major great heal 2. mana burn 3. greater battle heal 4. body of avatar I think I used these ones..
  6. I played a gracia server that you entered Nobles, level 85 and full boss + vesper armor/weapon. It was fun, pvp all day long. Safe = Max. Codex for 1 adena. Respawn on the place of pvp (nobody went back to town).. We stayed for hours killing each other senselessly, so fun.
  7. most recent l2off possible (freya, high five, goddess) With 300x rate, gm shop with everything buffs 4 hours basic pvp server
  8. Only works on interlude and servers that re-use depends on atkspeed / cast speed. Used to do it some time ago. But now re-use doesn't depend anymore.
  9. Get doombringer, use sword, final secret, soul barrier, cov of lv 80 enchanter, furious soul, tranform. It'll be GG anywhere.. The only server it didn't worked was one that had all stun skills 100%. Phoenix used stun shield +20 time, and it worked ALL TIMES.
  10. Just a single tip. Critical hit from GK and Duelist are not based on buffs or itens. AQ and baium modifies critical from dager skills, normal hits from archers, tricksters, etc. But the +30% critical damage of AQ + Baium doesn't affect glad skills. I'd use Barrier, Defense and Spirit for certification (if you are only going to hit with skills). Or Barrier, Defense and Haste (if you are going to give normal hits)
  11. I think it is HE. SR has too little P.Atk.. if you look at the others. The only good thing about PR is hex + power break.. and a little more p.atk.. and if dead eye is active, + critical damage. But HE has great speed, good p.atk, hp and atk speed.
  12. Focus Power lvl.1 For 2 minutes, decreases frontal critical attack damage by 30%. Increases side critical attack damage by 30% and rear critical attack damage by 60%. Requires a dagger. Focus Death lvl.1 For 2 minutes, decreases user's critical attack rate by 30% and frontal critical damage by 30%. Increases the probability of deadly attack by 60% and rear critical damage by 90%. Requires a dagger. Use focus death when you'll attack on his back.. if you're going to attack on front, use nothing. If you're goin to attack on the side, focus power. Since focus death gives +60% deadly attack, I always use focus death and use bluff or trick (with ghost hunter) to attack on the back. And if there is mass pvp, I only attack players that aren't targeting me.
  13. Not really.. With healer you just need to take out all MP from glad.. and then enchant 2-3 weapons with element attack.. like "Releases a wind attack".. Put wind element on weapon.. and with Healer you'll kill any glad at ease.
  14. For me there is no easy class.. Each class has a lot to be learned.. about itens to use, strategy in combat, buffs, skills.. I used to think dwarfs were easy and stupid.. until I saw a dwarf killing 5 players.. All of them full itens and level.. You say it's archer.. you go, make an archer.. and you can't even take the CP of a pro archer.. you'll say archer sucks again dager and mage.. You make a mage.. and the pro archer kills you like nothing..
  15. elegia light, RB of Gries are all right.. dye too.. I'd only change certification subskills.. Barrier, long shot and haste +33% atk speed.. can't beat that.. unless your server has custom itens that moonlight gets top atk speed without subskills..
  16. I rec you to low dex as much as possible. +4 str -4 dex and +4 con -4 dex and +1 str -1 dex You'll have a lot of p.atk and hp.. if you use greater shield and no berserk.. and pvp armor heavy.. you'll be a tanker with 32k hp, 10k cp and dealing a LOT of dmg..
  17. Eva templar.. without a doubt.. life cubic + 2 touch of life.. get a lot of speed, plenty of ultimate defense skills.. If you got low HP fighting a paladin, for exemple, just run a little and you'll have your HP full 'cause the life cubic +20 is so OP..
  18. Buffs: eye of pa'agrio, counter critical.. wouldn't use so much resist element buffs like this.. you'll get too much buffs cancelled if server isn't high five. Strategy: nukers can get a lot of p.def if they go chant of victory and no berserk. If nuker has pvp armor, you'll hit a lot less than fighters. Best strategy is to get long range as certification and NEVER use rapid fire (-50% range KILLS you). Just cancel the skill and keep a lot of distance. Can try stun, but -50% chance stun on elegia robe kinda -beep-s it up. Same thing about duelist and GK. About tankers, it's very nice for you to use stun shot. Keeps them still and prevents them of using cp pots or skills. SR versus Sargitarius.. If both of you already used ultimate evasion, you'll get more evasion from evade shot.. and 'cause you got more dex. And you'll get much more atk speed 'cause counter rapid fire and rapid fire.. So just keep close with evasion up and spam stun shot.. you'll be able to use the skill much faster.. About itens: i wouldn't use valakas.. fritezza is much better.. 20% chance stun.. edit: you can enchant speed skill and m.def skill for +cost.. it gives more evasion and m.def than normal buffs
  19. About enchanting element or duel.. I think on freya servers.. still pays off to enchant earth element.. if difference goes +30 up on element, damage increases 13% more ore less..
  20. Good one.. Some skills and equips are missing.. ppb from Freya.. Deflect Magic: Increases resistance to magic attacks by 100% for 20 minutes. Shield Deflect Magic: For 8 seconds, transfers magical damage back to the enemy caster. Great way to kill mages.. And Vorpal Set for + p.def.. Elegia set for + p.atk!
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