ok, here my FeedBack :
if (activeChar.getClassId().getId() == 88)
{
if (item.getItemType() == L2ArmorType.MAGIC)
{
activeChar.sendPacket(new +SystemMessage(SystemMessageId.NO_CONDITION_TO_EQUIP));
return;
}
}
Armor Types for Me Didnt Worked at all (tried only MAGIC) maybe is different in L2J.
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if (activeChar.getClassId().getId() == 88)
{
if (item.getItemType() == L2ArmorType.BOW)
{
activeChar.sendPacket(new +SystemMessage(SystemMessageId.NO_CONDITION_TO_EQUIP));
return;
}
}
This Worked.
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The sub-class bugging Prevention Worked Well.
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Now My Question is : How can be In L2J the Armor Type ? I mean...Why the Hell didnt worked ?