Hello,
lately I have some more free time, I have not been "playing" with L2J for a longer period of time, mainly because I switched to android game development, but since my artist is bit busy - I have spare time before I will publish my apps.
That`s why I came with an idea, custom engine. What do I mean, is a separated project, containing some quality customs, at beginning mainly focusing on:
- extensive Achievements Engine
- event Engine (probably bit more extensive than current engines, allowing server owners to easily create events, creating them as a plugins, by xml file)
- pvp competitions with leader boards (various combinations like 1v1, 3v3, party vs party, clan vs clan and so on)
- few more new engines, but no point to mention them on this stage.
I know that there were already 2 quality events engine, but in this project, even engine would be just part of longer list of engines. Everything supposed to be manageable from special in game panel available for admin.
By default it would be devoted for latest L2J version. Main idea is to keep it separated from main server code.